Accent Image to accompany hero

Articunoin Pokémon Emerald Legacy

iceflying

Pokédex Entry

Freeze Pokémon

Articuno is a legendary bird Pokémon that can control ice. The flapping of its wings chills the air. As a result, it is said that when this Pokémon flies, snow will fall.

Articuno in Pokémon Emerald Legacy

Articuno is #144 in the Pokédex for Pokémon Emerald Legacy. This page covers its ice/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
IceFlying
Dex
#144
Abilities

Raises foe's PP usage.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
215
EV Yield
3 SpecialDefense
Wild Held Items
None
Weak To
fire ×2electric ×2rock ×4steel ×2
Resists
grass ×0.5bug ×0.5
Immune To
ground

How to Obtain

Articuno has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (14)

ExtrasensoryLevel: 1psychic
PWR80ACC100PP30
Attacks with a peculiar power. May cause flinching.
GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foe with a snowy gust. May cause freezing.
Heal BellLevel: 1normal
PWR0ACC0PP5
Chimes soothingly to heal all status abnormalities.
MistLevel: 13ice
PWR0ACC0PP30
Creates a mist that stops reduction of abilities.
HazeLevel: 13ice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
AgilityLevel: 25psychic
PWR0ACC0PP30
Relaxes the body to sharply boost SPEED.
Mind ReaderLevel: 37normal
PWR0ACC100PP5
Senses the foe's action to ensure the next move's hit.
Drill PeckLevel: 42flying
PWR80ACC100PP20
A corkscrewing attack with the beak acting as a drill.
Ice BeamLevel: 49ice
PWR95ACC100PP15
Blasts the foe with an icy beam that may freeze it.
Sky AttackLevel: 55flying
PWR120ACC85PP5
Strikes from above with devastating power.
ReflectLevel: 61psychic
PWR0ACC0PP20
Creates a wall of light that weakens physical attacks.
BlizzardLevel: 73ice
PWR120ACC70PP5
Hits the foe with an icy storm that may freeze it.
Sheer ColdLevel: 85ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

TM/HM Moves (23)

Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beamice
PWR95ACC100PP15TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR120ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
PWR0ACC0PP20TM33
Creates a wall of light that weakens physical attacks.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Steel Wingsteel
PWR70ACC95PP25TM47
Strikes the foe with hard wings spread wide.
Flyflying
PWR70ACC100PP15HM02
Flies up on the first turn, then strikes the next turn.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (10)

Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP20Tutor
A chilling attack that lowers the foe's SPEED.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

4
Weaknesses
2
Resistances
1
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Articuno. Use these types to counter it effectively.

Resistances & Immunities

Types that Articuno resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Articuno differs across the games we cover →

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