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Ambipomin Pokémon Heart & Soul

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Pokédex Entry

Long Tail Pokémon

They live on large trees. Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands now.

Ambipom in Pokémon Heart & Soul

Ambipom is #424 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 10 encounter locations.

Type
Normal
Dex
#130 Johto Dex · #424 National
Abilities
Technician(Primary)

Boosts weaker moves.

Pickup(Secondary)

May pick up items.

Skill Link(Hidden)

Multi-hit moves hit 5 times.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
169
EV Yield
2 Speed
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Ambipom appears common in Mt. Silver Mountain Side while Rock Smash, common in Mt. Silver Outside while Rock Smash, and common in Route 28 while Rock Smash, among seven other areas. Wild ones range from level 35 to 45.

Wild Encounters (10)

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

Dual ChopLevel: 1dragon
PWR40ACC90PP15
Attacks with brutal hits that strike twice.
ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Sand AttackLevel: 1ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Sand AttackLevel: 4ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
AstonishLevel: 8ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Baton PassLevel: 11normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
TickleLevel: 15normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Fury SwipesLevel: 18normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
SwiftLevel: 22normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
ScreechLevel: 25normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
AgilityLevel: 29psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Double HitLevel: 32normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
FlingLevel: 36dark
PWR1ACC100PP10
The effectiveness varies with the held item.
Nasty PlotLevel: 39dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Last ResortLevel: 43normal
PWR0ACC100PP5
Can only be used if every other move has been used.

Egg Moves (15)

Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Agilitypsychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Spiteghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Slamnormal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Double Slapnormal
PWR15ACC85PP10
Repeatedly slaps the foe 2 to 5 times.
Beat Updark
PWR0ACC100PP10
Summons party Pokémon to join in the attack.
Fake Outnormal
PWR40ACC100PP10
Moves 1st and flinches. Only works on user's 1st turn.
Covetnormal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
Bounceflying
PWR85ACC85PP5
Bounces up, then down the next turn. May paralyze.
Revengefighting
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Switcheroodark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.
Quick Guardfighting
PWR0ACC0PP15
Evades priority attacks for one turn.
Tail Slapnormal
PWR25ACC85PP10
Strikes the foe with its tail 2 to 5 times.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (16)

ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Sand AttackLevel: 1ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Sand AttackLevel: 4ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
AstonishLevel: 8ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Baton PassLevel: 11normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
TickleLevel: 15normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Fury SwipesLevel: 18normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
SwiftLevel: 22normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
ScreechLevel: 25normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
AgilityLevel: 29psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Double HitLevel: 32normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
FlingLevel: 36dark
PWR1ACC100PP10
The effectiveness varies with the held item.
Nasty PlotLevel: 39dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Last ResortLevel: 43normal
PWR0ACC100PP5
Can only be used if every other move has been used.

Egg Moves (8)

Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Agilitypsychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Spiteghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Slamnormal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Double Slapnormal
PWR15ACC85PP10
Repeatedly slaps the foe 2 to 5 times.
Beat Updark
PWR0ACC100PP10
Summons party Pokémon to join in the attack.

TM/HM Moves (45)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Ambipom. Use these types to counter it effectively.

Resistances & Immunities

Types that Ambipom resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ambipom differs across the games we cover →

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