Accent Image to accompany hero

Ambipomin Pokémon Johto Legends

normal

Pokédex Entry

Long Tail Pokémon

To eat, it deftly shucks nuts with its two tails. it rarely uses its arms now.

Ambipom in Pokémon Johto Legends

Ambipom is #424 in the Pokédex for Pokémon Johto Legends. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#245 Regional Dex · #424 National
Abilities
Technician(Primary)

Weaker moves are powered up.

Pickup(Secondary)

Pokémon can pick up items.

Skill Link(Hidden)

Multistrike moves hit 5 times.

Growth Rate
Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
169
EV Yield
None
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Ambipom isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

AstonishLevel: 1ghost
3010015
May shock foe into flinching.
Dual ChopLevel: 1dragon
409015
Brutally chops the foe twice.
ScratchLevel: 1normal
4010035
Scratches with sharp claws.
Tail WhipLevel: 1normal
010030
Lowers the foe's Defense.
Sand AttackLevel: 4ground
010015
Reduces accuracy by throwing sand.
AstonishLevel: 8ghost
3010015
May shock foe into flinching.
Baton PassLevel: 11normal
010040
Switches while keeping effects.
GrowlLevel: 15normal
010040
Reduces the foe's Attack.
SwiftLevel: 22normal
6010020
An attack that never misses.
ScreechLevel: 25normal
08540
Harshly reduces the foe's Defense.
AgilityLevel: 29psychic
010030
Sharply increases the user's Speed.
doublehitmLevel: 32normal
000
Faint AttackLevel: 36dark
6010020
An attack that never misses.
Swords DanceLevel: 39normal
010020
A dance that increases Attack.
Double EdgeLevel: 43normal
12010015
A tackle that also hurts the user.

Egg Moves (12)

Counterfighting
110020
Returns a physical blow double.
Screechnormal
08540
Harshly reduces the foe's Defense.
Pursuitdark
4010020
Heavily strikes switching Pokémon.
Agilitypsychic
010030
Sharply increases the user's Speed.
Spiteghost
010010
Cuts the PP of the foe's last move.
Slamnormal
807520
Slams the foe with a tail, vine, etc.
Doubleslapfairy
158510
Repeatedly slaps 2-5 times.
Double Edgenormal
12010015
A tackle that also hurts the user.
Bounceflying
100855
Bouncing attack, may paralyze.
Revengefighting
6010010
Go 2nd. Power raised after damage.
Work Upnormal
010030
Raises Attack and Spcl.Atk.
Fake Outnormal
4010010
Foe flinches if used first turn.

TM/HM Moves (30)

Dynamicpunchfighting
100505TM01
An attack that always confuses.
Shadow Clawghost
7010015TM03
Has a high critical hit ratio.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
1007515TM23
An attack that may reduce Defense.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
8010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
8010015TM30
An attack that may lower Spcl.Def.
brickbreaknormal
000TM31
Double Teamnormal
010015TM32
Heightens evasiveness.
Acrobaticsflying
5510015TM34
More power when user has no item.
Aerial Aceflying
6010020TM40
Aerial strike that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Nasty Plotdark
010020TM55
Sharply raises the user's Spcl.Atk.
Dream Eaterpsychic
10010015TM56
Steals HP from a sleeping victim.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Poweruppunchfighting
4010020TM58
Will always raise user's Attack.
Iron Headsteel
8010015TM65
Can cause flinch with a hard head.
Poison Jabpoison
8010020TM68
Powerful jab that can poison foe.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (8)

Fire Punchfire
7510015Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
7510015Tutor
An electric punch. It may paralyze.
Ice Punchice
7510015Tutor
An icy punch. May cause freezing.
Pixie Punchfairy
7510015Tutor
Enchanted punch, can make sleep.
Drain Punchfighting
7510010Tutor
Punch that heals the user.
U Turnbug
7010020Tutor
After attacking, user switches out.
Hypnosispsychic
07020Tutor
May put the foe to sleep.
Grass Knotgrass
110020Tutor
Damage depends on target's weight.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Ambipom. Use these types to counter it effectively.

Resistances & Immunities

Types that Ambipom resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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