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Garpievoirin Pokémon Ghost Grey

fairyghost

Garpievoir in Pokémon Ghost Grey

Garpievoir is #288 in the Pokédex for Pokémon Ghost Grey. This page covers its fairy/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.

Type
FairyGhost
Dex
#288 Regional Dex
Abilities
Gale Wings(Primary)

Flying moves hit first.

No Guard(Secondary)

Ensures that all moves land.

Growth Rate
mediumfast
Gender Ratio
100% Female
Egg Groups
field
Hatch Rate
Fast (15 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
60
EV Yield
None
Wild Held Items
Weak To
ghost ×2steel ×2
Resists
bug ×0.25
Immune To
normalfightingdragon

How to Obtain

Look for Garpievoir in Memorie Valley (rare). Wild ones range from level 41 to 48.

Wild Encounters (1)

Level Up Moves (18)

GrowlLevel: 1normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
MistLevel: 1ice
PWR0ACC0PP30
The ally party is protected by a mist that prevents stat reductions.
Charming CryLevel: 1fairy
PWR60ACC0PP20
The user lets out a charming cry that cannot be evaded.
Healing WishLevel: 1psychic
PWR0ACC0PP10
The user faints, but will fully heal the Pokémon taking its place.
ConfusionLevel: 5psychic
PWR50ACC100PP25
A weak telekinetic attack that may also leave the foe confused.
HypnosisLevel: 9psychic
PWR0ACC60PP20
Hypnotic suggestion is used to make the foe fall into a deep sleep.
TeleportLevel: 12psychic
PWR0ACC0PP20
Use it to flee from any wild Pokémon. Also warps to the last Poké Center.
Drain KissLevel: 15fairy
PWR75ACC100PP10
A sweet kiss that absorbs half the damage it inflicted to restore HP.
PsybeamLevel: 18psychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
WishLevel: 23normal
PWR0ACC100PP10
A self-healing move that restores half the full HP on the next turn.
DualWingbeatLevel: 28flying
PWR42ACC90PP15
The foe is struck with a powerful pair of wings twice in one turn.
Brave BirdLevel: 35flying
PWR120ACC100PP15
The user tucks in its wings and charges. It also hurts the user a little.
PsychicLevel: 42psychic
PWR90ACC100PP10
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
HurricaneLevel: 49flying
PWR110ACC70PP10
The foe is caught in a fierce wind. It may also confuse the foe.
RoostLevel: 53flying
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.
Dream EaterLevel: 58psychic
PWR100ACC100PP15
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
NightmareLevel: 61ghost
PWR0ACC100PP15
A sleeping foe is shown a nightmare that inflicts some damage every turn.
Future SightLevel: 66psychic
PWR120ACC100PP15
Two turns after this move is used, the foe is attacked psychically.

Egg Moves (9)

Charmfairy
PWR0ACC100PP20
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Pursuitdark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Substitutenormal
PWR0ACC0PP10
The user creates a decoy using one- quarter of its full HP.
Ticklenormal
PWR0ACC100PP20
The foe is made to laugh, reducing its Attack and Defense stats.
Trickpsychic
PWR0ACC100PP10
A move that tricks the foe into trading held items with the user.
Cursetypeless
PWR0ACC0PP10
A move that works differently for the Ghost-type and all the other types.
7-Up Beamice
PWR120ACC90PP21
A move that boosts the power of the ally's attack in a battle.
Mud-Slapground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
MidniteLightfire
PWR80ACC95PP20
Beatiful flames shimmer above the foe. Its glow may be their final sight in life.

TM/HM Moves (33)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Calm Mindpsychic
PWR0ACC0PP20TM04
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Dazzlefairy
PWR80ACC100PP10TM21
The user damages opposing Pokémon by emitting a powerful flash.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunder Waveelectric
PWR0ACC100PP20TM27
A weak electric shock that is sure to cause paralysis if it hits.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
Flamethrowerfire
PWR90ACC100PP15TM35
The foe is scorched with intense flames. The foe may suffer a burn.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Fire Blastfire
PWR110ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Acrobaticsflying
PWR55ACC100PP15TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (18)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Roost(Pewter City)flying
PWR0ACC0PP10Tutor
A self-healing move that restores HP by up to half of the user's maximum HP.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Song(Pewter City)normal
PWR0ACC0PP5Tutor
Any battler that hears this faints in three turns unless it switches.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sight(Pewter City)psychic
PWR120ACC100PP15Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Garpievoir. Use these types to counter it effectively.

Resistances & Immunities

Types that Garpievoir resists or is immune to. Avoid using these types against it.

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