Garpievoirin Pokémon Ghost Grey
fairyghost
Garpievoir in Pokémon Ghost Grey
Garpievoir is #288 in the Pokédex for Pokémon Ghost Grey. This page covers its fairy/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
FairyGhost
Dex
#288 Regional Dex
Abilities
Gale Wings(Primary)
Flying moves hit first.
No Guard(Secondary)
Ensures that all moves land.
Growth Rate
mediumfast
Gender Ratio
100% Female
Egg Groups
field
Hatch Rate
Fast (15 cycles)
Catch Rate
255
Base Exp
60
EV Yield
None
Wild Held Items
Weak To
ghost ×2steel ×2
Resists
bug ×0.25
Immune To
normalfightingdragon
Evolution Chain
How to Obtain
Look for Garpievoir in Memorie Valley (rare). Wild ones range from level 41 to 48.
Wild Encounters (1)
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| MistLevel: 1Mist | ice | 0 | 0 | 30 | ||
| The ally party is protected by a mist that prevents stat reductions. | ||||||
| Charming CryLevel: 1Charming Cry | fairy | 60 | 0 | 20 | ||
| The user lets out a charming cry that cannot be evaded. | ||||||
| Healing WishLevel: 1Healing Wish | psychic | 0 | 0 | 10 | ||
| The user faints, but will fully heal the Pokémon taking its place. | ||||||
| ConfusionLevel: 5Confusion | psychic | 50 | 100 | 25 | ||
| A weak telekinetic attack that may also leave the foe confused. | ||||||
| HypnosisLevel: 9Hypnosis | psychic | 0 | 60 | 20 | ||
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| TeleportLevel: 12Teleport | psychic | 0 | 0 | 20 | ||
| Use it to flee from any wild Pokémon. Also warps to the last Poké Center. | ||||||
| Drain KissLevel: 15Drain Kiss | fairy | 75 | 100 | 10 | ||
| A sweet kiss that absorbs half the damage it inflicted to restore HP. | ||||||
| PsybeamLevel: 18Psybeam | psychic | 65 | 100 | 20 | ||
| A peculiar ray is shot at the foe. It may leave the foe confused. | ||||||
| WishLevel: 23Wish | normal | 0 | 100 | 10 | ||
| A self-healing move that restores half the full HP on the next turn. | ||||||
| DualWingbeatLevel: 28DualWingbeat | flying | 42 | 90 | 15 | ||
| The foe is struck with a powerful pair of wings twice in one turn. | ||||||
| Brave BirdLevel: 35Brave Bird | flying | 120 | 100 | 15 | ||
| The user tucks in its wings and charges. It also hurts the user a little. | ||||||
| PsychicLevel: 42Psychic | psychic | 90 | 100 | 10 | ||
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| HurricaneLevel: 49Hurricane | flying | 110 | 70 | 10 | ||
| The foe is caught in a fierce wind. It may also confuse the foe. | ||||||
| RoostLevel: 53Roost | flying | 0 | 0 | 10 | ||
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| Dream EaterLevel: 58Dream Eater | psychic | 100 | 100 | 15 | ||
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| NightmareLevel: 61Nightmare | ghost | 0 | 100 | 15 | ||
| A sleeping foe is shown a nightmare that inflicts some damage every turn. | ||||||
| Future SightLevel: 66Future Sight | psychic | 120 | 100 | 15 | ||
| Two turns after this move is used, the foe is attacked psychically. |
TM/HM Moves (33)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | TM01TM01 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| DazzleDazzle | fairy | 80 | 100 | 10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| U-turnU-turn | bug | 70 | 100 | 20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | 120 | 100 | 20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | 0 | 0 | 30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| RoostRoost | flying | 0 | 0 | 10 | TutorTutor | |
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TutorTutor | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 100 | 10 | TutorTutor | |
| The user employs its psychic power to swap abilities with the foe. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Perish SongPerish Song | normal | 0 | 0 | 5 | TutorTutor | |
| Any battler that hears this faints in three turns unless it switches. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. |
Type Summary
1
Weaknesses
3
Resistances
0
Immunities
14
Neutral
Weaknesses
Types that deal increased damage to Garpievoir. Use these types to counter it effectively.
Resistances & Immunities
Types that Garpievoir resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Garpievoir, either offensively or defensively.
Gholdengo
ghoststeel
2× STAB damage • Resists fairy
2×Good
Honedge
steelghost
2× STAB damage • Resists fairy
2×Good
Doublade
steelghost
2× STAB damage • Resists fairy
2×Good
Aegislash
steelghost
2× STAB damage • Resists fairy
2×Good
Ursaring
steelghost
2× STAB damage • Resists fairy
2×Good
Magnamite
steelghost
2× STAB damage • Resists fairy
2×Good
Magnatron
steelghost
2× STAB damage • Resists fairy
2×Good
Eyeron
ghoststeel
2× STAB damage • Resists fairy
2×Good
Stalfos
ghoststeel
2× STAB damage • Resists fairy
2×Good
Minotauros
ghoststeel
2× STAB damage • Resists fairy
2×Good
Keyzer
ghoststeel
2× STAB damage • Resists fairy
2×Good
Regiluminm
steel
2× STAB damage • Resists fairy
2×Good
Zorua
normalghost
Immune to ghost
Good
Zoroark
normalghost
Immune to ghost
Good
Teddiursa
normalghost
Immune to ghost
Good
Human
normal
Immune to ghost
Good
Jigglypuff
ghostnormal
Immune to ghost
Good
Miltank
normal
Immune to ghost
Good
BOBBY SIPS
normal
Immune to ghost
Good
Snorlax
normal
Immune to ghost
Good
Base Stats
Related tools