Golduckin Pokémon Orange
Pokédex Entry
Duck Pokémon
It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.
Golduck in Pokémon Pokémon Orange
Golduck is #55 in the Pokédex for Pokémon Pokémon Orange. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (4)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches with sharp claws. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| DisableLevel: 1Disable | normal | PWR0 | ACC100 | PP20 | ||
| Disables the foe's most recent move. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| An attack that may confuse the foe. | ||||||
| AmnesiaLevel: 1Amnesia | psychic | PWR0 | ACC100 | PP20 | ||
| Sharply raises the user's SPCL.DEF. | ||||||
| Tail WhipLevel: 5Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| DisableLevel: 10Disable | normal | PWR0 | ACC100 | PP20 | ||
| Disables the foe's most recent move. | ||||||
| ConfusionLevel: 16Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| An attack that may confuse the foe. | ||||||
| ScreechLevel: 23Screech | normal | PWR0 | ACC85 | PP40 | ||
| Sharply reduces the foe's DEFENSE. | ||||||
| Fury SwipesLevel: 28Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Quickly scratches 2-5 times. | ||||||
| PsybeamLevel: 33Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| An attack that may confuse the foe. | ||||||
| Zen HeadbuttLevel: 37Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | ||
| An attack that may cause flinching. | ||||||
| Tri AttackLevel: 44Tri Attack | normal | PWR80 | ACC100 | PP10 | ||
| Fires three kinds of beams at once. | ||||||
| PsychicLevel: 48Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| An attack that may lower SPCL.DEF. | ||||||
| Hydro PumpLevel: 52Hydro Pump | water | PWR110 | ACC80 | PP10 | ||
| A powerful watertype attack. | ||||||
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | PWR0 | ACC100 | PP10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| WhirlpoolWhirlpool | water | PWR40 | ACC85 | PP15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM21TM21 | |
| Has a high critical hit ratio. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR90 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC100 | PP20 | TM40TM40 | |
| An attack that never misses. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| SurfSurf | water | PWR1 | ACC100 | PP20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| DiveDive | water | PWR90 | ACC100 | PP10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
| WaterfallWaterfall | water | PWR90 | ACC100 | PP15 | HM07HM07 | |
| An aquatic charge attack. | ||||||
| Rock ClimbRock Climb | normal | PWR110 | ACC85 | PP20 | HM08HM08 | |
| An attack that may confuse the foe. | ||||||
Move Tutor Moves (5)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Ice Punch(Trovitopolis Dept Store 5F)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Dynamicpunch(Trovitopolis Dept Store 5F)Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| An attack that always confuses. | |||||||
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Zen Headbutt(Route 69 North)Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Golduck. Use these types to counter it effectively.
Resistances & Immunities
Types that Golduck resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Golduck, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Golduck differs across the games we cover →

golduck in 4 gameswaterSame typing and stats as this game
golduck in Red++waterSp. Atk 80 -15