Blastoisein Pokémon Orange
Pokédex Entry
Shellfish Pokémon
It firmly plants its feet on the ground before shooting water from the jets on its back.
Blastoise in Pokémon Pokémon Orange
Blastoise is #9 in the Pokédex for Pokémon Pokémon Orange. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Flash CannonLevel: 1Flash Cannon | steel | PWR80 | ACC100 | PP10 | ||
| An attack that may lower SPCL.DEF. | ||||||
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| BubbleLevel: 1Bubble | water | PWR40 | ACC100 | PP30 | ||
| An attack that may lower SPEED. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC100 | PP40 | ||
| Raises the user's DEFENSE. | ||||||
| Tail WhipLevel: 4Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| BubbleLevel: 7Bubble | water | PWR40 | ACC100 | PP30 | ||
| An attack that may lower SPEED. | ||||||
| WithdrawLevel: 10Withdraw | water | PWR0 | ACC100 | PP40 | ||
| Raises the user's DEFENSE. | ||||||
| Water GunLevel: 13Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack. | ||||||
| BiteLevel: 19Bite | dark | PWR60 | ACC100 | PP25 | ||
| An attack that may cause flinching. | ||||||
| Rapid SpinLevel: 25Rapid Spin | normal | PWR20 | ACC100 | PP40 | ||
| A high-speed spinning attack. | ||||||
| ProtectLevel: 31Protect | normal | PWR0 | ACC100 | PP10 | ||
| Foils attack that turn. It may fail. | ||||||
| CrunchLevel: 35Crunch | dark | PWR80 | ACC100 | PP15 | ||
| An attack that may lower SPCL.DEF. | ||||||
| Rain DanceLevel: 41Rain Dance | water | PWR0 | ACC90 | PP5 | ||
| Boosts water-type moves for 5 turns. | ||||||
| Water PulseLevel: 45Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| An attack that may confuse the foe. | ||||||
| Take DownLevel: 49Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A tackle that also hurts the user. | ||||||
| Hydro PumpLevel: 54Hydro Pump | water | PWR110 | ACC80 | PP10 | ||
| A powerful watertype attack. | ||||||
TM/HM Moves (31)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR85 | ACC100 | PP10 | TM02TM02 | |
| Attacks foe with a shock wave. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM04TM04 | |
| An attack that may cause flinching. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | PWR0 | ACC100 | PP10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| WhirlpoolWhirlpool | water | PWR40 | ACC85 | PP15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | TM10TM10 | |
| A ground-type, one-hit KO attack. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Dragon TailDragon Tail | dragon | PWR60 | ACC90 | PP10 | TM20TM20 | |
| Knocks away the foe to end battle. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR90 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM41TM41 | |
| An attack that may lower SPCL.DEF. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| SurfSurf | water | PWR1 | ACC100 | PP20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| DiveDive | water | PWR90 | ACC100 | PP10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
| WaterfallWaterfall | water | PWR90 | ACC100 | PP15 | HM07HM07 | |
| An aquatic charge attack. | ||||||
| Rock ClimbRock Climb | normal | PWR110 | ACC85 | PP20 | HM08HM08 | |
| An attack that may confuse the foe. | ||||||
Move Tutor Moves (5)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Ice Punch(Trovitopolis Dept Store 5F)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Dynamicpunch(Trovitopolis Dept Store 5F)Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| An attack that always confuses. | |||||||
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Zen Headbutt(Route 69 North)Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Blastoise. Use these types to counter it effectively.
Resistances & Immunities
Types that Blastoise resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Blastoise, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Blastoise differs across the games we cover →

blastoise in Ghost GreywaterAttack 103 +20Defense 120 +20Sp. Atk 135 +50Sp. Def 115 +10
blastoise in 5 gameswaterSame typing and stats as this game
blastoise in Modern EmeraldwaterHP 80 +1Attack 85 +2
blastoise in Red++waterSp. Def 85 -20