Clefairy Moves & Learnsetin Pokémon Polished Crystal
fairy• 83 total moves
Complete moveset and learnset for Clefairy in Pokémon Polished Crystal. Learn which moves Clefairy can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
21
Level Up
35
TM/HM
22
Move Tutor
5
Egg Moves
83
Total
Level Up Moves (21)
Moves that Clefairy learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Disarm VoiceLevel: 1Disarm Voice | fairy | 40 | 100 | 15 | ||
| An attack that never misses. | ||||||
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| A move that lowers the foe's Attack. | ||||||
| EncoreLevel: 1Encore | normal | 0 | 100 | 5 | ||
| Makes the foe repeat 2-6 times. | ||||||
| SingLevel: 7Sing | normal | 0 | 75 | 15 | ||
| May cause the foe to fall asleep. | ||||||
| Double SlapLevel: 10Double Slap | normal | 15 | 85 | 10 | ||
| Repeatedly slaps 2-5 times. | ||||||
| Defense CurlLevel: 13Defense Curl | normal | 0 | 100 | 40 | ||
| Raises the user's Defense. | ||||||
| Sweet KissLevel: 16Sweet Kiss | fairy | 0 | 75 | 10 | ||
| A move that may confuse the foe. | ||||||
| Dizzy PunchLevel: 19Dizzy Punch | normal | 70 | 100 | 10 | ||
| An attack that may confuse the foe. | ||||||
| Tri AttackLevel: 22Tri Attack | normal | 80 | 100 | 10 | ||
| Fires three kinds of beams at once. | ||||||
| MinimizeLevel: 25Minimize | normal | 0 | 100 | 10 | ||
| Sharply raises the user's evasiveness. | ||||||
| Draining KissLevel: 28Draining Kiss | fairy | 50 | 100 | 10 | ||
| MetronomeLevel: 31Metronome | typeless | 0 | 100 | 20 | ||
| Randomly uses any Pokémon move. | ||||||
| ReflectLevel: 34Reflect | psychic | 0 | 100 | 20 | ||
| Raises Defense with a barrier. | ||||||
| Light ScreenLevel: 37Light Screen | psychic | 0 | 100 | 30 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Body SlamLevel: 40Body Slam | normal | 85 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| HealinglightLevel: 43Healinglight | normal | 0 | 100 | 5 | ||
| Restores HP based on weather. | ||||||
| MoonblastLevel: 46Moonblast | fairy | 95 | 100 | 15 | ||
| An attack that may lower Sp.Atk. | ||||||
| Belly DrumLevel: 49Belly Drum | normal | 0 | 100 | 10 | ||
| Sacrifices HP to maximize Attack. | ||||||
| ExtrasensoryLevel: 50Extrasensory | psychic | 80 | 100 | 20 | ||
| An attack that may cause flinching. | ||||||
| Heal BellLevel: 55Heal Bell | normal | 0 | 100 | 5 | ||
| Eliminates all status problems. |
Egg Moves (5)
Moves that Clefairy can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | |
| Raises the user's Sp.Atk and Sp.Def. | |||||
| Belly DrumBelly Drum | normal | 0 | 100 | 10 | |
| Sacrifices HP to maximize Attack. | |||||
| AmnesiaAmnesia | psychic | 0 | 100 | 20 | |
| Sharply raises the user's Sp.Def. | |||||
| SplashSplash | normal | 0 | 100 | 40 | |
| Has no effect whatsoever. | |||||
| Fresh SnackFresh Snack | normal | 0 | 100 | 10 | |
| Restores HP by 1/2 the user's max HP. |
TM/HM Moves (35)
Moves that Clefairy can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that confuses the foe. | ||||||
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM04TM04 | |
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Raises Sp.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower Defense. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| An attack that may lower Sp.Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Sp.Def. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Removes Reflect and Light Screen. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM49TM49 | |
| Dazzles with a powerful flash. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TM60TM60 | |
| Steals 1/2 of the damage inflicted. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM63TM63 | |
| An attack that may confuse the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM70TM70 | |
| A move that lowers the foe's accuracy. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 90 | 20 | TM73TM73 | |
| A move that paralyzes the foe. | ||||||
| StrengthStrength | fighting | 80 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. |
Related Guides
Move Tutor Moves (22)
Moves that Clefairy can learn from Move Tutors found throughout the game.
| MT | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Baton PassBaton Pass | normal | 0 | 100 | 40 | MT03MT03 | |
| Switches while keeping effects. | ||||||
| Body SlamBody Slam | normal | 85 | 100 | 15 | MT04MT04 | |
| An attack that may cause paralysis. | ||||||
| CharmCharm | fairy | 0 | 100 | 20 | MT05MT05 | |
| Sharply lowers the foe's Attack. | ||||||
| CounterCounter | fighting | 1 | 100 | 20 | MT06MT06 | |
| Returns a physical attack double. | ||||||
| Defense CurlDefense Curl | normal | 0 | 100 | 40 | MT07MT07 | |
| Raises the user's Defense. | ||||||
| Double EdgeDouble Edge | normal | 120 | 100 | 15 | MT08MT08 | |
| A tackle that also hurts the user. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | MT09MT09 | |
| Steals HP from a sleeping victim. | ||||||
| EndureEndure | normal | 0 | 100 | 10 | MT11MT11 | |
| Endures any hit with at least 1HP. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | MT12MT12 | |
| A fiery punch. May cause a burn. | ||||||
| HeadbuttHeadbutt | normal | 70 | 100 | 15 | MT13MT13 | |
| An attack that may cause flinching. | ||||||
| Hyper VoiceHyper Voice | normal | 90 | 100 | 10 | MT14MT14 | |
| Attack the foe with sound waves. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | MT15MT15 | |
| An icy punch. May cause freezing. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | MT16MT16 | |
| An icy attack that lowers Speed. | ||||||
| Knock OffKnock Off | dark | 65 | 100 | 20 | MT18MT18 | |
| Slaps down the foe's held item. | ||||||
| RolloutRollout | rock | 30 | 90 | 20 | MT20MT20 | |
| Attacks 5 turns with rising power. | ||||||
| Seismic TossSeismic Toss | fighting | 1 | 100 | 20 | MT22MT22 | |
| Damage equals the user's level. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | MT24MT24 | |
| Randomly attacks while asleep. | ||||||
| SwaggerSwagger | normal | 0 | 85 | 15 | MT26MT26 | |
| Causes confusion but raises Attack. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | MT27MT27 | |
| An electric punch. It may paralyze. | ||||||
| TrickTrick | psychic | 0 | 100 | 10 | MT28MT28 | |
| Swaps held items with the foe. | ||||||
| Zap CannonZap Cannon | electric | 120 | 50 | 5 | MT30MT30 | |
| An attack that always paralyzes. | ||||||
| Zen HeadbuttZen Headbutt | psychic | 80 | 90 | 15 | MT31MT31 | |
| An attack that may cause flinching. |
Related Guides