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Clefairy Moves & Learnset

fairy83 total moves

Complete moveset and learnset for Clefairy in Pokémon Polished Crystal. Learn which moves Clefairy can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

21
Level Up
35
TM/HM
22
Move Tutor
5
Egg Moves
83
Total

Level Up Moves (21)

Moves that Clefairy learns naturally as it levels up.

Disarm VoiceLevel: 1
fairy
special category
4010015
An attack that never misses.
TackleLevel: 1
normal
physical category
4010035
A full-body charge attack.
GrowlLevel: 1
normal
status category
010040
A move that lowers the foe's Attack.
EncoreLevel: 1
normal
status category
01005
Makes the foe repeat 2-6 times.
SingLevel: 7
normal
status category
07515
May cause the foe to fall asleep.
Double SlapLevel: 10
normal
physical category
158510
Repeatedly slaps 2-5 times.
Defense CurlLevel: 13
normal
status category
010040
Raises the user's Defense.
Sweet KissLevel: 16
fairy
status category
07510
A move that may confuse the foe.
Dizzy PunchLevel: 19
normal
physical category
7010010
An attack that may confuse the foe.
Tri AttackLevel: 22
normal
special category
8010010
Fires three kinds of beams at once.
MinimizeLevel: 25
normal
status category
010010
Sharply raises the user's evasiveness.
Draining KissLevel: 28
fairy
special category
5010010
MetronomeLevel: 31
typeless
status category
010020
Randomly uses any Pokémon move.
ReflectLevel: 34
psychic
status category
010020
Raises Defense with a barrier.
Light ScreenLevel: 37
psychic
status category
010030
Raises Sp.Def with a wall of light.
Body SlamLevel: 40
normal
physical category
8510015
An attack that may cause paralysis.
HealinglightLevel: 43
normal
status category
01005
Restores HP based on weather.
MoonblastLevel: 46
fairy
special category
9510015
An attack that may lower Sp.Atk.
Belly DrumLevel: 49
normal
status category
010010
Sacrifices HP to maximize Attack.
ExtrasensoryLevel: 50
psychic
special category
8010020
An attack that may cause flinching.
Heal BellLevel: 55
normal
status category
01005
Eliminates all status problems.

Egg Moves (5)

Moves that Clefairy can learn through breeding with compatible Pokémon.

Calm Mind
psychic
status category
010020
Raises the user's Sp.Atk and Sp.Def.
Belly Drum
normal
status category
010010
Sacrifices HP to maximize Attack.
Amnesia
psychic
status category
010020
Sharply raises the user's Sp.Def.
Splash
normal
status category
010040
Has no effect whatsoever.
Fresh Snack
normal
status category
010010
Restores HP by 1/2 the user's max HP.

TM/HM Moves (35)

Moves that Clefairy can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dynamicpunch
fighting
physical category
100505TM01
An attack that confuses the foe.
Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Calm Mind
psychic
status category
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Ice Beam
ice
special category
9010010TM13
An attack that may freeze the foe.
Blizzard
ice
special category
110705TM14
An attack that may freeze the foe.
Light Screen
psychic
status category
010030TM16
Raises Sp.Def with a wall of light.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Safeguard
normal
status category
010025TM20
Prevents all status problems.
Solar Beam
grass
special category
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Thunderbolt
electric
special category
9010015TM24
An attack that may cause paralysis.
Thunder
electric
special category
1107010TM25
An attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Psychic
psychic
special category
9010010TM29
An attack that may lower Sp.Def.
Shadow Ball
ghost
special category
8010015TM30
An attack that may lower Sp.Def.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Reflect
psychic
status category
010020TM33
Raises Defense with a barrier.
Flamethrower
fire
special category
9010015TM35
An attack that may inflict a burn.
Fire Blast
fire
special category
110855TM38
An attack that may inflict a burn.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Dazzlingleam
fairy
special category
8010010TM49
Dazzles with a powerful flash.
Drain Punch
fighting
physical category
7510010TM60
Steals 1/2 of the damage inflicted.
Water Pulse
water
special category
6010020TM63
An attack that may confuse the foe.
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Thunder Wave
electric
status category
09020TM73
A move that paralyzes the foe.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (22)

Moves that Clefairy can learn from Move Tutors found throughout the game.


Baton Pass
normal
status category
010040MT03
Switches while keeping effects.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Charm
fairy
status category
010020MT05
Sharply lowers the foe's Attack.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Defense Curl
normal
status category
010040MT07
Raises the user's Defense.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Dream Eater
psychic
special category
10010015MT09
Steals HP from a sleeping victim.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Fire Punch
fire
physical category
7510015MT12
A fiery punch. May cause a burn.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Hyper Voice
normal
special category
9010010MT14
Attack the foe with sound waves.
Ice Punch
ice
physical category
7510015MT15
An icy punch. May cause freezing.
Icy Wind
ice
special category
559515MT16
An icy attack that lowers Speed.
Knock Off
dark
physical category
6510020MT18
Slaps down the foe's held item.
Rollout
rock
physical category
309020MT20
Attacks 5 turns with rising power.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Thunderpunch
electric
physical category
7510015MT27
An electric punch. It may paralyze.
Trick
psychic
status category
010010MT28
Swaps held items with the foe.
Zap Cannon
electric
special category
120505MT30
An attack that always paralyzes.
Zen Headbutt
psychic
physical category
809015MT31
An attack that may cause flinching.