Arcaninein Pokémon Modern Emerald
Pokédex Entry
Legendary Pokémon
This fleet-footed Pokémon is said to run over 6,200 miles in a single day and night. The fire that blazes wildly within its body is its source of power.
Arcanine in Pokémon Modern Emerald
Arcanine is #59 in the Pokédex for Pokémon Modern Emerald. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Lowers the foe's Attack.
Powers up if hit by fire.
Evolution Chain
How to Obtain
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| OutrageLevel: 1Outrage | dragon | PWR100 | ACC100 | PP10 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| CrunchLevel: 1Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense. | ||||||
| ReversalLevel: 1Reversal | fighting | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| Flame WheelLevel: 1Flame Wheel | fire | PWR60 | ACC100 | PP25 | ||
| A fiery charge attack that may inflict a burn. | ||||||
| RoarLevel: 1Roar | normal | PWR0 | ACC100 | PP20 | ||
| Makes the foe flee to end the battle. | ||||||
| Helping HandLevel: 1Helping Hand | normal | PWR0 | ACC100 | PP20 | ||
| Boosts the power of the recipient's moves. | ||||||
| Hyper VoiceLevel: 1Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| AgilityLevel: 1Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Play RoughLevel: 1Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| Plays rough with the foe. May lower Attack. | ||||||
| Odor SleuthLevel: 1Odor Sleuth | normal | PWR0 | ACC100 | PP40 | ||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| Dragon PulseLevel: 35Dragon Pulse | dragon | PWR85 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Extreme SpeedLevel: 49Extreme Speed | normal | PWR80 | ACC100 | PP5 | ||
| An extremely fast and powerful attack. | ||||||
| Sacred FireLevel: 71Sacred Fire | fire | PWR100 | ACC95 | PP5 | ||
| A mystical fire attack that may inflict a burn. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Arcanine cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | |
| A mystical force prevents all status problems. | |||||
| Double EdgeDouble Edge | normal | PWR120 | ACC100 | PP15 | |
| A life-risking tackle that also hurts the user. | |||||
| CrunchCrunch | dark | PWR80 | ACC100 | PP15 | |
| Crunches with sharp fangs. May lower Defense. | |||||
| ThrashThrash | normal | PWR105 | ACC100 | PP10 | |
| A rampage of 2 to 3 turns that confuses the user. | |||||
| Fire SpinFire Spin | fire | PWR35 | ACC95 | PP15 | |
| Traps the foe in a ring of fire for 2 to 5 turns. | |||||
| HowlHowl | normal | PWR0 | ACC0 | PP40 | |
| Howls to raise the spirit and boosts Attack. | |||||
| Heat WaveHeat Wave | fire | PWR95 | ACC90 | PP10 | |
| Exhales a hot breath on the foe. May inflict a burn. | |||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| OverheatOverheat | fire | PWR130 | ACC90 | PP5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (10)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Mud Slap(Battle Frontier Lounge 7)Mud Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Swift(Battle Frontier Lounge 7)Swift | normal | PWR60 | ACC0 | PP20 | TutorTutor | ||
| Sprays star-shaped rays that never miss. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Arcanine. Use these types to counter it effectively.
Resistances & Immunities
Types that Arcanine resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Arcanine, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Arcanine differs across the games we cover →
arcanine in 9 gamesPolished CrystalGhost GreyHeart & SoulJohto LegendsAmbrosiaSoulGoldSour CrystalEmerald LegacyPokémon OrangefireSame typing and stats as this game
arcanine in Red++fireSp. Atk 80 -20