Zweilousin Pokémon Heart & Soul
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Pokédex Entry
Hostile Pokémon
After it has eaten up all the food in its territory, it moves on to another area. Whichever head eats more than the other gets to be the leader.
Zweilous in Pokémon Heart & Soul
Zweilous is #634 in the Pokédex for Pokémon Heart & Soul. This page covers its dark/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Trades accuracy for power.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Double HitLevel: 1Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Dragon RageLevel: 1Dragon Rage | dragon | PWR1 | ACC100 | PP10 | ||
| Launches shock waves that always inflict 40 HP damage. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Focus EnergyLevel: 4Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 9Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| HeadbuttLevel: 12Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Dragon BreathLevel: 17Dragon Breath | dragon | PWR60 | ACC100 | PP20 | ||
| Strikes the foe with a blast of breath. May paralyze. | ||||||
| RoarLevel: 20Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| CrunchLevel: 25Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| SlamLevel: 28Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Dragon PulseLevel: 32Dragon Pulse | dragon | PWR0 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Work UpLevel: 38Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Dragon RushLevel: 42Dragon Rush | dragon | PWR100 | ACC75 | PP10 | ||
| Tackles the foe with menace. May cause flinching. | ||||||
| Body SlamLevel: 48Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Scary FaceLevel: 55Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Hyper VoiceLevel: 64Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| OutrageLevel: 71Outrage | dragon | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with a burn. | |||||
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe paralyzed. | |||||
| Ice FangIce Fang | ice | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | |||||
| Double HitDouble Hit | normal | PWR35 | ACC90 | PP10 | |
| Slams the foe with a tail etc. Strikes twice. | |||||
| AstonishAstonish | ghost | PWR30 | ACC100 | PP15 | |
| Attack that may shock the foe into flinching. | |||||
| Earth PowerEarth Power | ground | PWR90 | ACC100 | PP10 | |
| Makes the ground erupt with power. May lower Sp. Def. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| Emits a screech to sharply reduce the foe's Defense. | |||||
| Head SmashHead Smash | rock | PWR150 | ACC80 | PP5 | |
| A life-risking headbutt that seriously hurts the user. | |||||
| AssuranceAssurance | dark | PWR0 | ACC100 | PP10 | |
| Attack that gains power if the foe has been hurt. | |||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | |
| Attacks with a horrible aura. May cause flinching. | |||||
| BelchBelch | poison | PWR120 | ACC90 | PP10 | |
| Lets out a loud belch. Must eat a Berry to use it. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Double HitLevel: 1Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Dragon RageLevel: 1Dragon Rage | dragon | PWR1 | ACC100 | PP10 | ||
| Launches shock waves that always inflict 40 HP damage. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Focus EnergyLevel: 4Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 9Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| HeadbuttLevel: 12Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Dragon BreathLevel: 17Dragon Breath | dragon | PWR60 | ACC100 | PP20 | ||
| Strikes the foe with a blast of breath. May paralyze. | ||||||
| RoarLevel: 20Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| CrunchLevel: 25Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| SlamLevel: 28Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Dragon PulseLevel: 32Dragon Pulse | dragon | PWR0 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Work UpLevel: 38Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Dragon RushLevel: 42Dragon Rush | dragon | PWR100 | ACC75 | PP10 | ||
| Tackles the foe with menace. May cause flinching. | ||||||
| Body SlamLevel: 48Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Scary FaceLevel: 55Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Hyper VoiceLevel: 64Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| OutrageLevel: 71Outrage | dragon | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Zweilous cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Zweilous. Use these types to counter it effectively.
Resistances & Immunities
Types that Zweilous resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Zweilous, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.