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Accent Image to accompany hero

Zweilousin Pokémon Heart & Soul

darkdragon

Pokédex Entry

Hostile Pokémon

After it has eaten up all the food in its territory, it moves on to another area. Whichever head eats more than the other gets to be the leader.

Zweilous in Pokémon Heart & Soul

Zweilous is #634 in the Pokédex for Pokémon zweilous. This page covers its dark/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DarkDragon
Dex
#634
Abilities

Trades accuracy for power.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
147
EV Yield
2 Attack
Wild Held Items
None
Weak To
ice ×2fighting ×2bug ×2dragon ×2fairy ×4
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5ghost ×0.5dark ×0.5
Immune To
psychic

How to Obtain

Zweilous isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

Double HitLevel: 1normal
359010
Slams the foe with a tail etc. Strikes twice.
Dragon RageLevel: 1dragon
110010
Launches shock waves that always inflict 40 HP damage.
Focus EnergyLevel: 1normal
0030
Focuses power to raise the critical-hit ratio.
BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
Focus EnergyLevel: 4normal
0030
Focuses power to raise the critical-hit ratio.
BiteLevel: 9normal
6010025
Bites with vicious fangs. May cause flinching.
HeadbuttLevel: 12normal
7010015
A ramming attack that may cause flinching.
Dragon BreathLevel: 17dragon
6010020
Strikes the foe with a blast of breath. May paralyze.
RoarLevel: 20normal
0020
Switches the foe out or ends wild battle.
CrunchLevel: 25dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
SlamLevel: 28normal
807520
Slams the foe with a long tail, vine, etc.
Dragon PulseLevel: 32dragon
010010
Generates a shock wave to damage the foe.
Work UpLevel: 38normal
0030
The user is roused. Ups Attack and Sp. Atk.
Dragon RushLevel: 42dragon
1007510
Tackles the foe with menace. May cause flinching.
Body SlamLevel: 48normal
8510015
A full-body slam that may cause paralysis.
Scary FaceLevel: 55normal
0010
Frightens with a scary face to sharply reduce Speed.
Hyper VoiceLevel: 64normal
9010010
A loud attack that uses sound waves to injure.
OutrageLevel: 71dragon
01000
A rampage of 2 to 3 turns that confuses the user.

TM/HM Moves (28)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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