Hydreigonin Pokémon Heart & Soul
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Pokédex Entry
Brutal Pokémon
This brutal Pokémon travels the skies on its six wings. The heads on their arms do not have brains. They use all three heads to consume and destroy everything.
Hydreigon in Pokémon Heart & Soul
Hydreigon is #635 in the Pokédex for Pokémon Heart & Soul. This page covers its dark/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Not hit by Ground attacks.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| OutrageLevel: 1Outrage | dragon | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Hyper VoiceLevel: 1Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| Tri AttackLevel: 1Tri Attack | normal | PWR80 | ACC100 | PP10 | ||
| A triangular field of energy is created and launched. | ||||||
| Dragon RageLevel: 1Dragon Rage | dragon | PWR1 | ACC100 | PP10 | ||
| Launches shock waves that always inflict 40 HP damage. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Focus EnergyLevel: 4Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 9Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| HeadbuttLevel: 12Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Dragon BreathLevel: 17Dragon Breath | dragon | PWR60 | ACC100 | PP20 | ||
| Strikes the foe with a blast of breath. May paralyze. | ||||||
| RoarLevel: 20Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| CrunchLevel: 25Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| SlamLevel: 28Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Dragon PulseLevel: 32Dragon Pulse | dragon | PWR0 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Work UpLevel: 38Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Dragon RushLevel: 42Dragon Rush | dragon | PWR100 | ACC75 | PP10 | ||
| Tackles the foe with menace. May cause flinching. | ||||||
| Body SlamLevel: 48Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Scary FaceLevel: 55Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Hyper VoiceLevel: 68Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| OutrageLevel: 79Outrage | dragon | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with a burn. | |||||
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe paralyzed. | |||||
| Ice FangIce Fang | ice | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | |||||
| Double HitDouble Hit | normal | PWR35 | ACC90 | PP10 | |
| Slams the foe with a tail etc. Strikes twice. | |||||
| AstonishAstonish | ghost | PWR30 | ACC100 | PP15 | |
| Attack that may shock the foe into flinching. | |||||
| Earth PowerEarth Power | ground | PWR90 | ACC100 | PP10 | |
| Makes the ground erupt with power. May lower Sp. Def. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| Emits a screech to sharply reduce the foe's Defense. | |||||
| Head SmashHead Smash | rock | PWR150 | ACC80 | PP5 | |
| A life-risking headbutt that seriously hurts the user. | |||||
| AssuranceAssurance | dark | PWR0 | ACC100 | PP10 | |
| Attack that gains power if the foe has been hurt. | |||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | |
| Attacks with a horrible aura. May cause flinching. | |||||
| BelchBelch | poison | PWR120 | ACC90 | PP10 | |
| Lets out a loud belch. Must eat a Berry to use it. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Tri AttackLevel: 1Tri Attack | normal | PWR80 | ACC100 | PP10 | ||
| A triangular field of energy is created and launched. | ||||||
| Dragon RageLevel: 1Dragon Rage | dragon | PWR1 | ACC100 | PP10 | ||
| Launches shock waves that always inflict 40 HP damage. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Focus EnergyLevel: 4Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| BiteLevel: 9Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| HeadbuttLevel: 12Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Dragon BreathLevel: 17Dragon Breath | dragon | PWR60 | ACC100 | PP20 | ||
| Strikes the foe with a blast of breath. May paralyze. | ||||||
| RoarLevel: 20Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| CrunchLevel: 25Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| SlamLevel: 28Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Dragon PulseLevel: 32Dragon Pulse | dragon | PWR0 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Work UpLevel: 38Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Dragon RushLevel: 42Dragon Rush | dragon | PWR100 | ACC75 | PP10 | ||
| Tackles the foe with menace. May cause flinching. | ||||||
| Body SlamLevel: 48Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Scary FaceLevel: 55Scary Face | normal | PWR0 | ACC0 | PP10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Hyper VoiceLevel: 68Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| OutrageLevel: 79Outrage | dragon | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Hydreigon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
TM/HM Moves (48)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FlyFly | flying | PWR0 | ACC95 | PP15 | HM02HM02 | |
| Flies up on the first turn, then strikes the next turn. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | TM51TM51 | |
| Restores the user's HP by half of its max HP. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Hydreigon. Use these types to counter it effectively.
Resistances & Immunities
Types that Hydreigon resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Hydreigon, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Hydreigon differs across the games we cover →