Accent Image to accompany hero

Zigzagoonin Pokémon Heart & Soul

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Pokédex Entry

Tiny Raccoon Pokémon

Rubbing its nose against the ground, it always wanders about back and forth in search of something. It is distinguished by the zigzag footprints it leaves.

Zigzagoon in Pokémon Heart & Soul

Zigzagoon is #263 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Normal
Dex
#263
Abilities
Pickup(Primary)

May pick up items.

Gluttony(Secondary)

Eats Berries early.

Quick Feet(Hidden)

Ups Speed if suffering.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
56
EV Yield
1 Speed
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

You can catch Zigzagoon in New Sinjoh (rare), and in Route 2 (rare). Wild ones range from level five to 47. You can also receive one as a gift in Route 25 at level 10.

LocationLevelMethodFormHeld ItemPrerequisite
Route 25Lv. 10gift---

Wild Encounters (2)

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Tail WhipLevel: 5normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Sand AttackLevel: 7ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
HeadbuttLevel: 11normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Baby Doll EyesLevel: 12fairy
PWR0ACC100PP30
Lowers the foe's Attack before it can move.
Odor SleuthLevel: 13normal
PWR0ACC0PP40
Negate evasiveness and Ghost type's immunities.
Mud SportLevel: 17ground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Pin MissileLevel: 19bug
PWR0ACC0PP20
Sharp pins are fired to strike 2 to 5 times.
CovetLevel: 23normal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
BestowLevel: 25normal
PWR0ACC0PP15
The user gives its held item to the foe.
FlailLevel: 29normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Take DownLevel: 31normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
RestLevel: 35psychic
PWR0ACC0PP0
The user sleeps for 2 turns, restoring HP and status.
Belly DrumLevel: 37normal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.
FlingLevel: 41dark
PWR1ACC100PP10
The effectiveness varies with the held item.

Egg Moves (10)

Charmfairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Trickpsychic
PWR0ACC100PP10
Tricks the foe into trading held items.
Helping Handnormal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Mud Slapground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Rock Climbnormal
PWR90ACC85PP20
A charging attack that may confuse the foe.
Simple Beamnormal
PWR0ACC100PP15
A beam that changes the foe's Ability to Simple.
Extreme Speednormal
PWR80ACC100PP5
An extremely fast and powerful attack.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (12)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Tail WhipLevel: 5normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
HeadbuttLevel: 9normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Sand AttackLevel: 13ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
Odor SleuthLevel: 17normal
PWR0ACC0PP40
Negate evasiveness and Ghost type's immunities.
Mud SportLevel: 21ground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Pin MissileLevel: 25bug
PWR0ACC0PP20
Sharp pins are fired to strike 2 to 5 times.
CovetLevel: 29normal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
FlailLevel: 33normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
RestLevel: 37psychic
PWR0ACC0PP0
The user sleeps for 2 turns, restoring HP and status.
Belly DrumLevel: 41normal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.

Egg Moves (5)

Charmfairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Substitutenormal
PWR0ACC0PP10
Creates a decoy using 1/4 of the user's maximum HP.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Trickpsychic
PWR0ACC100PP10
Tricks the foe into trading held items.

TM/HM Moves (37)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Climbnormal
PWR90ACC85PP20TM70
A charging attack that may confuse the foe.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Zigzagoon. Use these types to counter it effectively.

Resistances & Immunities

Types that Zigzagoon resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Zigzagoon differs across the games we cover →

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