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Yveltalin Pokémon Heart & Soul
dark
Pokédex Entry
Destruction Pokémon
When its life comes to an end, its wings and tail spread wide and glow red, and it absorbs the life energy of every living thing and turns into a cocoon.
Yveltal in Pokémon Heart & Soul
Yveltal is #717 in the Pokédex for Pokémon yveltal. This page covers its dark/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Dark
Dex
#717
Abilities
Boosts Dark moves.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
EV Yield
3 Hp
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2fairy ×2
Resists
grass ×0.5ghost ×0.5dark ×0.5
Immune To
groundpsychic
Evolution Chain
This Pokémon does not evolve.
How to Obtain
Yveltal isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| HurricaneLevel: 1Hurricane | 0 | 70 | 10 | |||
| Traps the foe in a fierce wind. May cause confusion. | ||||||
| Razor WindLevel: 1Razor Wind | normal | 80 | 0 | 10 | ||
| A 2-turn move with a high critical-hit ratio. | ||||||
| TauntLevel: 1Taunt | dark | 0 | 100 | 20 | ||
| Taunts the foe into only using attack moves. | ||||||
| RoostLevel: 1Roost | 0 | 0 | 0 | |||
| Restores the user's HP by half of its max HP. | ||||||
| Double TeamLevel: 5Double Team | normal | 0 | 0 | 15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Air SlashLevel: 10Air Slash | 75 | 95 | 0 | |||
| Attacks with a blade of air. May cause flinching. | ||||||
| SnarlLevel: 18Snarl | dark | 55 | 95 | 15 | ||
| Yells and rants at the foe lowering its Sp. Atk. | ||||||
| Oblivion WingLevel: 26Oblivion Wing | 80 | 100 | 10 | |||
| Attack that absorbs over half the damage inflicted. | ||||||
| DisableLevel: 35Disable | normal | 0 | 55 | 20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| Dark PulseLevel: 44Dark Pulse | dark | 80 | 100 | 15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Foul PlayLevel: 51Foul Play | dark | 95 | 100 | 15 | ||
| The higher the foe's Attack the more damage caused. | ||||||
| Phantom ForceLevel: 55Phantom Force | ghost | 90 | 100 | 10 | ||
| Vanishes on the first turn then strikes the next turn. | ||||||
| PsychicLevel: 59Psychic | psychic | 90 | 100 | 10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Dragon RushLevel: 63Dragon Rush | dragon | 100 | 75 | 10 | ||
| Tackles the foe with menace. May cause flinching. | ||||||
| Focus BlastLevel: 72Focus Blast | fighting | 120 | 70 | 5 | ||
| Attacks at full power. May lower Sp. Def. | ||||||
| Sucker PunchLevel: 80Sucker Punch | dark | 0 | 100 | 5 | ||
| Strikes first if the foe is preparing Attack. | ||||||
| Hyper BeamLevel: 88Hyper Beam | normal | 150 | 90 | 5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
| Sky AttackLevel: 93Sky Attack | 140 | 90 | 5 | |||
| 2-turn attack. High critical hit ratio, and may flinch. |
Related Guides
TM/HM Moves (37)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| CutCut | normal | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon ClawDragon Claw | dragon | 80 | 100 | 15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EmbargoEmbargo | dark | 0 | 100 | 15 | TM63TM63 | |
| Prevents the foe from using any items. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlyFly | 0 | 95 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| RoostRoost | 0 | 0 | 0 | TM51TM51 | ||
| Restores the user's HP by half of its max HP. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. |
Base Stats
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