Woolooin Pokémon Heart & Soul
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Pokédex Entry
Sheep Pokémon
Its curly fleece is such an effective cushion that this Pokémon could fall off a cliff and stand right back up at the bottom, unharmed.
Wooloo in Pokémon Heart & Soul
Wooloo is #831 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Tougher but flammable.
Makes escaping easier.
Avoids some projectiles.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Defense CurlLevel: 4Defense Curl | normal | PWR0 | ACC0 | PP40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| CopycatLevel: 8Copycat | normal | PWR0 | ACC0 | PP20 | ||
| The user mimics the last move used by a foe. | ||||||
| Guard SplitLevel: 12Guard Split | psychic | PWR0 | ACC0 | PP10 | ||
| Averages changes to Defense and Sp. Def with the foe. | ||||||
| Double KickLevel: 16Double Kick | fighting | PWR30 | ACC100 | PP30 | ||
| A double-kicking attack that strikes the foe twice. | ||||||
| HeadbuttLevel: 21Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Take DownLevel: 25Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Guard SwapLevel: 28Guard Swap | psychic | PWR0 | ACC0 | PP10 | ||
| Swaps changes to Defense and Sp. Def with the foe. | ||||||
| ReversalLevel: 32Reversal | fighting | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Cotton GuardLevel: 36Cotton Guard | grass | PWR0 | ACC0 | PP10 | ||
| Wraps its body in cotton. Drastically raises Defense. | ||||||
| Double EdgeLevel: 40Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Defense CurlLevel: 4Defense Curl | normal | PWR0 | ACC0 | PP40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| CopycatLevel: 8Copycat | normal | PWR0 | ACC0 | PP20 | ||
| The user mimics the last move used by a foe. | ||||||
| Guard SplitLevel: 12Guard Split | psychic | PWR0 | ACC0 | PP10 | ||
| Averages changes to Defense and Sp. Def with the foe. | ||||||
| Double KickLevel: 16Double Kick | fighting | PWR30 | ACC100 | PP30 | ||
| A double-kicking attack that strikes the foe twice. | ||||||
| HeadbuttLevel: 21Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Take DownLevel: 25Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Guard SwapLevel: 28Guard Swap | psychic | PWR0 | ACC0 | PP10 | ||
| Swaps changes to Defense and Sp. Def with the foe. | ||||||
| ReversalLevel: 32Reversal | fighting | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Cotton GuardLevel: 36Cotton Guard | grass | PWR0 | ACC0 | PP10 | ||
| Wraps its body in cotton. Drastically raises Defense. | ||||||
| Double EdgeLevel: 40Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
TM/HM Moves (15)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Wooloo. Use these types to counter it effectively.
Resistances & Immunities
Types that Wooloo resists or is immune to. Avoid using these types against it.
Immunities (0×)
No type resistances.
Best Counters
Pokémon that have type advantages against Wooloo, either offensively or defensively.