Accent Image to accompany hero

Tentacruelin Pokémon Heart & Soul

waterpoison
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Jellyfish Pokémon

It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated.

Tentacruel in Pokémon Heart & Soul

Tentacruel is #73 in the Pokédex for Pokémon Heart & Soul. This page covers its water/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 29 encounter locations.

Type
WaterPoison
Dex
#178 Johto Dex · #073 National
Abilities
Clear Body(Primary)

Prevents ability reduction.

Liquid Ooze(Secondary)

Draining causes injury.

Rain Dish(Hidden)

Slight HP recovery in rain.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
180
EV Yield
2 SpecialDefense
Wild Held Items
Weak To
electric ×2ground ×2psychic ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5poison ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Look for Tentacruel common in Route 26 while surfing or fishing with Super Rod, common in Route 27 while surfing or fishing with Super Rod, and common in Whirl Islands B2F while surfing, among 26 other areas. Wild ones range from level 20 to 48. There's a one-time encounter in Route 41 at level 100.

LocationLevelMethodFormHeld ItemPrerequisite
Route 41Lv. 100static---

Wild Encounters (45)

Gen 7 Moves

The movepool a new game starts with.

Level Up (22)

Reflect TypeLevel: 1normal
PWR0ACC0PP15
The user reflects the foe's type, copying it.
Wring OutLevel: 1normal
PWR120ACC100PP5
The higher the foe's HP the more damage caused.
Poison StingLevel: 1poison
PWR30ACC100PP35
A toxic attack with barbs, etc., that may poison.
SupersonicLevel: 1normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
ConstrictLevel: 1normal
PWR10ACC100PP35
Constricts to inflict pain. May lower Speed.
AcidLevel: 1poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
SupersonicLevel: 4normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
ConstrictLevel: 7normal
PWR10ACC100PP35
Constricts to inflict pain. May lower Speed.
AcidLevel: 10poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
Toxic SpikesLevel: 13poison
PWR0ACC0PP20
Sets spikes that poison a foe switching in.
Water PulseLevel: 16water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
WrapLevel: 19normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
Acid SprayLevel: 22poison
PWR40ACC100PP20
Sprays a hide-melting acid. Sharply reduces Sp. Def.
Bubble BeamLevel: 25water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
BarrierLevel: 28psychic
PWR0ACC0PP0
Creates a barrier that sharply raises Defense.
Poison JabLevel: 32poison
PWR80ACC100PP20
A stabbing attack that may poison the foe.
BrineLevel: 36water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
ScreechLevel: 40normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
HexLevel: 44ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
Sludge WaveLevel: 48poison
PWR95ACC100PP10
Swamps all others with a wave of sludge. May also poison.
Hydro PumpLevel: 52water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Wring OutLevel: 56normal
PWR120ACC100PP5
The higher the foe's HP the more damage caused.

Egg Moves (11)

Aurora Beamice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Rapid Spinnormal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Confuse Rayghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Knock Offdark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
Acupressurenormal
PWR0ACC0PP30
The user sharply raises one of its stats.
Muddy Waterwater
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Bubblewater
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
Aqua Ringwater
PWR0ACC0PP20
Forms a veil of water that restores HP.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

Poison StingLevel: 1poison
PWR30ACC100PP35
A toxic attack with barbs, etc., that may poison.
SupersonicLevel: 1normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
ConstrictLevel: 1normal
PWR10ACC100PP35
Constricts to inflict pain. May lower Speed.
SupersonicLevel: 6normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
ConstrictLevel: 12normal
PWR10ACC100PP35
Constricts to inflict pain. May lower Speed.
AcidLevel: 19poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
Bubble BeamLevel: 25water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
WrapLevel: 30normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
BarrierLevel: 38psychic
PWR0ACC0PP0
Creates a barrier that sharply raises Defense.
ScreechLevel: 47normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Hydro PumpLevel: 55water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (6)

Aurora Beamice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Rapid Spinnormal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Safeguardnormal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
Confuse Rayghost
PWR0ACC100PP10
A sinister ray that confuses the foe.

TM/HM Moves (36)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

3
Weaknesses
8
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Tentacruel. Use these types to counter it effectively.

Resistances & Immunities

Types that Tentacruel resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Tentacruel differs across the games we cover →

Related tools
Use ← → arrow keys to navigate