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Sneaslerin Pokémon Heart & Soul

fightingpoison
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Pokédex Entry

Free Climb Pokémon

Because of its wicked poison and daunting physical prowess, no other species could hope to best it on frozen highlands. It prefers solitude and doesn't form packs.

Sneasler in Pokémon Heart & Soul

Sneasler is #903 in the Pokédex for Pokémon Heart & Soul. This page covers its fighting/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
FightingPoison
Dex
#903
Abilities
Pressure(Primary)

Raises foe's PP usage.

Unburden(Secondary)

Using a hold item ups Speed.

Poison Touch(Hidden)

Poisons foe on contact.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
20
pokeball
Poké Ball2.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball5.3%
Base Exp
102
EV Yield
2 Attack
Wild Held Items
None
Weak To
ground ×2flying ×2psychic ×4
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.25rock ×0.5dark ×0.5

Evolution Chain

Base form
• Level up Hisuian sneasel holding Razor Claw outside of the night
• Use Razor Claw on Hisuian sneasel outside of the night

How to Obtain

Sneasler can be found in Snowswept Cavern (very rare), and in Route 49 (very rare). Wild ones range from level 45 to 70.

Wild Encounters (2)

Gen 7 Moves

The movepool a new game starts with.

Level Up (8)

Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Rock SmashLevel: 6fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
Dire ClawLevel: 11poison
PWR0ACC100PP15
High critical hit chance. May paralyze, poison or drowse.
SwiftLevel: 11normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
SlashLevel: 18normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Poison JabLevel: 25poison
PWR80ACC100PP20
A stabbing attack that may poison the foe.
Swords DanceLevel: 34normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
Close CombatLevel: 43fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.

Egg Moves (7)

Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Fake Outnormal
PWR40ACC100PP10
Moves 1st and flinches. Only works on user's 1st turn.
Feintnormal
PWR0ACC100PP10
Attack that hits foes using moves like Protect.
Double Hitnormal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Night Slashdark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Switcheroodark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.
Quick Guardfighting
PWR0ACC0PP15
Evades priority attacks for one turn.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (8)

Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Rock SmashLevel: 6fighting
PWR0ACC100PP15
A rock-crushing attack that may lower Defense.
Dire ClawLevel: 11poison
PWR0ACC100PP15
High critical hit chance. May paralyze, poison or drowse.
SwiftLevel: 11normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
SlashLevel: 18normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Poison JabLevel: 25poison
PWR80ACC100PP20
A stabbing attack that may poison the foe.
Swords DanceLevel: 34normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
Close CombatLevel: 43fighting
PWR120ACC100PP5
A strong attack but lowers the defensive stats.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Sneasler cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Icicle SpearLevel: 12(Hisuian Sneasel · Level 12)ice
PWR0ACC100PP30
Attacks the foe by firing 2 to 5 icicles in a row.

TM/HM Moves (40)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Sneasler. Use these types to counter it effectively.

Resistances & Immunities

Types that Sneasler resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Sneasler differs across the games we cover →

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