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Sneaslerin Pokémon Heart & Soul

fightingpoison

Pokédex Entry

Free Climb Pokémon

Because of its wicked poison and daunting physical prowess, no other species could hope to best it on frozen highlands. It prefers solitude and doesn't form packs.

Sneasler in Pokémon Heart & Soul

Sneasler is #903 in the Pokédex for Pokémon sneasler. This page covers its fighting/poison typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 3 encounter locations.

Type
FightingPoison
Dex
#903
Abilities
PRESSURE(Primary)

Raises foe's PP usage.

UNBURDEN(Secondary)

Using a hold item ups Speed.

POISON TOUCH(Hidden)

Poisons foe on contact.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
20
pokeball
Poké Ball2.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball5.3%
Base Exp
102
EV Yield
2 Attack
Wild Held Items
None
Weak To
ground ×2flying ×2psychic ×4
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.25rock ×0.5dark ×0.5

How to Obtain

Sneasler can be found in Snowswept Cavern Hns (very rare), and in Route 49 Hns (very rare). Wild ones range from level 45 to 70.

Wild Encounters (2)

Level Up Moves (8)

Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
Rock SmashLevel: 6fighting
010015
A rock-crushing attack that may lower Defense.
Dire ClawLevel: 11poison
010015
High critical hit chance. May paralyze, poison or drowse.
SwiftLevel: 11normal
60020
Sprays star-shaped rays that never miss.
SlashLevel: 18normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Poison JabLevel: 25poison
8010020
A stabbing attack that may poison the foe.
Swords DanceLevel: 34normal
000
A fighting dance that sharply raises Attack.
Close CombatLevel: 43fighting
1201005
A strong attack but lowers the defensive stats.

TM/HM Moves (40)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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