Overqwilin Pokémon Heart & Soul
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Pokédex Entry
Pin Cluster Pokémon
Its lancelike spikes and savage temperament have earned it the nickname “Sea Fiend”. It slurps up poison to nourish itself.
Overqwil in Pokémon Heart & Soul
Overqwil is #904 in the Pokédex for Pokémon Heart & Soul. This page covers its dark/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Poisons foe on contact.
Raises Speed in rain.
Lowers the foe's Attack.
Evolution Chain
How to Obtain
Wild Encounters (2)
Gen 7 Moves
The movepool a new game starts with.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Poison StingLevel: 1Poison Sting | poison | PWR30 | ACC100 | PP35 | ||
| A toxic attack with barbs, etc., that may poison. | ||||||
| SpikesLevel: 5Spikes | ground | PWR0 | ACC0 | PP20 | ||
| Sets spikes that hurt a foe switching in. | ||||||
| Pin MissileLevel: 9Pin Missile | bug | PWR0 | ACC0 | PP20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| Barb BarrageLevel: 15Barb Barrage | poison | PWR60 | ACC100 | PP0 | ||
| Can poison on impact. Powers up against poisoned foes. | ||||||
| Water PulseLevel: 21Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Dark PulseLevel: 26Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Poison JabLevel: 29Poison Jab | poison | PWR80 | ACC100 | PP20 | ||
| A stabbing attack that may poison the foe. | ||||||
| Aqua TailLevel: 37Aqua Tail | water | PWR90 | ACC90 | PP10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Double EdgeLevel: 47Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| Self DestructLevel: 57Self Destruct | normal | PWR0 | ACC100 | PP5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| SupersonicSupersonic | normal | PWR0 | ACC55 | PP20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| Bubble BeamBubble Beam | water | PWR65 | ACC100 | PP20 | |
| Forcefully sprays bubbles that may lower Speed. | |||||
| HazeHaze | ice | PWR0 | ACC0 | PP30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| Self DestructSelf Destruct | normal | PWR0 | ACC100 | PP5 | |
| Inflicts severe damage but makes the user faint. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| AstonishAstonish | ghost | PWR30 | ACC100 | PP15 | |
| Attack that may shock the foe into flinching. | |||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | |
| Attacks with ultrasonic waves. May confuse the foe. | |||||
| Aqua JetAqua Jet | water | PWR40 | ACC100 | PP20 | |
| Strikes first by dashing at the foe at a high speed. | |||||
| Acid SprayAcid Spray | poison | PWR40 | ACC100 | PP20 | |
| Sprays a hide-melting acid. Sharply reduces Sp. Def. | |||||
| Aqua TailAqua Tail | water | PWR90 | ACC90 | PP10 | |
| The user swings its tail like a wave to attack. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Poison StingLevel: 1Poison Sting | poison | PWR30 | ACC100 | PP35 | ||
| A toxic attack with barbs, etc., that may poison. | ||||||
| SpikesLevel: 5Spikes | ground | PWR0 | ACC0 | PP20 | ||
| Sets spikes that hurt a foe switching in. | ||||||
| Pin MissileLevel: 9Pin Missile | bug | PWR0 | ACC0 | PP20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| Barb BarrageLevel: 15Barb Barrage | poison | PWR60 | ACC100 | PP0 | ||
| Can poison on impact. Powers up against poisoned foes. | ||||||
| Water PulseLevel: 21Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Dark PulseLevel: 26Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Poison JabLevel: 29Poison Jab | poison | PWR80 | ACC100 | PP20 | ||
| A stabbing attack that may poison the foe. | ||||||
| Aqua TailLevel: 37Aqua Tail | water | PWR90 | ACC90 | PP10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Double EdgeLevel: 47Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| Self DestructLevel: 57Self Destruct | normal | PWR0 | ACC100 | PP5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| BrineBrine | water | PWR65 | ACC100 | PP10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | PWR1 | ACC100 | PP5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Overqwil. Use these types to counter it effectively.
Resistances & Immunities
Types that Overqwil resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Overqwil, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Overqwil differs across the games we cover →
overqwil in 3 gamesdarkpoisonSame typing and stats as this game