Accent Image to accompany hero

Galarian Slowkingin Pokémon Heart & Soul

poisonpsychic
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Pokédex Entry

Hexpert Pokémon

A combination of toxins and the shock of evolving has increased Shellder's intelligence to the point that Shellder now controls Slowking.

Galarian Slowking in Pokémon Heart & Soul

Galarian Slowking is #1049 in the Pokédex for Pokémon Heart & Soul. This page covers its poison/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
PoisonPsychic
Dex
#1049
Abilities

Remove ally's stat changes.

Own Tempo(Secondary)

Prevents confusion.

Regenerator(Hidden)

Heals upon switching out.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
70
pokeball
Poké Ball7.5%
greatball
Great Ball10.3%
ultraball
Ultra Ball12.8%
Base Exp
172
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
grass ×0.5fighting ×0.25poison ×0.5fairy ×0.5

How to Obtain

Galarian Slowking has no wild encounters recorded in this game. Evolve Galarian Slowpoke to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (22)

Eerie SpellLevel: 0psychic
PWR80ACC100PP5
Attacks with psychic power. Foe's last move has 3 PP cut.
Eerie SpellLevel: 1psychic
PWR80ACC100PP5
Attacks with psychic power. Foe's last move has 3 PP cut.
Power GemLevel: 1rock
PWR0ACC100PP20
Attacks with rays of light that sparkle like diamonds.
Nasty PlotLevel: 1dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
SwaggerLevel: 1normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
CurseLevel: 1ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
AcidLevel: 1poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
YawnLevel: 9normal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
ConfusionLevel: 12psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
DisableLevel: 15normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Water PulseLevel: 18water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
HeadbuttLevel: 21normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Zen HeadbuttLevel: 24psychic
PWR80ACC90PP15
Hits with a strong head- butt. May cause flinching.
AmnesiaLevel: 27psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
SurfLevel: 30water
PWR0ACC100PP15
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Slack OffLevel: 33normal
PWR0ACC0PP0
Slacks off and restores half the maximum HP.
PsychicLevel: 36psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Psych UpLevel: 39normal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.
Rain DanceLevel: 42water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Heal PulseLevel: 45psychic
PWR0ACC0PP10
Recovers up to half the target's maximum HP.

Egg Moves (4)

Belchpoison
PWR120ACC90PP10
Lets out a loud belch. Must eat a Berry to use it.
Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.
Blocknormal
PWR0ACC0PP5
Blocks the foe's way and prevents escape.
Stompnormal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (22)

Eerie SpellLevel: 0psychic
PWR80ACC100PP5
Attacks with psychic power. Foe's last move has 3 PP cut.
Eerie SpellLevel: 1psychic
PWR80ACC100PP5
Attacks with psychic power. Foe's last move has 3 PP cut.
Power GemLevel: 1rock
PWR0ACC100PP20
Attacks with rays of light that sparkle like diamonds.
Nasty PlotLevel: 1dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
SwaggerLevel: 1normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
CurseLevel: 1ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
AcidLevel: 1poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
YawnLevel: 9normal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
ConfusionLevel: 12psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
DisableLevel: 15normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Water PulseLevel: 18water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
HeadbuttLevel: 21normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Zen HeadbuttLevel: 24psychic
PWR80ACC90PP15
Hits with a strong head- butt. May cause flinching.
AmnesiaLevel: 27psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
SurfLevel: 30water
PWR0ACC100PP15
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Slack OffLevel: 33normal
PWR0ACC0PP0
Slacks off and restores half the maximum HP.
PsychicLevel: 36psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Psych UpLevel: 39normal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.
Rain DanceLevel: 42water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Heal PulseLevel: 45psychic
PWR0ACC0PP10
Recovers up to half the target's maximum HP.

TM/HM Moves (49)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
4
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Galarian Slowking. Use these types to counter it effectively.

Resistances & Immunities

Types that Galarian Slowking resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Galarian Slowking differs across the games we cover →

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