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Slowkinggalarin Pokémon Heart & Soul

poisonpsychic

Pokédex Entry

Hexpert Pokémon

A combination of toxins and the shock of evolving has increased Shellder's intelligence to the point that Shellder now controls Slowking.

Slowkinggalar in Pokémon Heart & Soul

Slowkinggalar is #985 in the Pokédex for Pokémon slowkinggalar. This page covers its poison/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
PoisonPsychic
Dex
#985
Abilities

Remove ally's stat changes.

OWN TEMPO(Secondary)

Prevents confusion.

REGENERATOR(Hidden)

Heals upon switching out.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
70
pokeball
Poké Ball7.5%
greatball
Great Ball10.3%
ultraball
Ultra Ball12.8%
Base Exp
172
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
grass ×0.5fighting ×0.25poison ×0.5fairy ×0.5

How to Obtain

Slowkinggalar isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (22)

Eerie SpellLevel: 0psychic
801005
Attacks with psychic power. Foe's last move has 3 PP cut.
Eerie SpellLevel: 1psychic
801005
Attacks with psychic power. Foe's last move has 3 PP cut.
Power GemLevel: 1rock
010020
Attacks with rays of light that sparkle like diamonds.
Nasty PlotLevel: 1dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
SwaggerLevel: 1normal
0015
Confuses the foe, but also sharply raises its Attack.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
CurseLevel: 1normal
0010
A move that functions differently for GHOSTS.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
AcidLevel: 1poison
4010030
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
YawnLevel: 9normal
0010
Lulls the foe into yawning, then sleeping next turn.
ConfusionLevel: 12psychic
5010025
A psychic attack that may cause confusion.
DisableLevel: 15normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Water PulseLevel: 18water
6010020
Attacks with ultrasonic waves. May confuse the foe.
HeadbuttLevel: 21normal
7010015
A ramming attack that may cause flinching.
Zen HeadbuttLevel: 24psychic
809015
Hits with a strong head- butt. May cause flinching.
AmnesiaLevel: 27psychic
0020
Forgets about something and sharply raises Sp. Def.
SurfLevel: 30water
010015
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Slack OffLevel: 33normal
000
Slacks off and restores half the maximum HP.
PsychicLevel: 36psychic
9010010
A powerful psychic attack that may lower Sp. Def.
Psych UpLevel: 39normal
0010
Copies foe's stat changes and gives to the user.
Rain DanceLevel: 42water
005
Boosts the power of Water- type moves for 5 turns.
Heal PulseLevel: 45psychic
0010
Recovers up to half the target's maximum HP.

TM/HM Moves (49)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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