Accent Image to accompany hero

Silvallyin Pokémon Heart & Soul

normal

Pokédex Entry

Synthetic Pokémon

Its trust in its partner awakens it. This Pokémon is capable of changing its type by equipping special memories, a trait that is well displayed in battle.

Silvally in Pokémon Heart & Soul

Silvally is #773 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#773
Abilities

Memories change its type.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
285
EV Yield
3 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Silvally isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (27)

Multi AttackLevel: 0normal
010010
Attack that changes with Memories.
Multi AttackLevel: 1normal
010010
Attack that changes with Memories.
Heal BlockLevel: 1psychic
010015
Prevents the foes from recovering HP for 5 turns.
ImprisonLevel: 1psychic
0010
Prevents foes from using moves known by the user.
Iron HeadLevel: 1steel
8010015
Slams the foe with a hard head. May cause flinching.
Poison FangLevel: 1poison
5010015
A sharp-fanged attack. May badly poison the foe.
Fire FangLevel: 1fire
659515
May cause flinching or leave the foe with a burn.
Ice FangLevel: 1ice
659515
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Thunder FangLevel: 1electric
659515
May cause flinching or leave the foe paralyzed.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
RageLevel: 5normal
2010020
Raises the user's Attack every time it is hit.
PursuitLevel: 10dark
4010020
Inflicts bad damage if used on a foe switching out.
BiteLevel: 15dark
6010025
Bites with vicious fangs. May cause flinching.
Aerial AceLevel: 20flying
60020
An extremely speedy and unavoidable attack.
Crush ClawLevel: 25normal
759510
Tears at the foe with sharp claws. May lower Defense.
Scary FaceLevel: 30normal
0010
Frightens with a scary face to sharply reduce Speed.
X ScissorLevel: 35bug
8010015
Slashes the foe with crossed scythes, claws, etc.
Take DownLevel: 40normal
908520
A reckless charge attack that also hurts the user.
Metal SoundLevel: 45steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
CrunchLevel: 50dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Double HitLevel: 55normal
359010
Slams the foe with a tail etc. Strikes twice.
Air SlashLevel: 60flying
75950
Attacks with a blade of air. May cause flinching.
PunishmentLevel: 65dark
601005
Does more damage the more the foe has powered up.
Razor WindLevel: 70normal
80010
A 2-turn move with a high critical-hit ratio.
Tri AttackLevel: 75normal
8010010
A triangular field of energy is created and launched.
Double EdgeLevel: 80normal
010015
A life-risking tackle that also hurts the user.
Parting ShotLevel: 85dark
010020
Lowers the foe's Attack and Sp. Atk, then switches out.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (27)

Multi AttackLevel: 0normal
010010
Attack that changes with Memories.
Multi AttackLevel: 1normal
010010
Attack that changes with Memories.
Heal BlockLevel: 1psychic
010015
Prevents the foes from recovering HP for 5 turns.
ImprisonLevel: 1psychic
0010
Prevents foes from using moves known by the user.
Iron HeadLevel: 1steel
8010015
Slams the foe with a hard head. May cause flinching.
Poison FangLevel: 1poison
5010015
A sharp-fanged attack. May badly poison the foe.
Fire FangLevel: 1fire
659515
May cause flinching or leave the foe with a burn.
Ice FangLevel: 1ice
659515
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Thunder FangLevel: 1electric
659515
May cause flinching or leave the foe paralyzed.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
RageLevel: 5normal
2010020
Raises the user's Attack every time it is hit.
PursuitLevel: 10dark
4010020
Inflicts bad damage if used on a foe switching out.
BiteLevel: 15dark
6010025
Bites with vicious fangs. May cause flinching.
Aerial AceLevel: 20flying
60020
An extremely speedy and unavoidable attack.
Crush ClawLevel: 25normal
759510
Tears at the foe with sharp claws. May lower Defense.
Scary FaceLevel: 30normal
0010
Frightens with a scary face to sharply reduce Speed.
X ScissorLevel: 35bug
8010015
Slashes the foe with crossed scythes, claws, etc.
Take DownLevel: 40normal
908520
A reckless charge attack that also hurts the user.
Metal SoundLevel: 45steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
CrunchLevel: 50dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Double HitLevel: 55normal
359010
Slams the foe with a tail etc. Strikes twice.
Air SlashLevel: 60flying
75950
Attacks with a blade of air. May cause flinching.
PunishmentLevel: 65dark
601005
Does more damage the more the foe has powered up.
Razor WindLevel: 70normal
80010
A 2-turn move with a high critical-hit ratio.
Tri AttackLevel: 75normal
8010010
A triangular field of energy is created and launched.
Double EdgeLevel: 80normal
010015
A life-risking tackle that also hurts the user.
Parting ShotLevel: 85dark
010020
Lowers the foe's Attack and Sp. Atk, then switches out.

TM/HM Moves (38)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Silvally. Use these types to counter it effectively.

Resistances & Immunities

Types that Silvally resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

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