Accent Image to accompany hero

Silvallyin Pokémon Heart & Soul

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Pokédex Entry

Synthetic Pokémon

Its trust in its partner awakens it. This Pokémon is capable of changing its type by equipping special memories, a trait that is well displayed in battle.

Silvally in Pokémon Heart & Soul

Silvally is #773 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#773
Abilities

Memories change its type.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
285
EV Yield
3 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Silvally has no wild encounters recorded in this game. Evolve typenull to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (27)

Multi AttackLevel: 0normal
PWR0ACC100PP10
Attack that changes with Memories.
Multi AttackLevel: 1normal
PWR0ACC100PP10
Attack that changes with Memories.
Heal BlockLevel: 1psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.
ImprisonLevel: 1psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Iron HeadLevel: 1steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Poison FangLevel: 1poison
PWR50ACC100PP15
A sharp-fanged attack. May badly poison the foe.
Fire FangLevel: 1fire
PWR65ACC95PP15
May cause flinching or leave the foe with a burn.
Ice FangLevel: 1ice
PWR65ACC95PP15
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Thunder FangLevel: 1electric
PWR65ACC95PP15
May cause flinching or leave the foe paralyzed.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
RageLevel: 5normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
PursuitLevel: 10dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
BiteLevel: 15dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Aerial AceLevel: 20flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Crush ClawLevel: 25normal
PWR75ACC95PP10
Tears at the foe with sharp claws. May lower Defense.
Scary FaceLevel: 30normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
X ScissorLevel: 35bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
Take DownLevel: 40normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Metal SoundLevel: 45steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
CrunchLevel: 50dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Double HitLevel: 55normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Air SlashLevel: 60flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PunishmentLevel: 65dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Razor WindLevel: 70normal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Tri AttackLevel: 75normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
Double EdgeLevel: 80normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Parting ShotLevel: 85dark
PWR0ACC100PP20
Lowers the foe's Attack and Sp. Atk, then switches out.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (27)

Multi AttackLevel: 0normal
PWR0ACC100PP10
Attack that changes with Memories.
Multi AttackLevel: 1normal
PWR0ACC100PP10
Attack that changes with Memories.
Heal BlockLevel: 1psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.
ImprisonLevel: 1psychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Iron HeadLevel: 1steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Poison FangLevel: 1poison
PWR50ACC100PP15
A sharp-fanged attack. May badly poison the foe.
Fire FangLevel: 1fire
PWR65ACC95PP15
May cause flinching or leave the foe with a burn.
Ice FangLevel: 1ice
PWR65ACC95PP15
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Thunder FangLevel: 1electric
PWR65ACC95PP15
May cause flinching or leave the foe paralyzed.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
RageLevel: 5normal
PWR20ACC100PP20
Raises the user's Attack every time it is hit.
PursuitLevel: 10dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
BiteLevel: 15dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Aerial AceLevel: 20flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
Crush ClawLevel: 25normal
PWR75ACC95PP10
Tears at the foe with sharp claws. May lower Defense.
Scary FaceLevel: 30normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
X ScissorLevel: 35bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
Take DownLevel: 40normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Metal SoundLevel: 45steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
CrunchLevel: 50dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Double HitLevel: 55normal
PWR35ACC90PP10
Slams the foe with a tail etc. Strikes twice.
Air SlashLevel: 60flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PunishmentLevel: 65dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Razor WindLevel: 70normal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Tri AttackLevel: 75normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
Double EdgeLevel: 80normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Parting ShotLevel: 85dark
PWR0ACC100PP20
Lowers the foe's Attack and Sp. Atk, then switches out.

TM/HM Moves (38)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dragon Clawdragon
PWR80ACC100PP15TM02
Slashes the foe with sharp claws.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Silvally. Use these types to counter it effectively.

Resistances & Immunities

Types that Silvally resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

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