Sealeoin Pokémon Heart & Soul
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Pokédex Entry
Ball Roll Pokémon
Sealeo live in herds on ice floes. Using its powerful flippers, it shatters ice. It dives into the sea to hunt prey five times a day.
Sealeo in Pokémon Heart & Soul
Sealeo is #364 in the Pokédex for Pokémon Heart & Soul. This page covers its ice/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SwaggerLevel: 0Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| SwaggerLevel: 1Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Defense CurlLevel: 1Defense Curl | normal | PWR0 | ACC0 | PP40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| Powder SnowLevel: 1Powder Snow | ice | PWR40 | ACC100 | PP25 | ||
| Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| RolloutLevel: 5Rollout | rock | PWR30 | ACC90 | PP20 | ||
| Attack lasting 5 turns with rising intensity. | ||||||
| EncoreLevel: 9Encore | normal | PWR0 | ACC100 | PP5 | ||
| Makes the foe repeat its last move over 3 turns. | ||||||
| Ice BallLevel: 13Ice Ball | ice | PWR30 | ACC90 | PP20 | ||
| A 5-turn attack that gains power on successive hits. | ||||||
| BrineLevel: 17Brine | water | PWR65 | ACC100 | PP10 | ||
| Does double damage to foes with half HP or less. | ||||||
| Aurora BeamLevel: 21Aurora Beam | ice | PWR65 | ACC100 | PP20 | ||
| Fires a rainbow-colored beam that may lower Attack. | ||||||
| Body SlamLevel: 26Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| A full-body slam that may cause paralysis. | ||||||
| RestLevel: 31Rest | psychic | PWR0 | ACC0 | PP0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| SnoreLevel: 31Snore | normal | PWR0 | ACC100 | PP15 | ||
| A loud attack that can only be used asleep. May flinch. | ||||||
| HailLevel: 38Hail | ice | PWR0 | ACC0 | PP10 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| BlizzardLevel: 45Blizzard | ice | PWR0 | ACC0 | PP5 | ||
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Sheer ColdLevel: 52Sheer Cold | ice | PWR1 | ACC30 | PP5 | ||
| A chilling attack that causes fainting if it hits. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Water SportWater Sport | water | PWR0 | ACC0 | PP15 | |
| The user becomes soaked to weaken all Fire moves. | |||||
| StockpileStockpile | normal | PWR0 | ACC0 | PP0 | |
| Charges up power for up to 3 turns. | |||||
| SwallowSwallow | normal | PWR0 | ACC0 | PP10 | |
| Absorbs stockpiled power and restores HP. | |||||
| Spit UpSpit Up | normal | PWR1 | ACC100 | PP10 | |
| Releases stockpiled power (the more the better). | |||||
| YawnYawn | normal | PWR0 | ACC0 | PP10 | |
| Lulls the foe into yawning, then sleeping next turn. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | |
| A one-hit KO move that drops the foe in a fissure. | |||||
| Signal BeamSignal Beam | bug | PWR75 | ACC100 | PP15 | |
| A strange beam attack that may confuse the foe. | |||||
| Aqua RingAqua Ring | water | PWR0 | ACC0 | PP20 | |
| Forms a veil of water that restores HP. | |||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | |
| Attack lasting 5 turns with rising intensity. | |||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | |
| Uses an available move randomly while asleep. | |||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | |
| Attacks with ultrasonic waves. May confuse the foe. | |||||
| Belly DrumBelly Drum | normal | PWR0 | ACC0 | PP10 | |
| Maximizes Attack while sacrificing half of max HP. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Powder SnowLevel: 1Powder Snow | ice | PWR40 | ACC100 | PP25 | ||
| Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| EncoreLevel: 1Encore | normal | PWR0 | ACC100 | PP5 | ||
| Makes the foe repeat its last move over 3 turns. | ||||||
| EncoreLevel: 7Encore | normal | PWR0 | ACC100 | PP5 | ||
| Makes the foe repeat its last move over 3 turns. | ||||||
| Ice BallLevel: 13Ice Ball | ice | PWR30 | ACC90 | PP20 | ||
| A 5-turn attack that gains power on successive hits. | ||||||
| Body SlamLevel: 19Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Aurora BeamLevel: 25Aurora Beam | ice | PWR65 | ACC100 | PP20 | ||
| Fires a rainbow-colored beam that may lower Attack. | ||||||
| HailLevel: 31Hail | ice | PWR0 | ACC0 | PP10 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| RestLevel: 39Rest | psychic | PWR0 | ACC0 | PP0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| SnoreLevel: 39Snore | normal | PWR0 | ACC100 | PP15 | ||
| A loud attack that can only be used asleep. May flinch. | ||||||
| BlizzardLevel: 47Blizzard | ice | PWR0 | ACC0 | PP5 | ||
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Sheer ColdLevel: 55Sheer Cold | ice | PWR1 | ACC30 | PP5 | ||
| A chilling attack that causes fainting if it hits. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Water SportWater Sport | water | PWR0 | ACC0 | PP15 | |
| The user becomes soaked to weaken all Fire moves. | |||||
| StockpileStockpile | normal | PWR0 | ACC0 | PP0 | |
| Charges up power for up to 3 turns. | |||||
| SwallowSwallow | normal | PWR0 | ACC0 | PP10 | |
| Absorbs stockpiled power and restores HP. | |||||
| Spit UpSpit Up | normal | PWR1 | ACC100 | PP10 | |
| Releases stockpiled power (the more the better). | |||||
| YawnYawn | normal | PWR0 | ACC0 | PP10 | |
| Lulls the foe into yawning, then sleeping next turn. | |||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | |
| Hits the foe with an avalanche of rocks. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | |
| A one-hit KO move that drops the foe in a fissure. | |||||
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| BrineBrine | water | PWR65 | ACC100 | PP10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Sealeo. Use these types to counter it effectively.
Resistances & Immunities
Types that Sealeo resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Sealeo, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Sealeo differs across the games we cover →