Accent Image to accompany hero

Sealeoin Pokémon SoulGold

icewater

Pokédex Entry

Ball Roll Pokémon

Sealeo live in herds on ice floes. Using its powerful flippers, it shatters ice. It dives into the sea to hunt prey five times a day.

Sealeo in Pokémon SoulGold

Sealeo is #364 in the Pokédex for Pokémon SoulGold. This page covers its ice/water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
IceWater
Dex
#364
Abilities
Thick Fat(Primary)

Heat-and-cold protection.

Ice Body(Secondary)

HP recovery in Hail or Snow.

Oblivious(Hidden)

Prevents attraction.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
144
EV Yield
2 Hp
Wild Held Items
None
Weak To
electric ×2grass ×2fighting ×2rock ×2
Resists
water ×0.5ice ×0.25

How to Obtain

Look for Sealeo in Ice Path Depths (rare). Wild ones range from level 44 to 50.

Wild Encounters (1)

Level Up Moves (17)

SwaggerLevel: 0normal
0015
Confuses the foe, but also sharply raises its Attack.
SwaggerLevel: 1normal
0015
Confuses the foe, but also sharply raises its Attack.
RolloutLevel: 1rock
309020
An attack lasting 5 turns with rising intensity.
Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
Powder SnowLevel: 12ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
RestLevel: 16psychic
000
The user sleeps for 2 turns, restoring HP and status.
SnoreLevel: 20normal
010015
A loud attack that can only be used asleep. May flinch.
BrineLevel: 24water
6510010
Does double damage to foes with half HP or less.
Aurora BeamLevel: 28ice
6510020
Fires a rainbow-colored beam that may lower Attack.
EncoreLevel: 35normal
01005
Makes the foe repeat its last move over 3 turns.
Body SlamLevel: 40normal
8510015
A full-body slam that may cause paralysis.
SurfLevel: 46water
010015
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
BlizzardLevel: 52ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
HailLevel: 58ice
0010
Summons a hailstorm that strikes every turn.
Sheer ColdLevel: 64ice
1305
A chilling attack that causes fainting if it hits.

Egg Moves (13)

Water Sportwater
0015
The user becomes soaked to weaken all Fire moves.
Stockpilenormal
000
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
110010
Releases stockpiled power (the more the better).
Yawnnormal
0010
Lulls the foe into yawning, then sleeping next turn.
Curseghost
0010
A move that functions differently for GHOSTS.
Fissureground
1305
A one-hit KO move that drops the foe in a fissure.
Signal Beambug
7510015
A strange beam attack that may confuse the foe.
Aqua Ringwater
0020
Forms a veil of water that restores HP.
Rolloutrock
309020
An attack lasting 5 turns with rising intensity.
Sleep Talknormal
0010
Uses an available move randomly while asleep.
Water Pulsewater
6010020
Attacks with ultrasonic waves. May confuse the foe.
Belly Drumnormal
0010
Maximizes Attack while sacrificing half of max HP.

TM/HM Moves (28)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Divewater
010010HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Echoed Voicenormal
4010015TM49
Does more damage every turn it is used.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frost Breathice
09010TM79
This attack always results in a critical hit.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.

Type Summary

4
Weaknesses
2
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Sealeo. Use these types to counter it effectively.

Resistances & Immunities

Types that Sealeo resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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