Galarian Rapidashin Pokémon Heart & Soul
Where am I?
Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.
Loading badge options…
Pokédex Entry
Unique Horn Pokémon
Little can stand up to its psycho cut. Unleashed from this Pokémon's horn, the move will punch a hole right through a thick metal sheet.
Galarian Rapidash in Pokémon Heart & Soul
Galarian Rapidash is #1046 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Makes escaping easier.
Protects team from poison.
Senses dangerous moves.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Psycho CutLevel: 0Psycho Cut | psychic | PWR70 | ACC100 | PP20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| Psycho CutLevel: 1Psycho Cut | psychic | PWR70 | ACC100 | PP20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| MegahornLevel: 1Megahorn | bug | PWR120 | ACC85 | PP10 | ||
| A brutal ramming attack using out-thrust horns. | ||||||
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| Fairy WindLevel: 15Fairy Wind | fairy | PWR40 | ACC100 | PP30 | ||
| Stirs up a fairy wind to strike the foe. | ||||||
| AgilityLevel: 20Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| PsybeamLevel: 25Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| StompLevel: 30Stomp | normal | PWR65 | ACC100 | PP20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| Heal PulseLevel: 35Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| Recovers up to half the target's maximum HP. | ||||||
| Take DownLevel: 43Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Dazzling GleamLevel: 49Dazzling Gleam | fairy | PWR80 | ACC100 | PP10 | ||
| Damages foes by emitting a bright flash. | ||||||
| PsychicLevel: 56Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Healing WishLevel: 63Healing Wish | psychic | PWR0 | ACC0 | PP10 | ||
| The user faints to heal up the recipient. | ||||||
Egg Moves (6)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ThrashThrash | normal | PWR0 | ACC100 | PP0 | |
| A rampage of 2 to 3 turns that confuses the user. | |||||
| Double KickDouble Kick | fighting | PWR30 | ACC100 | PP30 | |
| A double-kicking attack that strikes the foe twice. | |||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | |
| A hypnotizing move that may induce sleep. | |||||
| Double EdgeDouble Edge | normal | PWR0 | ACC100 | PP15 | |
| A life-risking tackle that also hurts the user. | |||||
| Horn DrillHorn Drill | normal | PWR1 | ACC30 | PP5 | |
| A one-hit KO attack that uses a horn like a drill. | |||||
| Morning SunMorning Sun | normal | PWR0 | ACC0 | PP5 | |
| Restores HP. The amount varies with the weather. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Psycho CutLevel: 0Psycho Cut | psychic | PWR70 | ACC100 | PP20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| Psycho CutLevel: 1Psycho Cut | psychic | PWR70 | ACC100 | PP20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| MegahornLevel: 1Megahorn | bug | PWR120 | ACC85 | PP10 | ||
| A brutal ramming attack using out-thrust horns. | ||||||
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| Fairy WindLevel: 15Fairy Wind | fairy | PWR40 | ACC100 | PP30 | ||
| Stirs up a fairy wind to strike the foe. | ||||||
| AgilityLevel: 20Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| PsybeamLevel: 25Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| StompLevel: 30Stomp | normal | PWR65 | ACC100 | PP20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| Heal PulseLevel: 35Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| Recovers up to half the target's maximum HP. | ||||||
| Take DownLevel: 43Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Dazzling GleamLevel: 49Dazzling Gleam | fairy | PWR80 | ACC100 | PP10 | ||
| Damages foes by emitting a bright flash. | ||||||
| PsychicLevel: 56Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Healing WishLevel: 63Healing Wish | psychic | PWR0 | ACC0 | PP10 | ||
| The user faints to heal up the recipient. | ||||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| Trick RoomTrick Room | psychic | PWR0 | ACC0 | PP5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Galarian Rapidash. Use these types to counter it effectively.
Resistances & Immunities
Types that Galarian Rapidash resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Galarian Rapidash, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Galarian Rapidash differs across the games we cover →