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Porygon-Zin Pokémon Heart & Soul

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Porygon-Z in Pokémon Heart & Soul

Porygon-Z is #474 in the Pokédex for Pokémon porygon-z. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Normal
Dex
#474
Abilities
ADAPTABILITY(Primary)

Boosts same type attacks.

DOWNLOAD(Secondary)

Adjusts power favorably.

ANALYTIC(Hidden)

Moving last boosts power.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
185
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Porygon-Z isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (17)

Trick RoomLevel: 1psychic
005
Slower Pokémon get to move first for 5 turns.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Nasty PlotLevel: 1dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
ConversionLevel: 1normal
0030
Changes the user's type into first known move's type.into a known move's type.
Conversion 2Level: 1normal
0030
Makes the user resistant to the last attack's type.
PsybeamLevel: 7psychic
6510020
Fires a peculiar ray that may confuse the foe.
AgilityLevel: 12psychic
0030
Relaxes the body to sharply boost Speed.
RecoverLevel: 18normal
0020
Recovers up to half the user's maximum HP.
Magnet RiseLevel: 23electric
0010
The user levitates with electromagnetism.
Signal BeamLevel: 29bug
7510015
A strange beam attack that may confuse the foe.
EmbargoLevel: 34dark
010015
Prevents the foe from using any items.
DischargeLevel: 40electric
8010015
Zaps all other {PKMN} with electricity. May paralyze.
Lock OnLevel: 45normal
005
Locks on to the foe to ensure the next move hits.
Tri AttackLevel: 51normal
8010010
A triangular field of energy is created and launched.
Magic CoatLevel: 56psychic
0015
Reflects special effects back to the attacker.
Zap CannonLevel: 62electric
0505
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 67normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (38)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Embargodark
010015TM63
Prevents the foe from using any items.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
0010TM67
Recycles a used item for one more use.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
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