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Galladein Pokémon Heart & Soul

psychicfighting

Pokédex Entry

Blade Pokémon

A master of courtesy and swordsmanship, it fights using extending swords on its elbows when trying to protect someone. It can sense what its foe is thinking.

Gallade in Pokémon Heart & Soul

Gallade is #475 in the Pokédex for Pokémon gallade. This page covers its psychic/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
PsychicFighting
Dex
#475
Abilities
STEADFAST(Primary)

Flinching raises Speed.

JUSTIFIED(Secondary)

Dark hits raise Attack.

Growth Rate
slow
Gender Ratio
100% Male
Egg Groups
ralts_family_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
208
EV Yield
3 Attack
Wild Held Items
None
Weak To
flying ×2ghost ×2fairy ×2
Resists
fighting ×0.5rock ×0.5

How to Obtain

Gallade isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

Night SlashLevel: 1dark
7010015
Hits as soon as possible. High critical-hit ratio.
Leaf BladeLevel: 1grass
010015
Slashes with a sharp leaf. High critical-hit ratio.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
Double TeamLevel: 1normal
0015
Creates illusory copies to raise evasiveness.
TeleportLevel: 1psychic
0020
A psychic move for fleeing from battle instantly.
ConfusionLevel: 6psychic
5010025
A psychic attack that may cause confusion.
Double TeamLevel: 10normal
0015
Creates illusory copies to raise evasiveness.
TeleportLevel: 12psychic
0020
A psychic move for fleeing from battle instantly.
Fury CutterLevel: 17bug
109520
Attack that intensifies on each successive hit.
SlashLevel: 22normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Swords DanceLevel: 25normal
000
A fighting dance that sharply raises Attack.
Psycho CutLevel: 31psychic
7010020
Tears with psychic blades. High critical-hit ratio.
Helping HandLevel: 36normal
0020
Boosts the power of ally recipient's moves.
FeintLevel: 39normal
010010
Attack that hits foes using moves like Protect.
False SwipeLevel: 45normal
4010040
Attack that leaves the foe with at least 1 HP.
ProtectLevel: 50normal
0010
Evades attack, but may fail if used in succession.
Close CombatLevel: 53fighting
1201005
A strong attack but lowers the defensive stats.

TM/HM Moves (63)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
0010TM67
Recycles a used item for one more use.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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