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Drednawin Pokémon Heart & Soul

waterrock

Pokédex Entry

Bite Pokémon

With jaws that can shear through steel rods, this highly aggressive Pokémon chomps down on its unfortunate prey.

Drednaw in Pokémon Heart & Soul

Drednaw is #834 in the Pokédex for Pokémon drednaw. This page covers its water/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
WaterRock
Dex
#834
Abilities
STRONG JAW(Primary)

Boosts biting moves.

SHELL ARMOR(Secondary)

Blocks critical hits.

SWIFT SWIM(Hidden)

Raises Speed in rain.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
170
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2grass ×4fighting ×2ground ×2
Resists
normal ×0.5fire ×0.25ice ×0.5poison ×0.5flying ×0.5

How to Obtain

Drednaw isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

Rock TombLevel: 0rock
000
Stops the foe from moving with rocks and cuts Speed.
Rock TombLevel: 1rock
000
Stops the foe from moving with rocks and cuts Speed.
Razor ShellLevel: 1water
759510
Tears at the foe with sharp shells. May lower Defense.
CrunchLevel: 1dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Rock PolishLevel: 1rock
0020
Polishes the body to sharply raise Speed.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
ProtectLevel: 1normal
0010
Evades attack, but may fail if used in succession.
HeadbuttLevel: 21normal
7010015
A ramming attack that may cause flinching.
CounterLevel: 30fighting
110020
Retaliates any physical hit with double the power.
Jaw LockLevel: 39dark
8010010
Prevents the user and the target from escaping.
LiquidationLevel: 48water
8510010
Slams the foe with water. Can lower Defense.
Body SlamLevel: 57normal
8510015
A full-body slam that may cause paralysis.
Head SmashLevel: 66rock
150805
A life-risking headbutt that seriously hurts the user.

TM/HM Moves (34)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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