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Kilowattrelin Pokémon Heart & Soul

electricflying
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Pokédex Entry

Frigatebird Pokémon

It uses its throat sac to store electricity generated by its wings. There's hardly any oil in its feathers, so it is a poor swimmer.

Kilowattrel in Pokémon Heart & Soul

Kilowattrel is #941 in the Pokédex for Pokémon Heart & Soul. This page covers its electric/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
ElectricFlying
Dex
#941
Abilities
Wind Power(Primary)

Gets charged by wind.

Volt Absorb(Secondary)

Turns electricity into HP.

Competitive(Hidden)

Lowered stats up Sp. Atk.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
172
EV Yield
2 Speed
Wild Held Items
None
Weak To
ice ×2rock ×2
Resists
grass ×0.5fighting ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
ground

How to Obtain

Kilowattrel has no wild encounters recorded in this game. Evolve wattrel to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

Electro BallLevel: 0electric
PWR1ACC100PP10
Hurls an orb that does more damage to slower foes.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
Thunder ShockLevel: 4electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Quick AttackLevel: 7normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
PluckLevel: 11flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
SparkLevel: 15electric
PWR65ACC100PP20
An electrified tackle that may paralyze the foe.
UproarLevel: 19normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
RoostLevel: 24flying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
Dual WingbeatLevel: 30flying
PWR40ACC90PP10
User slams the target with wings and hits twice in a row.
AgilityLevel: 36psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Volt SwitchLevel: 43electric
PWR70ACC100PP20
Does damage then switches out the user.
DischargeLevel: 48electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
HurricaneLevel: 55flying
PWR0ACC70PP10
Traps the foe in a fierce wind. May cause confusion.

Egg Moves (6)

Endeavornormal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
Feather Danceflying
PWR0ACC100PP15
Envelops the foe with down to sharply reduce Attack.
Spit Upnormal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
Stockpilenormal
PWR0ACC0PP0
Charges up power for up to 3 turns.
Swallownormal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Weather Ballnormal
PWR50ACC100PP10
The move's type and power change with the weather.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

Electro BallLevel: 0electric
PWR1ACC100PP10
Hurls an orb that does more damage to slower foes.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
Thunder ShockLevel: 4electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Quick AttackLevel: 7normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
PluckLevel: 11flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
SparkLevel: 15electric
PWR65ACC100PP20
An electrified tackle that may paralyze the foe.
UproarLevel: 19normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
RoostLevel: 24flying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
Dual WingbeatLevel: 30flying
PWR40ACC90PP10
User slams the target with wings and hits twice in a row.
AgilityLevel: 36psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Volt SwitchLevel: 43electric
PWR70ACC100PP20
Does damage then switches out the user.
DischargeLevel: 48electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
HurricaneLevel: 55flying
PWR0ACC70PP10
Traps the foe in a fierce wind. May cause confusion.

TM/HM Moves (22)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Pluckflying
PWR60ACC100PP20TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
5
Resistances
1
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Kilowattrel. Use these types to counter it effectively.

Resistances & Immunities

Types that Kilowattrel resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Kilowattrel differs across the games we cover →

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