Iron Thornsin Pokémon Heart & Soul
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Pokédex Entry
Paradox Pokémon
It has some similarities to a Pokémon introduced in a dubious magazine as a Tyranitar from one billion years into the future.
Iron Thorns in Pokémon Heart & Soul
Iron Thorns is #995 in the Pokédex for Pokémon Heart & Soul. This page covers its rock/electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Elec. field ups best stat.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Electric TerrainLevel: 1Electric Terrain | electric | PWR0 | ACC0 | PP10 | ||
| Electrifies the ground for 5 turns. Prevents sleep. | ||||||
| Rock ThrowLevel: 1Rock Throw | rock | PWR50 | ACC0 | PP15 | ||
| Throws small rocks to strike the foe. | ||||||
| Fire FangLevel: 1Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe with a burn. | ||||||
| Ice FangLevel: 1Ice Fang | ice | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | ||||||
| Iron DefenseLevel: 1Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Thunder FangLevel: 1Thunder Fang | electric | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe paralyzed. | ||||||
| ScreechLevel: 7Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Rock TombLevel: 21Rock Tomb | rock | PWR0 | ACC0 | PP0 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| BiteLevel: 28Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| ChargeLevel: 35Charge | electric | PWR0 | ACC0 | PP20 | ||
| Charges power to boost the Electric move used next. | ||||||
| Rock SlideLevel: 42Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| SandstormLevel: 49Sandstorm | rock | PWR0 | ACC0 | PP10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Wild ChargeLevel: 56Wild Charge | electric | PWR90 | ACC100 | PP15 | ||
| An electrical tackle that also hurts the user. | ||||||
| Pin MissileLevel: 63Pin Missile | bug | PWR0 | ACC0 | PP20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| EarthquakeLevel: 70Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Stealth RockLevel: 77Stealth Rock | rock | PWR0 | ACC0 | PP20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeLevel: 84Stone Edge | rock | PWR100 | ACC80 | PP5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Giga ImpactLevel: 91Giga Impact | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Electric TerrainLevel: 1Electric Terrain | electric | PWR0 | ACC0 | PP10 | ||
| Electrifies the ground for 5 turns. Prevents sleep. | ||||||
| Rock ThrowLevel: 1Rock Throw | rock | PWR50 | ACC0 | PP15 | ||
| Throws small rocks to strike the foe. | ||||||
| Fire FangLevel: 1Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe with a burn. | ||||||
| Ice FangLevel: 1Ice Fang | ice | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | ||||||
| Iron DefenseLevel: 1Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Thunder FangLevel: 1Thunder Fang | electric | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe paralyzed. | ||||||
| ScreechLevel: 7Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Rock TombLevel: 21Rock Tomb | rock | PWR0 | ACC0 | PP0 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| BiteLevel: 28Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| ChargeLevel: 35Charge | electric | PWR0 | ACC0 | PP20 | ||
| Charges power to boost the Electric move used next. | ||||||
| Rock SlideLevel: 42Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| SandstormLevel: 49Sandstorm | rock | PWR0 | ACC0 | PP10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Wild ChargeLevel: 56Wild Charge | electric | PWR90 | ACC100 | PP15 | ||
| An electrical tackle that also hurts the user. | ||||||
| Pin MissileLevel: 63Pin Missile | bug | PWR0 | ACC0 | PP20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| EarthquakeLevel: 70Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Stealth RockLevel: 77Stealth Rock | rock | PWR0 | ACC0 | PP20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeLevel: 84Stone Edge | rock | PWR100 | ACC80 | PP5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Giga ImpactLevel: 91Giga Impact | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Dragon ClawDragon Claw | dragon | PWR80 | ACC100 | PP15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Iron Thorns. Use these types to counter it effectively.
Resistances & Immunities
Types that Iron Thorns resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Iron Thorns, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.