Accent Image to accompany hero

Iron Mothin Pokémon SoulGold

firepoison

Pokédex Entry

Paradox Pokémon

No records exist of this species being caught. Data is lacking, but the Pokémon's traits match up with an object described in an old book.

Iron Moth in Pokémon SoulGold

Iron Moth is #994 in the Pokédex for Pokémon SoulGold. This page covers its fire/poison typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.

Type
FirePoison
Dex
#994
Abilities

Elec. field ups best stat.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
285
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
water ×2ground ×4psychic ×2rock ×2
Resists
fire ×0.5grass ×0.25ice ×0.5fighting ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.25

How to Obtain

You can catch Iron Moth in Meteor Island (very rare). Wild ones range from level 57 to 60.

Wild Encounters (1)

Level Up Moves (18)

Electric TerrainLevel: 1electric
0010
Electrifies the ground for 5 turns. Prevents sleep.
GustLevel: 1flying
4010035
Strikes the foe with a gust of wind whipped up by wings.
WhirlwindLevel: 1normal
08520
Blows away the foe, switches it out or ends wild battle.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
Acid SprayLevel: 1poison
4010020
Sprays a hide-melting acid. Sharply reduces Sp. Def.
Struggle BugLevel: 7bug
010020
Resisting, the user attacks the foes. Lowers Sp. Atk.
Fire SpinLevel: 14fire
0015
Traps the foe in a ring of fire for turns.
Take DownLevel: 21normal
908520
A reckless charge attack that also hurts the user.
LungeLevel: 28bug
8010015
Lunges at the foe to lower its Attack stat.
ScreechLevel: 35normal
08540
Emits a screech to sharply reduce the foe's Defense.
DischargeLevel: 42electric
8010015
Zaps all other {PKMN} with electricity. May paralyze.
Sludge WaveLevel: 49poison
9510010
Swamps all others with a wave of sludge. May also poison.
Fiery DanceLevel: 56fire
8010010
Dances cloaked in flames. May raise Sp. Atk.
Metal SoundLevel: 63steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
Morning SunLevel: 70normal
005
Restores HP. The amount varies with the weather.
HurricaneLevel: 77flying
07010
Traps the foe in a fierce wind. May cause confusion.
Bug BuzzLevel: 84bug
9010010
A damaging sound wave that may lower Sp. Def.
OverheatLevel: 91fire
0905
Allows a full-power attack, but sharply lowers Sp. Atk.

TM/HM Moves (26)

Acrobaticsflying
5510015TM62
Does double damage if the user has no item.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dazzling Gleamfairy
8010010TM99
Damages foes by emitting a bright flash.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flame Chargefire
5010020TM43
Attacks in a cloak of flames. Raises Speed.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Sludge Wavepoison
9510010TM34
Swamps all others with a wave of sludge. May also poison.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Venoshockpoison
6510010TM09
Does double damage if the foe is poisoned.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Returnnormal
110020TM27
An attack that increases in power with friendship.

Type Summary

4
Weaknesses
8
Resistances
0
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Iron Moth. Use these types to counter it effectively.

Resistances & Immunities

Types that Iron Moth resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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