Accent Image to accompany hero

Celebiin Pokémon Heart & Soul

psychicgrass
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Time Travel Pokémon

This Pokémon came from the future by crossing over time. It is thought that so long as Celebi appears, a bright and shining future awaits us.

Celebi in Pokémon Heart & Soul

Celebi is #251 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic/grass typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
PsychicGrass
Dex
#282 Johto Dex · #251 National
Abilities

Heals upon switching out.

Growth Rate
mediumslow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
300
EV Yield
3 Hp
Wild Held Items
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×4ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5fighting ×0.5ground ×0.5psychic ×0.5

How to Obtain

Celebi has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

Leech SeedLevel: 1grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
RecoverLevel: 1normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Heal BellLevel: 1normal
PWR0ACC0PP5
Chimes soothingly to heal all status abnormalities.
SafeguardLevel: 10normal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
Magical LeafLevel: 19grass
PWR60ACC0PP20
Attacks with a strange leaf that cannot be evaded.
Ancient PowerLevel: 28rock
PWR60ACC100PP5
Attack that may raise all stats.
Baton PassLevel: 37normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Natural GiftLevel: 46normal
PWR1ACC100PP15
The effectiveness varies with the held Berry.
Heal BlockLevel: 55psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.
Future SightLevel: 64psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Healing WishLevel: 73psychic
PWR0ACC0PP10
The user faints to heal up the recipient.
Leaf StormLevel: 82grass
PWR0ACC90PP5
Whips up a storm of leaves. Harshly lowers the Sp. Atk.
Perish SongLevel: 91normal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (9)

Leech SeedLevel: 1grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
RecoverLevel: 1normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Heal BellLevel: 1normal
PWR0ACC0PP5
Chimes soothingly to heal all status abnormalities.
SafeguardLevel: 10normal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
Ancient PowerLevel: 20rock
PWR60ACC100PP5
Attack that may raise all stats.
Future SightLevel: 30psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Baton PassLevel: 40normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
Perish SongLevel: 50normal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.

TM/HM Moves (45)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Silver Windbug
PWR60ACC100PP5TM62
A powdery attack that may raise abilities.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

7
Weaknesses
6
Resistances
0
Immunities
5
Neutral

Weaknesses

Types that deal increased damage to Celebi. Use these types to counter it effectively.

Resistances & Immunities

Types that Celebi resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Celebi differs across the games we cover →

Related tools
Use ← → arrow keys to navigate