Accent Image to accompany hero

Ho-ohin Pokémon Orange

fireflying

Pokédex Entry

Rainbow Pokémon

It will reveal itself before a pure-hearted trainer by shining its bright rainbow-colored wings.

Ho-oh in Pokémon Pokémon Orange

Ho-oh is #250 in the Pokédex for Pokémon Pokémon Orange. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireFlying
Dex
#251 Regional Dex · #250 National
Growth Rate
Slow
Gender Ratio
NaN% Male, NaN% Female
Egg Groups
noeggs
Hatch Rate
Slowest (40 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
Unknown
EV Yield
None
Wild Held Items
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

How to Obtain

You can also receive one as a gift in Valencia Island at level 100. There's a one-time encounter in Route 51 at level 70.

LocationLevelMethodFormHeld ItemPrerequisite
Valencia IslandLv. 100gift-Light Ball-
Route 51Lv. 70static---

Level Up Moves (10)

WhirlwindLevel: 1normal
PWR0ACC100PP20
Blows away the foe & ends battle.
SafeguardLevel: 11normal
PWR0ACC100PP25
Prevents all status problems.
GustLevel: 22flying
PWR40ACC100PP35
Whips up a strong gust of wind.
RecoverLevel: 33normal
PWR0ACC100PP10
Restores HP by 1/2 the max HP.
Fire BlastLevel: 44fire
PWR110ACC85PP5
An attack that may inflict a burn.
Sunny DayLevel: 55fire
PWR0ACC90PP5
Boosts fire-type moves for 5 turns.
SwiftLevel: 66normal
PWR60ACC100PP20
An attack that never misses.
Sacred FireLevel: 77fire
PWR100ACC95PP5
An attack that may inflict a burn.
AncientpowerLevel: 88rock
PWR60ACC100PP5
An attack that may raise all stats.
Future SightLevel: 99psychic
PWR80ACC90PP15
An attack that hits on 3rd turn.

TM/HM Moves (27)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Dragonbreathdragon
PWR60ACC100PP20TM16
A strong breath attack.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower SPCL.DEF.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Earth Powerground
PWR90ACC100PP10TM33
An attack that may lower SPCL.DEF.
Giga Impactnormal
PWR150ACC90PP5TM34
1st turn: Attack 2nd turn: Rest
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Steel Wingsteel
PWR70ACC90PP25TM47
Stiff wings strike the foe.
Flashnormal
PWR0ACC100PP20TM50
Blinds the foe to reduce accuracy.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack
Strengthnormal
PWR90ACC100PP15HM04
A powerful physical attack.
Rock Smashfighting
PWR40ACC100PP15HM05
An attack that may lower DEFENSE.

Type Summary

3
Weaknesses
6
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Ho-oh. Use these types to counter it effectively.

Resistances & Immunities

Types that Ho-oh resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ho-oh differs across the games we cover →

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