Accent Image to accompany hero

Ho-Ohin Pokémon Johto Legends

fireflying

Pokédex Entry

Rainbow Pokémon

It will reveal itself before a pure-hearted trainer by shining its bright rainbow-colored wings.

Ho-Oh in Pokémon Johto Legends

Ho-Oh is #250 in the Pokédex for Pokémon Johto Legends. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireFlying
Dex
#389 Regional Dex · #250 National
Abilities
Pressure(Primary)

Foe's moves use 2 PP.

Regenerator(Secondary)

Restores 1/3 HP upon retreating.

Growth Rate
Slow
Gender Ratio
Genderless
Egg Groups
Unknown
Hatch Rate
Slowest (40 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
220
EV Yield
None
Wild Held Items
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

How to Obtain

One-time encounters await in Ho Oh Lugia Room at level 60 and Tin Tower Roof at level 70.

LocationLevelMethodFormHeld ItemPrerequisite
Ho Oh Lugia RoomLv. 60static---
Tin Tower RoofLv. 70static---

Level Up Moves (15)

WhirlwindLevel: 1normal
PWR0ACC100PP20
Blows away the foe & ends battle.
GustLevel: 9flying
PWR40ACC100PP35
Whips up a strong gust of wind.
Brave BirdLevel: 15flying
PWR120ACC100PP15
Flying tackle that hurts the user.
ExtrasensoryLevel: 23psychic
PWR80ACC100PP20
May cause flinching with the mind.
Sunny DayLevel: 29fire
PWR0ACC90PP5
Boosts fire-type moves for 5 turns.
Fire BlastLevel: 37fire
PWR110ACC85PP5
An attack that may cause a burn.
Sacred FireLevel: 43fire
PWR100ACC95PP5
An attack that may inflict a burn.
DualwingbeatLevel: 50flying
PWR40ACC90PP10
Hits the foe twice.
AncientpowerLevel: 57rock
PWR60ACC100PP5
An attack that may raise all stats.
SafeguardLevel: 65normal
PWR0ACC100PP25
Prevents all status problems.
RecoverLevel: 71normal
PWR0ACC100PP10
Restores HP by 1/2 the max HP.
Future SightLevel: 79psychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
Double EdgeLevel: 85normal
PWR120ACC100PP15
A tackle that also hurts the user.
Calm MindLevel: 93psychic
PWR0ACC100PP20
Raises Spcl.Atk and Spcl.Def.
Sky AttackLevel: 99flying
PWR140ACC90PP5
1st turn: Prepare 2nd turn: Attack

TM/HM Moves (33)

Roarnormal
PWR0ACC100PP20TM05
Scares wild foes to end battle.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Spcl.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may cause a burn.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Steel Wingsteel
PWR70ACC90PP25TM47
Stiff wings strike the foe.
Flyflying
PWR90ACC95PP15TM48
1st turn: Fly 2nd turn: Attack
Roostflying
PWR0ACC100PP10TM50
Users rests its wings and heals.
Calm Mindpsychic
PWR0ACC100PP20TM54
Raises Spcl.Atk and Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Will O Wispfire
PWR0ACC85PP15TM67
Burns foe with ghostly fire.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (1)

Moonblastfairy
PWR95ACC100PP15Tutor
May lower Spcl.Atk with moon power.

Type Summary

3
Weaknesses
6
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Ho-Oh. Use these types to counter it effectively.

Resistances & Immunities

Types that Ho-Oh resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ho-Oh differs across the games we cover →

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