Accent Image to accompany hero

Genesectin Pokémon Heart & Soul

bugsteel
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Paleozoic Pokémon

Over 300 million years ago, it was feared as the strongest of hunters. Team Plasma altered it and attached a cannon to its back.

Genesect in Pokémon Heart & Soul

Genesect is #649 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
BugSteel
Dex
#649
Abilities

Adjusts power favorably.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
300
EV Yield
1 Attack1 Speed1 SpecialAttack
Wild Held Items
None
Weak To
fire ×4
Resists
normal ×0.5grass ×0.25ice ×0.5psychic ×0.5bug ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Genesect has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

Fell StingerLevel: 1bug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.
Techno BlastLevel: 1normal
PWR0ACC100PP5
The type varies with the kind of Drive held.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Magnet RiseLevel: 1electric
PWR0ACC0PP10
The user levitates with electromagnetism.
Metal ClawLevel: 1steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
ScreechLevel: 1normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Fury CutterLevel: 7bug
PWR10ACC95PP20
Attack that intensifies on each successive hit.
Lock OnLevel: 11normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Flame ChargeLevel: 18fire
PWR50ACC100PP20
Attacks in a cloak of flames. Raises Speed.
Magnet BombLevel: 22steel
PWR60ACC0PP20
Launches a magnet that strikes without fail.
SlashLevel: 29normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Metal SoundLevel: 33steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Signal BeamLevel: 40bug
PWR75ACC100PP15
A strange beam attack that may confuse the foe.
Tri AttackLevel: 44normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
X ScissorLevel: 51bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
Bug BuzzLevel: 55bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
Simple BeamLevel: 62normal
PWR0ACC100PP15
A beam that changes the foe's Ability to Simple.
Zap CannonLevel: 66electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 73normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
Self DestructLevel: 77normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (19)

Techno BlastLevel: 1normal
PWR0ACC100PP5
The type varies with the kind of Drive held.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Magnet RiseLevel: 1electric
PWR0ACC0PP10
The user levitates with electromagnetism.
Metal ClawLevel: 1steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
ScreechLevel: 1normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Fury CutterLevel: 7bug
PWR10ACC95PP20
Attack that intensifies on each successive hit.
Lock OnLevel: 11normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Flame ChargeLevel: 18fire
PWR50ACC100PP20
Attacks in a cloak of flames. Raises Speed.
Magnet BombLevel: 22steel
PWR60ACC0PP20
Launches a magnet that strikes without fail.
SlashLevel: 29normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Metal SoundLevel: 33steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Signal BeamLevel: 40bug
PWR75ACC100PP15
A strange beam attack that may confuse the foe.
Tri AttackLevel: 44normal
PWR80ACC100PP10
A triangular field of energy is created and launched.
X ScissorLevel: 51bug
PWR80ACC100PP15
Slashes the foe with crossed scythes, claws, etc.
Bug BuzzLevel: 55bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
Simple BeamLevel: 62normal
PWR0ACC100PP15
A beam that changes the foe's Ability to Simple.
Zap CannonLevel: 66electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 73normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
Self DestructLevel: 77normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.

TM/HM Moves (41)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Recyclenormal
PWR0ACC0PP10TM67
Recycles a used item for one more use.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

1
Weaknesses
8
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Genesect. Use these types to counter it effectively.

Resistances & Immunities

Types that Genesect resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Genesect differs across the games we cover →

  • genesect in 2 games
    bugsteel
    Same typing and stats as this game
Related tools
Use ← → arrow keys to navigate