Galladein Pokémon Modern Emerald
Pokédex Entry
Blade Pokémon
A master of courtesy and swordsmanship, it fights using extending swords on its elbows when trying to protect someone. It can sense what its foe is thinking.
Gallade in Pokémon Modern Emerald
Gallade is #399 in the Pokédex for Pokémon Modern Emerald. This page covers its psychic/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Lilycove City | Lv. 1 | static | - | - | - |
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| CharmLevel: 1Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| Leaf BladeLevel: 1Leaf Blade | grass | PWR90 | ACC100 | PP15 | ||
| Slashes with a sharp leaf. High critical-hit ratio. | ||||||
| Poison JabLevel: 1Poison Jab | poison | PWR80 | ACC100 | PP20 | ||
| A stabbing attack that may poison the foe. | ||||||
| ConfusionLevel: 6Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| Double TeamLevel: 10Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Fury CutterLevel: 17Fury Cutter | bug | PWR20 | ACC95 | PP20 | ||
| An attack that intensifies on each successive hit. | ||||||
| Play RoughLevel: 20Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| Plays rough with the foe. May lower Attack. | ||||||
| SlashLevel: 22Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Swords DanceLevel: 25Swords Dance | normal | PWR0 | ACC0 | PP20 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Psycho CutLevel: 31Psycho Cut | psychic | PWR70 | ACC100 | PP20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| Helping HandLevel: 36Helping Hand | normal | PWR0 | ACC100 | PP20 | ||
| Boosts the power of the recipient's moves. | ||||||
| Hyper VoiceLevel: 36Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| A loud attack that uses sound waves to injure. | ||||||
| Faint AttackLevel: 39Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| Focus BlastLevel: 43Focus Blast | fighting | PWR120 | ACC70 | PP5 | ||
| Attacks at full power. May lower Sp. Def. | ||||||
| False SwipeLevel: 45False Swipe | normal | PWR40 | ACC100 | PP40 | ||
| An attack that leaves the foe with at least 1 HP. | ||||||
| Air SlashLevel: 48Air Slash | flying | PWR75 | ACC95 | PP15 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| ProtectLevel: 50Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Shadow ClawLevel: 52Shadow Claw | ghost | PWR70 | ACC100 | PP15 | ||
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Hi Jump KickLevel: 53Hi Jump Kick | fighting | PWR100 | ACC90 | PP10 | ||
| A jumping knee kick. If it misses, the user is hurt. | ||||||
Pre-evolution-only Moves (9)
These moves must be learned before evolving; Gallade cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| GrowlLevel: 1(Kirlia · Level 1)Growl | normal | PWR0 | ACC100 | PP40 | |||
| Growls cutely to reduce the foe's Attack. | |||||||
| TeleportLevel: 1(Kirlia · Level 1)Teleport | psychic | PWR0 | ACC0 | PP20 | |||
| A psychic move for fleeing from battle instantly. | |||||||
| PsybeamLevel: 18(Kirlia · Level 18)Psybeam | psychic | PWR65 | ACC100 | PP20 | |||
| Fires a peculiar ray that may confuse the foe. | |||||||
| Magical LeafLevel: 22(Kirlia · Level 22)Magical Leaf | grass | PWR60 | ACC0 | PP20 | |||
| Attacks with a strange leaf that cannot be evaded. | |||||||
| ImprisonLevel: 33(Kirlia · Level 33)Imprison | psychic | PWR0 | ACC100 | PP10 | |||
| Prevents foes from using moves known by the user. | |||||||
| Future SightLevel: 40(Kirlia · Level 40)Future Sight | psychic | PWR120 | ACC100 | PP10 | |||
| Heightens inner power to strike 2 turns later. | |||||||
| HypnosisLevel: 47(Kirlia · Level 47)Hypnosis | psychic | PWR0 | ACC60 | PP20 | |||
| A hypnotizing move that may induce sleep. | |||||||
| Dream EaterLevel: 54(Kirlia · Level 54)Dream Eater | psychic | PWR100 | ACC100 | PP15 | |||
| Takes one half the damage inflicted on a sleeping foe. | |||||||
| MoonblastLevel: 56(Kirlia · Level 56)Moonblast | fairy | PWR95 | ACC100 | PP15 | |||
| Attacks with the power of the moon. May lower Sp. Atk. | |||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| DisableDisable | normal | PWR0 | ACC100 | PP20 | |
| Psychically disables one of the foe's moves. | |||||
| Confuse RayConfuse Ray | ghost | PWR0 | ACC100 | PP10 | |
| A sinister ray that confuses the foe. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 2 to 6 turns. | |||||
| GrudgeGrudge | ghost | PWR0 | ACC100 | PP5 | |
| If the user faints, deletes all PP of foe's last move. | |||||
| Will O WispWill O Wisp | fire | PWR0 | ACC85 | PP15 | |
| Inflicts a burn on the foe with intense fire. | |||||
| Mean LookMean Look | normal | PWR0 | ACC100 | PP5 | |
| Fixes the foe with a mean look that prevents escape. | |||||
| MementoMemento | dark | PWR0 | ACC100 | PP10 | |
| The user faints and lowers the foe's abilities. | |||||
| Destiny BondDestiny Bond | ghost | PWR0 | ACC0 | PP5 | |
| If the user faints, the foe is also made to faint. | |||||
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Rock TombRock Tomb | rock | PWR60 | ACC95 | PP15 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC100 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| SnatchSnatch | dark | PWR0 | ACC100 | PP10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| CutCut | grass | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Mega Punch(Battle Frontier Lounge 7)Mega Punch | normal | PWR80 | ACC85 | PP20 | TutorTutor | ||
| A strong punch thrown with incredible power. | |||||||
| Swords Dance(Battle Frontier Lounge 7)Swords Dance | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A fighting dance that sharply raises Attack. | |||||||
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Counter(Battle Frontier Lounge 7)Counter | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Retaliates any physical hit with double the power. | |||||||
| Thunder Wave(Battle Frontier Lounge 7)Thunder Wave | electric | PWR0 | ACC90 | PP20 | TutorTutor | ||
| A weak jolt of electricity that paralyzes the foe. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Dynamic Punch(Mossdeep City)Dynamic Punch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| Powerful and sure to cause confusion, but inaccurate. | |||||||
| Psych Up(Battle Frontier Lounge 7)Psych Up | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Copies the foe's effect(s) and gives to the user. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Mud Slap(Battle Frontier Lounge 7)Mud Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Ice Punch(Battle Frontier Lounge 7)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch that may freeze the foe. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Defense Curl(Battle Frontier Lounge 7)Defense Curl | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| Curls up to conceal weak spots and raise Defense. | |||||||
| Swift(Battle Frontier Lounge 7)Swift | normal | PWR60 | ACC0 | PP20 | TutorTutor | ||
| Sprays star-shaped rays that never miss. | |||||||
| Thunder Punch(Battle Frontier Lounge 7)Thunder Punch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electrified punch that may paralyze the foe. | |||||||
| Fire Punch(Battle Frontier Lounge 7)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch that may burn the foe. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Gallade. Use these types to counter it effectively.
Resistances & Immunities
Types that Gallade resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Gallade, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Gallade differs across the games we cover →
gallade in 4 gamespsychicfightingSame typing and stats as this game