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Accent Image to accompany hero

Carvanhain Pokémon Heart & Soul

waterdark

Pokédex Entry

Savage Pokémon

Carvanha attack ships in swarms, making them sink. Although it is said to be a very vicious Pokémon, it timidly flees as soon as it finds itself alone.

Carvanha in Pokémon Heart & Soul

Carvanha is #318 in the Pokédex for Pokémon carvanha. This page covers its water/dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 16 encounter locations.

Type
WaterDark
Dex
#318
Abilities
ROUGH SKIN(Primary)

Hurts to touch.

SPEED BOOST(Secondary)

Gradually boosts Speed.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
EV Yield
1 Attack
Wild Held Items
Weak To
electric ×2grass ×2fighting ×2bug ×2fairy ×2
Resists
fire ×0.5water ×0.5ice ×0.5ghost ×0.5dark ×0.5steel ×0.5
Immune To
psychic

How to Obtain

Carvanha can be found common in Route 118 while fishing with Good Rod or fishing with Super Rod, common in Route 119 while fishing with Good Rod or fishing with Super Rod, and in Route 12 Hns while surfing (rare). Wild ones range from level 10 to 47.

Wild Encounters (5)

Level Up Moves (10)

BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
RageLevel: 7normal
2010020
Raises the user's Attack every time it is hit.
Focus EnergyLevel: 13normal
0030
Focuses power to raise the critical-hit ratio.
Scary FaceLevel: 16normal
0010
Frightens with a scary face to sharply reduce Speed.
CrunchLevel: 22dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
ScreechLevel: 28normal
08540
Emits a screech to sharply reduce the foe's Defense.
Take DownLevel: 31normal
908520
A reckless charge attack that also hurts the user.
SwaggerLevel: 37normal
0015
Confuses the foe, but also sharply raises its Attack.
AgilityLevel: 43psychic
0030
Relaxes the body to sharply boost Speed.

Egg Moves (3)

Hydro Pumpwater
0805
Blasts water at high power to strike the foe.
Double Edgenormal
010015
A life-risking tackle that also hurts the user.
Thrashnormal
01000
A rampage of 2 to 3 turns that confuses the user.

TM/HM Moves (30)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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