Accent Image to accompany hero

Arceusin Pokémon Heart & Soul

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Pokédex Entry

Alpha Pokémon

It is told in mythology that this Pokémon emerged from an egg and shaped all there is in this world, before the universe even existed.

Arceus in Pokémon Heart & Soul

Arceus is #493 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Normal
Dex
#493
Abilities

Changes type to its Plate.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
360
EV Yield
3 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Arceus has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

Seismic TossLevel: 1fighting
PWR1ACC100PP20
Inflicts damage identical to the user's level.
Cosmic PowerLevel: 1psychic
PWR0ACC0PP20
Raises Defense and Sp. Def with a mystic power.
Natural GiftLevel: 1normal
PWR1ACC100PP15
The effectiveness varies with the held Berry.
PunishmentLevel: 1dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
GravityLevel: 10psychic
PWR0ACC0PP5
Gravity is intensified negating levitation.
Earth PowerLevel: 20ground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.
Hyper VoiceLevel: 30normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
Extreme SpeedLevel: 40normal
PWR80ACC100PP5
An extremely fast and powerful attack.
RefreshLevel: 50normal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Future SightLevel: 60psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
RecoverLevel: 70normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Hyper BeamLevel: 80normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
Perish SongLevel: 90normal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.
JudgmentLevel: 100normal
PWR100ACC100PP10
The type varies with the kind of Plate held.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

Seismic TossLevel: 1fighting
PWR1ACC100PP20
Inflicts damage identical to the user's level.
Cosmic PowerLevel: 1psychic
PWR0ACC0PP20
Raises Defense and Sp. Def with a mystic power.
Natural GiftLevel: 1normal
PWR1ACC100PP15
The effectiveness varies with the held Berry.
PunishmentLevel: 1dark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
GravityLevel: 10psychic
PWR0ACC0PP5
Gravity is intensified negating levitation.
Earth PowerLevel: 20ground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.
Hyper VoiceLevel: 30normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.
Extreme SpeedLevel: 40normal
PWR80ACC100PP5
An extremely fast and powerful attack.
RefreshLevel: 50normal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Future SightLevel: 60psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
RecoverLevel: 70normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Hyper BeamLevel: 80normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
Perish SongLevel: 90normal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.
JudgmentLevel: 100normal
PWR100ACC100PP10
The type varies with the kind of Plate held.

TM/HM Moves (81)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Bullet Seedgrass
PWR0ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dragon Clawdragon
PWR80ACC100PP15TM02
Slashes the foe with sharp claws.
Dragon Pulsedragon
PWR0ACC100PP10TM59
Generates a shock wave to damage the foe.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
PWR0ACC0PP10TM67
Recycles a used item for one more use.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Climbnormal
PWR90ACC85PP20TM70
A charging attack that may confuse the foe.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Silver Windbug
PWR60ACC100PP5TM62
A powdery attack that may raise abilities.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Arceus. Use these types to counter it effectively.

Resistances & Immunities

Types that Arceus resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Arceus differs across the games we cover →

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