Accent Image to accompany hero

Seismitoadin Pokémon Heart & Soul

waterground
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Vibration Pokémon

It increases the power of its punches by vibrating the bumps on its fists. They can also shoot paralyzing liquid from their head bumps.

Seismitoad in Pokémon Heart & Soul

Seismitoad is #537 in the Pokédex for Pokémon Heart & Soul. This page covers its water/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
WaterGround
Dex
#537
Abilities
Swift Swim(Primary)

Raises Speed in rain.

Poison Touch(Secondary)

Poisons foe on contact.

Water Absorb(Hidden)

Changes water into HP.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
255
EV Yield
3 Hp
Wild Held Items
None
Weak To
grass ×4
Resists
fire ×0.5poison ×0.5rock ×0.5steel ×0.5
Immune To
electric

How to Obtain

Seismitoad has no wild encounters recorded in this game. Evolve palpitoad or tympole to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (19)

AcidLevel: 0poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
AcidLevel: 1poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
SupersonicLevel: 1normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
RoundLevel: 1normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
SupersonicLevel: 5normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
RoundLevel: 9normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
Bubble BeamLevel: 12water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Mud ShotLevel: 16ground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
Aqua RingLevel: 20water
PWR0ACC0PP20
Forms a veil of water that restores HP.
UproarLevel: 23normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Muddy WaterLevel: 28water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Rain DanceLevel: 33water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
FlailLevel: 39normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Drain PunchLevel: 44fighting
PWR0ACC100PP0
Attack that absorbs half the damage inflicted.
Echoed VoiceLevel: 49normal
PWR40ACC100PP15
Does more damage every turn it is used.
Hydro PumpLevel: 53water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Hyper VoiceLevel: 59normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.

Egg Moves (10)

Water Pulsewater
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Refreshnormal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Mud Sportground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Mud Bombground
PWR65ACC85PP10
Throws a blob of mud to damage and cut accuracy.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Snorenormal
PWR0ACC100PP15
A loud attack that can only be used asleep. May flinch.
Mistice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Earth Powerground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.
After Younormal
PWR0ACC0PP15
Helps out the target, letting it move next.
Venom Drenchpoison
PWR0ACC100PP20
Lowers the Attack, Sp. Atk and Speed of poisoned foes.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
SupersonicLevel: 1normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
RoundLevel: 1normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
SupersonicLevel: 5normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
RoundLevel: 9normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
Bubble BeamLevel: 12water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Mud ShotLevel: 16ground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
Aqua RingLevel: 20water
PWR0ACC0PP20
Forms a veil of water that restores HP.
UproarLevel: 23normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Muddy WaterLevel: 28water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Rain DanceLevel: 33water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
AcidLevel: 36poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
FlailLevel: 39normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Drain PunchLevel: 44fighting
PWR0ACC100PP0
Attack that absorbs half the damage inflicted.
Echoed VoiceLevel: 49normal
PWR40ACC100PP15
Does more damage every turn it is used.
Hydro PumpLevel: 53water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Hyper VoiceLevel: 59normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.

TM/HM Moves (37)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

1
Weaknesses
4
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Seismitoad. Use these types to counter it effectively.

Resistances & Immunities

Types that Seismitoad resists or is immune to. Avoid using these types against it.

Immunities (0×)

Related tools
Use ← → arrow keys to navigate