Barboachin Pokémon Heart & Soul
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Pokédex Entry
Whiskers Pokémon
Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the Barboach's body.
Barboach in Pokémon Heart & Soul
Barboach is #339 in the Pokédex for Pokémon Heart & Soul. This page covers its water/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.
Prevents attraction.
Senses dangerous moves.
Cures status in rain.
Evolution Chain
How to Obtain
Wild Encounters (6)
Gen 7 Moves
The movepool a new game starts with.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Mud SlapLevel: 1Mud Slap | ground | PWR20 | ACC100 | PP10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| Mud SportLevel: 6Mud Sport | ground | PWR0 | ACC0 | PP15 | ||
| Covers the user in mud to weaken all Electric moves. | ||||||
| Water SportLevel: 6Water Sport | water | PWR0 | ACC0 | PP15 | ||
| The user becomes soaked to weaken all Fire moves. | ||||||
| Water GunLevel: 9Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Mud BombLevel: 13Mud Bomb | ground | PWR65 | ACC85 | PP10 | ||
| Throws a blob of mud to damage and cut accuracy. | ||||||
| AmnesiaLevel: 15Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| Water PulseLevel: 17Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| MagnitudeLevel: 20Magnitude | ground | PWR1 | ACC100 | PP30 | ||
| A ground-shaking attack of random intensity. | ||||||
| RestLevel: 25Rest | psychic | PWR0 | ACC0 | PP0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| SnoreLevel: 25Snore | normal | PWR0 | ACC100 | PP15 | ||
| A loud attack that can only be used asleep. May flinch. | ||||||
| Aqua TailLevel: 28Aqua Tail | water | PWR90 | ACC90 | PP10 | ||
| The user swings its tail like a wave to attack. | ||||||
| EarthquakeLevel: 32Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Muddy WaterLevel: 35Muddy Water | water | PWR0 | ACC85 | PP10 | ||
| Attacks with muddy water. May lower accuracy. | ||||||
| Future SightLevel: 39Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| FissureLevel: 44Fissure | ground | PWR1 | ACC30 | PP5 | ||
| A one-hit KO move that drops the foe in a fissure. | ||||||
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ThrashThrash | normal | PWR0 | ACC100 | PP0 | |
| A rampage of 2 to 3 turns that confuses the user. | |||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | |
| Traps and hurts the foe in a whirlpool for turns. | |||||
| SparkSpark | electric | PWR65 | ACC100 | PP20 | |
| An electrified tackle that may paralyze the foe. | |||||
| Hydro PumpHydro Pump | water | PWR0 | ACC80 | PP5 | |
| Blasts water at high power to strike the foe. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Take DownTake Down | normal | PWR90 | ACC85 | PP20 | |
| A reckless charge attack that also hurts the user. | |||||
| Dragon DanceDragon Dance | dragon | PWR0 | ACC0 | PP20 | |
| A mystical dance that ups Attack and Speed. | |||||
| Earth PowerEarth Power | ground | PWR90 | ACC100 | PP10 | |
| Makes the ground erupt with power. May lower Sp. Def. | |||||
| Mud ShotMud Shot | ground | PWR55 | ACC95 | PP15 | |
| Hurls mud at the foe and reduces Speed. | |||||
| Muddy WaterMuddy Water | water | PWR0 | ACC85 | PP10 | |
| Attacks with muddy water. May lower accuracy. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Mud SlapLevel: 1Mud Slap | ground | PWR20 | ACC100 | PP10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| Mud SportLevel: 6Mud Sport | ground | PWR0 | ACC0 | PP15 | ||
| Covers the user in mud to weaken all Electric moves. | ||||||
| Water SportLevel: 6Water Sport | water | PWR0 | ACC0 | PP15 | ||
| The user becomes soaked to weaken all Fire moves. | ||||||
| Water GunLevel: 11Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| MagnitudeLevel: 16Magnitude | ground | PWR1 | ACC100 | PP30 | ||
| A ground-shaking attack of random intensity. | ||||||
| AmnesiaLevel: 21Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| RestLevel: 26Rest | psychic | PWR0 | ACC0 | PP0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| SnoreLevel: 26Snore | normal | PWR0 | ACC100 | PP15 | ||
| A loud attack that can only be used asleep. May flinch. | ||||||
| EarthquakeLevel: 31Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| Future SightLevel: 36Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| FissureLevel: 41Fissure | ground | PWR1 | ACC30 | PP5 | ||
| A one-hit KO move that drops the foe in a fissure. | ||||||
TM/HM Moves (31)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Barboach. Use these types to counter it effectively.
Resistances & Immunities
Types that Barboach resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Barboach, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Barboach differs across the games we cover →
barboach in 3 gameswatergroundSame typing and stats as this game