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Dhelmisein Pokémon Ghost Grey

ghostgrass

Pokédex Entry

Seaweed Pokémon

This ghostly seaweed waits in the water to drain the spirits of all caught in its anchor. The larger, the better.

Dhelmise in Pokémon Ghost Grey

Dhelmise is #781 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/grass typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 10 encounter locations.

Type
GhostGrass
Dex
#131 Regional Dex · #781 National
Abilities
Pressure(Primary)

Raises foe's PP usage.

Water Veil(Secondary)

Prevents burns.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Slower (35 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
219
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
normalfighting

How to Obtain

Dhelmise can be found in Route 12 while surfing (very rare), in Route 13 while surfing (very rare), and in Route 19 while surfing (very rare), among seven other areas. Wild ones range from level 15 to 45.

Wild Encounters (10)

Level Up Moves (17)

AbsorbLevel: 1grass
PWR20ACC100PP20
An attack that absorbs half the damage it inflicted to restore HP.
Sonic SpinLevel: 1flying
PWR50ACC100PP40
An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes.
AstonishLevel: 4ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
SuffocateLevel: 8ghost
PWR10ACC90PP20
The user attacks with eerie forces to trap the foe two to five turns.
Mega DrainLevel: 12grass
PWR40ACC100PP15
A tough attack that drains half the damage it inflicted to restore HP.
GrowthLevel: 16normal
PWR0ACC0PP40
The user's body is forced to grow, raising the Attack and Sp. Atk stat.
Shadow BashLevel: 20ghost
PWR100ACC75PP10
The foe is smashed with a long weapon, or appendage.
SwitcherooLevel: 24dark
PWR0ACC100PP10
The user trades held items with the foe faster than the eye can follow.
Giga DrainLevel: 28grass
PWR75ACC100PP10
A harsh attack that absorbs half the damage it inflicted to restore HP.
ScaldLevel: 32water
PWR80ACC100PP15
Boiling water is shot at the foe. It may also cause a burn.
Ice BeamLevel: 36ice
PWR90ACC100PP10
The foe is struck with an icy beam. It may freeze the foe solid.
Shadow ClawLevel: 40ghost
PWR70ACC100PP10
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Shadow BallLevel: 44ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Metal SoundLevel: 48steel
PWR0ACC85PP40
A horrible metallic screech is used to sharply lower the foe's Sp. Def.
Iron HeadLevel: 52steel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
GrudgeLevel: 56ghost
PWR0ACC100PP5
If the user faints, this move deletes the PP of the move that finished it.
Power WhipLevel: 60grass
PWR120ACC85PP10
The user violently whirls its vines or tentacles to lash the foe.

Egg Moves (16)

Foresightnormal
PWR0ACC100PP40
Completely negates the foe's efforts to heighten its ability to evade.
Substitutenormal
PWR0ACC0PP10
The user creates a decoy using one- quarter of its full HP.
Ticklenormal
PWR0ACC100PP20
The foe is made to laugh, reducing its Attack and Defense stats.
Refreshnormal
PWR0ACC100PP20
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Dragon Dancedragon
PWR0ACC0PP20
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Cursetypeless
PWR0ACC0PP10
A move that works differently for the Ghost-type and all the other types.
Sleep Talknormal
PWR0ACC0PP10
While asleep, the user randomly uses one of the moves it knows.
Horn Drillnormal
PWR1ACC30PP5
The horn is rotated like a drill to ram. The foe will faint if it hits.
Ancientpowerrock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Avalancheice
PWR60ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Dragon Pulsedragon
PWR90ACC100PP10
The foe is attacked with a shock wave generated by the user's gaping mouth.
Fissureground
PWR1ACC30PP5
The foe is dropped into a fissure. The foe faints if it hits.
Future Sightpsychic
PWR120ACC100PP15
Two turns after this move is used, the foe is attacked psychically.
Whirlpoolwater
PWR35ACC85PP15
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Drill Runground
PWR80ACC100PP10
The user rotates its body like a drill. It has a high critical-hit ratio.
Icy Windice
PWR55ACC95PP15
A chilling wind is used to attack. It also lowers the Speed stat.

TM/HM Moves (31)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Seed Bombgrass
PWR80ACC100PP15TM07
The user shoots a barrage of hard seeds at the foe.
Bubblebeamwater
PWR65ACC100PP20TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
X-Scissorbug
PWR80ACC100PP15TM10
The user slashes the foe with crossed claws as if they were scissors.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Rock Sliderock
PWR75ACC90PP10TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Swords Dancenormal
PWR0ACC0PP20TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
PWR55ACC95PP15TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (15)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Aqua Jet(Pewter City)water
PWR40ACC100PP30Tutor
An almost invisibly fast attack that is certain to scare first.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeam(Pewter City)grass
PWR120ACC100PP10Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Dhelmise. Use these types to counter it effectively.

Resistances & Immunities

Types that Dhelmise resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dhelmise differs across the games we cover →

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