Sinistchain Pokémon Ghost Grey
grassghost
Pokédex Entry
Matcha Pokémon
Should you drink from its cup, your problems will be no more! For you will be gone, no longer your own.
Sinistcha in Pokémon Ghost Grey
Sinistcha is #1013 in the Pokédex for Pokémon Ghost Grey. This page covers its grass/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GrassGhost
Dex
#134 Regional Dex · #1013 National
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slower (35 cycles)
Catch Rate
45
Base Exp
196
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
normalfighting
Evolution Chain
Base form
Use Harvest Stone on Poltchagst
How to Obtain
Sinistcha isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Stun SporeLevel: 1Stun Spore | grass | 0 | 75 | 30 | ||
| Paralyzing dust is scattered wildly. It may paralyze the foe. | ||||||
| WithdrawLevel: 1Withdraw | water | 0 | 0 | 40 | ||
| The user withdraws its body in its hard shell, raising its Defense stat. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack using a startling shout. It also may make the foe flinch. | ||||||
| ScaldLevel: 6Scald | water | 80 | 100 | 15 | ||
| Boiling water is shot at the foe. It may also cause a burn. | ||||||
| AromatherapyLevel: 12Aromatherapy | grass | 0 | 0 | 5 | ||
| A soothing scent is released to heal all status problems in the user's party. | ||||||
| Miracle EyeLevel: 18Miracle Eye | psychic | 0 | 100 | 40 | ||
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Mega DrainLevel: 24Mega Drain | grass | 40 | 100 | 15 | ||
| A tough attack that drains half the damage it inflicted to restore HP. | ||||||
| HexLevel: 30Hex | ghost | 50 | 100 | 10 | ||
| This attack does double damage to a target affected by a status problem. | ||||||
| TormentLevel: 36Torment | dark | 0 | 100 | 15 | ||
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| Giga DrainLevel: 42Giga Drain | grass | 75 | 100 | 10 | ||
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| Shadow BallLevel: 48Shadow Ball | ghost | 80 | 100 | 10 | ||
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| MementoLevel: 54Memento | dark | 0 | 100 | 10 | ||
| The user faints, but sharply lowers the foe's Attack and Sp. Atk. | ||||||
| Worry SeedLevel: 55Worry Seed | grass | 0 | 100 | 10 | ||
| A worrying seed is planted on the foe, making its ability Insomnia. | ||||||
| Leaf StormLevel: 60Leaf Storm | grass | 130 | 90 | 5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. |
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM07TM07 | |
| The user shoots a barrage of hard seeds at the foe. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Aqua JetAqua Jet | water | 40 | 100 | 30 | TutorTutor | |
| An almost invisibly fast attack that is certain to scare first. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. |
Type Summary
4
Weaknesses
4
Resistances
0
Immunities
10
Neutral
Weaknesses
Types that deal increased damage to Sinistcha. Use these types to counter it effectively.
Resistances & Immunities
Types that Sinistcha resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Sinistcha, either offensively or defensively.
Chatot
normalflying
2× STAB damage • Resists grass
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists grass
2×Good
Murkrow
darkflying
2× STAB damage • Resists grass
2×Good
Dragonite
dragonflying
2× STAB damage • Resists grass
2×Good
'M
fireflying
2× STAB damage • Resists grass
2×Good
Charizard
fireflying
2× STAB damage • Resists grass
2×Good
Murkrow
darkflying
2× STAB damage • Resists grass
2×Good
Litwick
fireghost
2× STAB damage • Resists grass
2×Good
Lampent
fireghost
2× STAB damage • Resists grass
2×Good
Chandelure
fireghost
2× STAB damage • Resists grass
2×Good
Scarly
ghostflying
2× STAB damage • Resists grass
2×Good
Scaravia
ghostflying
2× STAB damage • Resists grass
2×Good
Scaraptor
ghostflying
2× STAB damage • Resists grass
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Woobat
flyingghost
2× STAB damage • Resists grass
2×Good
Swoobat
flyingghost
2× STAB damage • Resists grass
2×Good
Drifloon
ghostflying
2× STAB damage • Resists grass
2×Good
Drifblim
ghostflying
2× STAB damage • Resists grass
2×Good
Sparrowe
flyingghost
2× STAB damage • Resists grass
2×Good
Farrowe
flyingghost
2× STAB damage • Resists grass
2×Good
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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