Accent Image to accompany hero

Sinistchain Pokémon Ghost Grey

grassghost

Pokédex Entry

Matcha Pokémon

Should you drink from its cup, your problems will be no more! For you will be gone, no longer your own.

Sinistcha in Pokémon Ghost Grey

Sinistcha is #1013 in the Pokédex for Pokémon Ghost Grey. This page covers its grass/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GrassGhost
Dex
#134 Regional Dex · #1013 National
Abilities
Heatproof(Primary)

Heat protection.

Filter(Secondary)

Powers down ”Super effective” moves.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slower (35 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
196
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Use Harvest Stone on Poltchagst

How to Obtain

Sinistcha isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (14)

Stun SporeLevel: 1grass
07530
Paralyzing dust is scattered wildly. It may paralyze the foe.
WithdrawLevel: 1water
0040
The user withdraws its body in its hard shell, raising its Defense stat.
AstonishLevel: 1ghost
3010015
An attack using a startling shout. It also may make the foe flinch.
ScaldLevel: 6water
8010015
Boiling water is shot at the foe. It may also cause a burn.
AromatherapyLevel: 12grass
005
A soothing scent is released to heal all status problems in the user's party.
Miracle EyeLevel: 18psychic
010040
Completely negates the foe's efforts to heighten its ability to evade.
Mega DrainLevel: 24grass
4010015
A tough attack that drains half the damage it inflicted to restore HP.
HexLevel: 30ghost
5010010
This attack does double damage to a target affected by a status problem.
TormentLevel: 36dark
010015
It enrages the foe, making it incapable of using the same move successively.
Giga DrainLevel: 42grass
7510010
A harsh attack that absorbs half the damage it inflicted to restore HP.
Shadow BallLevel: 48ghost
8010010
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
MementoLevel: 54dark
010010
The user faints, but sharply lowers the foe's Attack and Sp. Atk.
Worry SeedLevel: 55grass
010010
A worrying seed is planted on the foe, making its ability Insomnia.
Leaf StormLevel: 60grass
130905
An intense attack that also sharply reduces the user's Sp. Atk stat.

TM/HM Moves (22)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Seed Bombgrass
8010015TM07
The user shoots a barrage of hard seeds at the foe.
Bubblebeamwater
6510020TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
7510010TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Psychicpsychic
9010010TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Mud Shotground
559515TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
4010010TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
8010015HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (16)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Aqua Jetwater
4010030Tutor
An almost invisibly fast attack that is certain to scare first.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bellnormal
005Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Sinistcha. Use these types to counter it effectively.

Resistances & Immunities

Types that Sinistcha resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

Related tools
Use ← → arrow keys to navigate