Accent Image to accompany hero

Pumpkabooin Pokémon Ghost Grey

grassghost

Pokédex Entry

Pumpkin Pokémon

Depending on the size of a Pumpkaboo, it will lead children, adults, or the elderly to the afterlife.

Pumpkaboo in Pokémon Ghost Grey

Pumpkaboo is #710 in the Pokédex for Pokémon Ghost Grey. This page covers its grass/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
GrassGhost
Dex
#071 Regional Dex · #710 National
Abilities
Pickup(Primary)

May pick up items.

Insomnia(Secondary)

Prevents sleep.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
99
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Use Harvest Stone on Pumpkaboo

How to Obtain

You can catch Pumpkaboo in Pumkin Patch (uncommon), and in Amethyst Lane (rare). Wild ones range from level 11 to 28.

Wild Encounters (2)

Level Up Moves (12)

Vine WhipLevel: 1grass
4010025
The foe is struck with slender, whip- like vines.
StartleLevel: 1ghost
409535
A physical attack in which the user scares the foe and charges into them.
Confuse RayLevel: 7ghost
010010
The foe is exposed to a sinister ray that triggers confusion.
Razor LeafLevel: 12grass
559525
The foe is hit with a cutting leaf. It has a high critical-hit ratio.
Leech SeedLevel: 16grass
09010
A seed is planted on the foe to steal some HP for the user on every turn.
Bullet SeedLevel: 20grass
2510030
The user shoots seeds at the foe. Two to five seeds are shot at once.
ThiefLevel: 24dark
4010010
An attack that may take the foe's held item if the user isn't holding one.
HypnosisLevel: 27psychic
06020
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Shadow BallLevel: 36ghost
8010010
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Mystic FireLevel: 40fire
7010015
The user breathes an arcane flame at the foe. It may lower the foe's Sp.Atk stat.
Power WhipLevel: 46grass
1208510
The user violently whirls its vines or tentacles to lash the foe.
GrowthLevel: 48normal
0040
The user's body is forced to grow, raising the Attack and Sp. Atk stat.

TM/HM Moves (28)

Play Roughfairy
909010TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Calm Mindpsychic
0020TM04
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Seed Bombgrass
8010015TM07
The user shoots a barrage of hard seeds at the foe.
Flame Chargefire
5010020TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Light Screenpsychic
0030TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
7510010TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Psychicpsychic
9010010TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
0020TM33
A wall of light cuts damage from physical attacks for five turns.
Mud Shotground
559515TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Flamethrowerfire
9010015TM35
The foe is scorched with intense flames. The foe may suffer a burn.
Fire Blastfire
110855TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
8010015HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (16)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bellnormal
005Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Tormentdark
010015Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Nasty Plotdark
0020Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Pumpkaboo. Use these types to counter it effectively.

Resistances & Immunities

Types that Pumpkaboo resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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