Vanilltin Pokémon Ghost Grey
iceghost
Pokédex Entry
Ice Soup Pokémon
Vanillite evolved, but the temperature similarly changed. Despite being unable to live as it once did, Vanillt smiles.
Vanillt in Pokémon Ghost Grey
Vanillt is #75 in the Pokédex for Pokémon Ghost Grey. This page covers its ice/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 21 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
IceGhost
Dex
#075 Regional Dex
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Fast (15 cycles)
Catch Rate
120
Base Exp
134
EV Yield
None
Wild Held Items
Weak To
fire ×2rock ×2ghost ×2dark ×2steel ×2
Resists
ice ×0.5poison ×0.5bug ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Vanillt appears common in New Bark Town while Rock Smash, common in Smeraldopoli while Rock Smash, and in Seafoam Islands (uncommon). Wild ones range from level 25 to 50.
Wild Encounters (3)
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | 40 | 95 | 35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| HazeLevel: 1Haze | ice | 0 | 0 | 30 | ||
| Eliminates all stat changes among all Pokémon engaged in battle. | ||||||
| TauntLevel: 7Taunt | dark | 0 | 100 | 20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| MistLevel: 8Mist | ice | 0 | 0 | 30 | ||
| The ally party is protected by a mist that prevents stat reductions. | ||||||
| Icy WindLevel: 12Icy Wind | ice | 55 | 95 | 15 | ||
| A chilling wind is used to attack. It also lowers the Speed stat. | ||||||
| Icicle SpearLevel: 20Icicle Spear | ice | 25 | 100 | 30 | ||
| Sharp icicles are fired at the foe. It strikes two to five times. | ||||||
| Aurora BeamLevel: 24Aurora Beam | ice | 65 | 100 | 20 | ||
| A rainbow-colored attack beam. It may lower the foe's Attack stat. | ||||||
| Icicle CrashLevel: 28Icicle Crash | ice | 85 | 90 | 10 | ||
| Icicles are dropped on the foe. It may also make the foe flinch. | ||||||
| ScaldLevel: 30Scald | water | 80 | 100 | 15 | ||
| Boiling water is shot at the foe. It may also cause a burn. | ||||||
| Acid ArmorLevel: 32Acid Armor | poison | 0 | 0 | 40 | ||
| The user alters its cells to liquefy itself and sharply raise Defense. | ||||||
| Ice BeamLevel: 35Ice Beam | ice | 90 | 100 | 10 | ||
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| Farewell…Level: 46Farewell… | ghost | 200 | 100 | 5 | ||
| The user blows up to inflict severe damage, even sacrificing its soul. | ||||||
| BlizzardLevel: 58Blizzard | ice | 110 | 70 | 5 | ||
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Morning SunLevel: 61Morning Sun | normal | 0 | 0 | 5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. |
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. |
Move Tutor Moves (15)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TutorTutor | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | TutorTutor | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TutorTutor | |
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. |
Type Summary
5
Weaknesses
3
Resistances
0
Immunities
10
Neutral
Weaknesses
Types that deal increased damage to Vanillt. Use these types to counter it effectively.
Resistances & Immunities
Types that Vanillt resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Vanillt, either offensively or defensively.
Gholdengo
ghoststeel
2× STAB damage • Resists ice
2×Good
Honedge
steelghost
2× STAB damage • Resists ice
2×Good
Doublade
steelghost
2× STAB damage • Resists ice
2×Good
Aegislash
steelghost
2× STAB damage • Resists ice
2×Good
Ursaring
steelghost
2× STAB damage • Resists ice
2×Good
Magnamite
steelghost
2× STAB damage • Resists ice
2×Good
Magnatron
steelghost
2× STAB damage • Resists ice
2×Good
Eyeron
ghoststeel
2× STAB damage • Resists ice
2×Good
Stalfos
ghoststeel
2× STAB damage • Resists ice
2×Good
Minotauros
ghoststeel
2× STAB damage • Resists ice
2×Good
Keyzer
ghoststeel
2× STAB damage • Resists ice
2×Good
Regiluminm
steel
2× STAB damage • Resists ice
2×Good
Litwick
fireghost
2× STAB damage • Resists ice
2×Good
Lampent
fireghost
2× STAB damage • Resists ice
2×Good
Chandelure
fireghost
2× STAB damage • Resists ice
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Ponyta
fireghost
2× STAB damage • Resists ice
2×Good
Rapidash
fireghost
2× STAB damage • Resists ice
2×Good
Charcadet
fireghost
2× STAB damage • Resists ice
2×Good
Gauntrise
fireghost
2× STAB damage • Resists ice
2×Good
Base Stats
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