Accent Image to accompany hero

Keyzerin Pokémon Ghost Grey

ghoststeel

Keyzer in Pokémon Ghost Grey

Keyzer is #316 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GhostSteel
Dex
#316 Regional Dex
Abilities

Not hit by Ground attacks.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
field, fairy
Hatch Rate
Fast (15 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
138
EV Yield
None
Wild Held Items
Weak To
fire ×2ground ×2ghost ×2dark ×2
Resists
grass ×0.5ice ×0.5flying ×0.5psychic ×0.5bug ×0.25rock ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
normalfightingpoison

Evolution Chain

How to Obtain

Keyzer isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (4)

ImpaleLevel: 1ghost
6510025
The foe is jabbed with a sharply pointed horn to inflict damage.
Drill PeckLevel: 1flying
8010020
A corkscrewing attack with the sharp beak acting as a drill.
Sonic SpinLevel: 1flying
5010040
An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes.
GreedLevel: 1ghost
5010040
One's own greedy attack that also steals the foe's hold item.

TM/HM Moves (23)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Tauntdark
010020TM12
The foe is taunted into a rage that allows it to use only attack moves.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
0030TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Swords Dancenormal
0020TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunder Waveelectric
010020TM27
A weak electric shock that is sure to cause paralysis if it hits.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
U-turnbug
7010020TM37
After attacking, the user switches places with a party Pokémon.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
4010010TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
0030TM49
The user relaxes and lightens its body to sharply boost its Speed.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
8010015HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (18)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Heal Bellnormal
005Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Tormentdark
010015Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Songnormal
005Tutor
Any battler that hears this faints in three turns unless it switches.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fangfire
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fangice
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Thunder Fangelectric
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.

Type Summary

3
Weaknesses
11
Resistances
1
Immunities
3
Neutral

Weaknesses

Types that deal increased damage to Keyzer. Use these types to counter it effectively.

Resistances & Immunities

Types that Keyzer resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

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