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Mismagiusin Pokémon Ghost Grey

ghost

Pokédex Entry

Magical Pokémon

It cries and sings, loud so that all can hear. Its songs curse those who hear it to never sleep.

Mismagius in Pokémon Ghost Grey

Mismagius is #429 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Ghost
Dex
#107 Regional Dex · #429 National
Abilities

Not hit by Ground attacks.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanlike
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
140
EV Yield
None
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

You can catch Mismagius in Route 25 (very rare). Wild ones range from level 36 to 38.

Wild Encounters (1)

Level Up Moves (18)

GrowlLevel: 1normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
PsywaveLevel: 1psychic
PWR1ACC100PP15
The foe is attacked with an odd, hot energy wave that varies in intensity.
MoonlightLevel: 1fairy
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Magical LeafLevel: 1grass
PWR60ACC0PP20
The foe is attacked with a strange leaf that cannot be evaded.
Mystic FireLevel: 1fire
PWR70ACC100PP15
The user breathes an arcane flame at the foe. It may lower the foe's Sp.Atk stat.
SpiteLevel: 5ghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
AstonishLevel: 10ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
Confuse RayLevel: 14ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Mean LookLevel: 19normal
PWR0ACC100PP5
The foe is fixed with a mean look that prevents it from escaping.
HexLevel: 23ghost
PWR50ACC100PP10
This attack does double damage to a target affected by a status problem.
PsybeamLevel: 28psychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
Pain SplitLevel: 32normal
PWR0ACC100PP20
The user adds its HP to the foe's HP, then equally shares the total HP.
PaybackLevel: 37dark
PWR45ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Shadow BallLevel: 41ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Perish SongLevel: 46normal
PWR0ACC0PP5
Any battler that hears this faints in three turns unless it switches.
GrudgeLevel: 50ghost
PWR0ACC100PP5
If the user faints, this move deletes the PP of the move that finished it.
Power GemLevel: 55rock
PWR80ACC100PP20
The user attacks with a ray of light that sparkles like gemstones.
Future SightLevel: 60psychic
PWR120ACC100PP15
Two turns after this move is used, the foe is attacked psychically.

TM/HM Moves (26)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Calm Mindpsychic
PWR0ACC0PP20TM04
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bulk Upfighting
PWR0ACC0PP20TM08
The user bulks up its body to boost both its Attack and Defense stats.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Dazzlefairy
PWR80ACC100PP10TM21
The user damages opposing Pokémon by emitting a powerful flash.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
PWR110ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Thunder Waveelectric
PWR0ACC100PP20TM27
A weak electric shock that is sure to cause paralysis if it hits.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (18)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Volt Switch(Pewter City)electric
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Song(Pewter City)normal
PWR0ACC0PP5Tutor
Any battler that hears this faints in three turns unless it switches.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sight(Pewter City)psychic
PWR120ACC100PP15Tutor
Two turns after this move is used, the foe is attacked psychically.
Earth Power(Pewter City)ground
PWR90ACC100PP10Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

1
Weaknesses
2
Resistances
0
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to Mismagius. Use these types to counter it effectively.

Resistances & Immunities

Types that Mismagius resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mismagius differs across the games we cover →

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