Lopunnyin Pokémon Ghost Grey
Pokédex Entry
Juggler Pokémon
Many get lost in the mesmeric juggling of Lopunny. Once lost, your soul will be juggled, added to the show!
Lopunny in Pokémon Ghost Grey
Lopunny is #428 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Multi-hit moves hit five times.
Raises accuracy.
Evolution Chain
How to Obtain
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | PWR40 | ACC95 | PP35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| CelebrateLevel: 1Celebrate | normal | PWR0 | ACC0 | PP40 | ||
| The user just flops and splashes around without having any effect. | ||||||
| Stored PowerLevel: 1Stored Power | psychic | PWR20 | ACC100 | PP10 | ||
| The user attacks with a stored power that grows with each raised stat. | ||||||
| DirtyBarrageLevel: 8DirtyBarrage | ghost | PWR18 | ACC85 | PP15 | ||
| The foe is hit with a flurry of spectral hands that hit 2-5 times. | ||||||
| Drain KissLevel: 10Drain Kiss | fairy | PWR75 | ACC100 | PP10 | ||
| A sweet kiss that absorbs half the damage it inflicted to restore HP. | ||||||
| EncoreLevel: 12Encore | normal | PWR0 | ACC100 | PP5 | ||
| Makes the foe use the move it last used repeatedly for two to six turns. | ||||||
| Speedy ScareLevel: 14Speedy Scare | ghost | PWR17 | ACC100 | PP30 | ||
| An almost invisibly fast attack that is certain to scare first. | ||||||
| AgilityLevel: 16Agility | psychic | PWR0 | ACC0 | PP30 | ||
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CharmLevel: 20Charm | fairy | PWR0 | ACC100 | PP20 | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | ||||||
| BarrageLevel: 24Barrage | steel | PWR15 | ACC85 | PP20 | ||
| Round objects are hurled at the foe to strike two to five times. | ||||||
| HypnosisLevel: 26Hypnosis | psychic | PWR0 | ACC60 | PP20 | ||
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Dream EaterLevel: 26Dream Eater | psychic | PWR100 | ACC100 | PP15 | ||
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Cursed RamLevel: 31Cursed Ram | ghost | PWR60 | ACC100 | PP10 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| Cotton GuardLevel: 34Cotton Guard | grass | PWR0 | ACC0 | PP20 | ||
| The user protects itself with soft cotton. Sharply raising its Defense. | ||||||
| Mirror CoatLevel: 38Mirror Coat | psychic | PWR1 | ACC100 | PP20 | ||
| A retaliation move that pays back the foe's special attack double. | ||||||
| BounceLevel: 42Bounce | flying | PWR85 | ACC85 | PP5 | ||
| The user bounces on the foe on the 2nd turn. It may paralyze the foe. | ||||||
| Perish SongLevel: 48Perish Song | normal | PWR0 | ACC0 | PP5 | ||
| Any battler that hears this faints in three turns unless it switches. | ||||||
| MoonblastLevel: 55Moonblast | fairy | PWR95 | ACC100 | PP10 | ||
| The foe is attacked with the power of the moon, this may lower its Sp. Atk. | ||||||
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| X-ScissorX-Scissor | bug | PWR80 | ACC100 | PP15 | TM10TM10 | |
| The user slashes the foe with crossed claws as if they were scissors. | ||||||
| Flame ChargeFlame Charge | fire | PWR50 | ACC100 | PP20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| DazzleDazzle | fairy | PWR80 | ACC100 | PP10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| U-turnU-turn | bug | PWR70 | ACC100 | PP20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | PWR120 | ACC100 | PP20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | PWR90 | ACC100 | PP15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | PWR80 | ACC100 | PP15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
Move Tutor Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Purify(Pewter City)Purify | dark | PWR10 | ACC100 | PP20 | TutorTutor | ||
| The user purges the foe's soul, making it lose its Ghost immunities. | |||||||
| Knock Off(Pewter City)Knock Off | dark | PWR20 | ACC100 | PP25 | TutorTutor | ||
| Knocks down the foe's held item to prevent its use during the battle. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Fire Punch(Pewter City)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with a fiery fist. It may leave the foe with a burn. | |||||||
| Ice Punch(Pewter City)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with an icy fist. It may leave the foe frozen. | |||||||
| Thunderpunch(Pewter City)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Heal Bell(Pewter City)Heal Bell | normal | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A soothing bell chimes to heal the status problems of all allies. | |||||||
| Mirror Coat(Pewter City)Mirror Coat | psychic | PWR1 | ACC100 | PP20 | TutorTutor | ||
| A retaliation move that pays back the foe's special attack double. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Weather Ball(Pewter City)Weather Ball | normal | PWR50 | ACC100 | PP10 | TutorTutor | ||
| An attack that varies in power and type depending on the weather. | |||||||
| Skill Swap(Pewter City)Skill Swap | psychic | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user employs its psychic power to swap abilities with the foe. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Close Combat(Pewter City)Close Combat | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| The foe is fought up close. It also cuts the user's Defensive stats. | |||||||
| Sky Uppercut(Pewter City)Sky Uppercut | fighting | PWR85 | ACC90 | PP15 | TutorTutor | ||
| The user attacks with an uppercut thrown skywards with force. | |||||||
| Drain Punch(Pewter City)Drain Punch | fighting | PWR75 | ACC100 | PP10 | TutorTutor | ||
| A harsh punch that absorbs half the damage it inflicted to restore HP. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Lopunny. Use these types to counter it effectively.
Resistances & Immunities
Types that Lopunny resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Lopunny, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Lopunny differs across the games we cover →
lopunny in 3 gamesnormaldifferent typingAttack 76 -10Defense 84 +15Sp. Atk 54 -36Sp. Def 96 +16
lopunny in Ambrosiafairyfightingdifferent typingAttack 76 -10Defense 84 +15Sp. Atk 54 -36Sp. Def 96 +16