Jigglypuffin Pokémon Ghost Grey
ghostnormal
Jigglypuff in Pokémon Ghost Grey
Jigglypuff is #39 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GhostNormal
Dex
#219 Regional Dex · #039 National
Abilities
Pressure(Primary)
Raises foe's PP usage.
Cursed Body(Secondary)
May disable a foe's move.
Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
Base Exp
154
EV Yield
None
Wild Held Items
None
Weak To
dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfightingghost
Evolution Chain
How to Obtain
Jigglypuff isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| DisableLevel: 1Disable | normal | 0 | 100 | 20 | ||
| For a few turns, it prevents the foe from using the move it last used. | ||||||
| SpiteLevel: 1Spite | ghost | 0 | 100 | 10 | ||
| A move that cuts 2 to 5 PP from the move last used by the foe. | ||||||
| CharmLevel: 1Charm | fairy | 0 | 100 | 20 | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | ||||||
| Charming CryLevel: 1Charming Cry | fairy | 60 | 0 | 20 | ||
| The user lets out a charming cry that cannot be evaded. | ||||||
| DirtyBarrageLevel: 5DirtyBarrage | ghost | 18 | 85 | 15 | ||
| The foe is hit with a flurry of spectral hands that hit 2-5 times. | ||||||
| Defense CurlLevel: 10Defense Curl | normal | 0 | 0 | 40 | ||
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| RolloutLevel: 14Rollout | rock | 40 | 95 | 30 | ||
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| RecoverLevel: 19Recover | normal | 0 | 0 | 10 | ||
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| MimicLevel: 23Mimic | normal | 0 | 100 | 10 | ||
| The user copies the move last used by the foe for the rest of the battle. | ||||||
| Shadow BashLevel: 28Shadow Bash | ghost | 100 | 75 | 10 | ||
| The foe is smashed with a long weapon, or appendage. | ||||||
| RecoverLevel: 32Recover | normal | 0 | 0 | 10 | ||
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| Dark PulseLevel: 37Dark Pulse | dark | 70 | 100 | 5 | ||
| The user releases a horrible aura that damages the foe. | ||||||
| MoonblastLevel: 38Moonblast | fairy | 95 | 100 | 10 | ||
| The foe is attacked with the power of the moon, this may lower its Sp. Atk. | ||||||
| YOU WILL DIELevel: 44YOU WILL DIE | ghost | 110 | 70 | 10 | ||
| EVERYONE WILL DIE EVEN YOU ARE NO EXCEPTION ONLY DEATH IS REAL | ||||||
| Perish SongLevel: 52Perish Song | normal | 0 | 0 | 5 | ||
| Any battler that hears this faints in three turns unless it switches. | ||||||
| Farewell…Level: 59Farewell… | ghost | 200 | 100 | 5 | ||
| The user blows up to inflict severe damage, even sacrificing its soul. | ||||||
| CurseLevel: 67Curse | typeless | 0 | 0 | 10 | ||
| A move that works differently for the Ghost-type and all the other types. |
TM/HM Moves (38)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | TM01TM01 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM07TM07 | |
| The user shoots a barrage of hard seeds at the foe. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| DazzleDazzle | fairy | 80 | 100 | 10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| TombstonerTombstoner | ghost | 75 | 100 | 15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| OverheatOverheat | fire | 130 | 90 | 5 | TM50TM50 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
| DiveDive | water | 60 | 100 | 10 | HM08HM08 | |
| The user dives underwater on the first turn and strikes next turn. |
Move Tutor Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with a fiery fist. It may leave the foe with a burn. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an icy fist. It may leave the foe frozen. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 100 | 10 | TutorTutor | |
| The user employs its psychic power to swap abilities with the foe. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Perish SongPerish Song | normal | 0 | 0 | 5 | TutorTutor | |
| Any battler that hears this faints in three turns unless it switches. | ||||||
| Sky UppercutSky Uppercut | fighting | 85 | 90 | 15 | TutorTutor | |
| The user attacks with an uppercut thrown skywards with force. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. |
Type Summary
2
Weaknesses
2
Resistances
1
Immunities
13
Neutral
Weaknesses
Types that deal increased damage to Jigglypuff. Use these types to counter it effectively.
Resistances & Immunities
Types that Jigglypuff resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Jigglypuff, either offensively or defensively.
Tyranitar
rockdark
2× STAB damage • Resists ghost
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Scraggy
darkghost
2× STAB damage • Resists ghost
2×Good
Scrafty
darkghost
2× STAB damage • Resists ghost
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists ghost
2×Good
Murkrow
darkflying
2× STAB damage • Resists ghost
2×Good
Umbreon
dark
2× STAB damage • Resists ghost
2×Good
Murkrow
darkflying
2× STAB damage • Resists ghost
2×Good
IT'SA ME!!
fightingdark
2× STAB damage • Resists ghost
2×Good
Deemini
ghostdark
2× STAB damage • Resists ghost
2×Good
Zorua
normalghost
Immune to ghost
Good
Zoroark
normalghost
Immune to ghost
Good
Teddiursa
normalghost
Immune to ghost
Good
Human
normal
Immune to ghost
Good
Miltank
normal
Immune to ghost
Good
BOBBY SIPS
normal
Immune to ghost
Good
Snorlax
normal
Immune to ghost
Good
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
jigglypuff in 6 gamesnormalfairydifferent typingHP 115 -45Attack 45 -70Defense 20 -50Sp. Atk 45 -70Sp. Def 25 -55Speed 20 -20
jigglypuff in 2 gamesnormaldifferent typingHP 115 -45Attack 45 -70Defense 20 -50Sp. Atk 45 -70Sp. Def 25 -55Speed 20 -20
jigglypuff in Red++normalfairydifferent typingHP 115 -45Attack 45 -70Defense 20 -50Sp. Atk 25 -90Sp. Def 25 -55Speed 20 -20
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