Accent Image to accompany hero

Mismagiusin Pokémon Crystal Advance Redux

ghost

Pokédex Entry

Magical Pokémon

Its cries sound like incantations to torment the foe. It appears where you least expect it.

Mismagius in Pokémon Crystal Advance Redux

Mismagius is #429 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Ghost
Dex
#429
Abilities

Grants Immunity from Ground-Type damage.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
173
EV Yield
1 SpecialAttack1 SpecialDefense
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Use Dusk Stone on Misdreavus

How to Obtain

You can catch Mismagius in Soul House (rare), in Soul House Basement (rare), and in Mt. Silver (very rare). Wild ones range from level 35 to 57.

Wild Encounters (3)

Evolution Moves (1)

Moves learned upon evolving into Mismagius.

Dark Pulsedark
PWR80ACC100PP15
The user releases a horrible aura that may also make the foe flinch.

Level Up Moves (26)

Magical LeafLevel: 1grass
PWR60ACC0PP20
The foe is attacked with a strange leaf that cannot be evaded.
Lucky ChantLevel: 1normal
PWR0ACC0PP30
Opponent cannot land critical hits for five turns.
GrowlLevel: 1normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
PsywaveLevel: 1psychic
PWR1ACC100PP15
The foe is attacked with an odd, hot energy wave that varies in intensity.
SpiteLevel: 3ghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
Shadow SneakLevel: 5ghost
PWR40ACC100PP30
The user extends its shadow to attack. It will strike first.
CurseLevel: 7ghost
PWR0ACC0PP10
A move that works differently for the Ghost type and all the other types.
ConfusionLevel: 10psychic
PWR50ACC100PP25
A weak telekinetic attack that may also leave the foe confused.
Confuse RayLevel: 13ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Mean LookLevel: 16normal
PWR0ACC0PP5
The foe is fixed with a mean look that prevents it from escaping.
Charge BeamLevel: 19electric
PWR50ACC90PP10
The user fires a load of electricity that may raise the user's Sp. Atk.
Ominous WindLevel: 22ghost
PWR60ACC100PP5
Repulsive wind is used to attack. It may also raise all the user's stats.
PsybeamLevel: 25psychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
Pain SplitLevel: 28normal
PWR0ACC0PP20
The user adds its HP to the foe's HP, then equally shares the total HP.
HexLevel: 31ghost
PWR65ACC100PP10
A nasty attack that does double damage to foes with a status condition.
Power GemLevel: 34rock
PWR80ACC100PP20
The user attacks with a ray of light that sparkles like gemstones.
GrudgeLevel: 36ghost
PWR0ACC0PP5
If the user faints, this move deletes the PP of the move that finished it.
Mystical FireLevel: 39fire
PWR75ACC100PP10
User attacks with a special, hot fire that lowers the foe's Sp. Atk.
Perish SongLevel: 41normal
PWR0ACC0PP5
Any battler that hears this faints in three turns unless it switches.
Perish SongLevel: 41normal
PWR0ACC0PP5
Any battler that hears this faints in three turns unless it switches.
Dazzling GleamLevel: 45fairy
PWR80ACC100PP10
The user damages opposing Pokémon by emitting a powerful flash.
Shadow BallLevel: 49ghost
PWR80ACC100PP15
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
ThunderboltLevel: 53electric
PWR95ACC100PP15
A strong electrical attack that may also leave the foe paralyzed.
Skill SwapLevel: 57psychic
PWR0ACC100PP10
The user employs its psychic power to swap abilities with the foe.
UproarLevel: 62normal
PWR90ACC100PP10
The user attacks in an uproar that prevents sleep for two to five turns.
Shadow ForceLevel: 69ghost
PWR120ACC100PP5
The user is cloaked and strikes, hitting protected foes and raises evasiveness.

TM/HM Moves (24)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Calm Mindpsychic
PWR0ACC0PP20TM09
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Draining Kissfairy
PWR50ACC100PP10TM45
A sweet kiss that absorbs half the damage it inflicted to restore HP.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (21)

Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Dazzling Gleam(Route 26)fairy
PWR80ACC100PP10Tutor
The user damages opposing Pokémon by emitting a powerful flash.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)fire
PWR0ACC85PP15Tutor
A sinister, bluish white flame is shot at the foe to inflict a burn.
Power Gem(Pewter City)rock
PWR80ACC100PP20Tutor
The user attacks with a ray of light that sparkles like gemstones.
Energy Ball(Celadon City)grass
PWR80ACC100PP10Tutor
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.
Pain Split(Sprout Tower)normal
PWR0ACC0PP20Tutor
The user adds its HP to the foe's HP, then equally shares the total HP.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Skill Swap(Goldenrod Dept.)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Magical Leaf(Battle Tower, The Bug Catching Contest)grass
PWR60ACC0PP20Tutor
The foe is attacked with a strange leaf that cannot be evaded.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.
Trick Room(Battle Tower, Tin Tower)psychic
PWR0ACC0PP5Tutor
Slower Pokémon move first in the turn for five turns.

Type Summary

2
Weaknesses
2
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Mismagius. Use these types to counter it effectively.

Resistances & Immunities

Types that Mismagius resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mismagius differs across the games we cover →

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