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Accent Image to accompany hero

Zoruain Pokémon Ghost Grey

normalghost

Pokédex Entry

Illusion Pokémon

It possesses the ability to transform. Most commonly it will become a human child. In the night, it can be heard weeping.

Zorua in Pokémon Ghost Grey

Zorua is #570 in the Pokédex for Pokémon Ghost Grey. This page covers its normal/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
NormalGhost
Dex
#050 Regional Dex · #570 National
Abilities
Shadow Shield(Primary)

Reduces damage at full HP.

Keen Eye(Secondary)

Prevents loss of accuracy.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
100
EV Yield
None
Wild Held Items
None
Weak To
dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfightingghost

How to Obtain

You can catch Zorua in Heater Forest (rare). Wild ones range from level 18 to 27.

Wild Encounters (1)

Level Up Moves (14)

ScrapeLevel: 1ghost
PWR40ACC100PP35
Eerie, sharpened edges swipe the foe.
LeerLevel: 1normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
TormentLevel: 4dark
PWR0ACC100PP15
It enrages the foe, making it incapable of using the same move successively.
Hone ClawsLevel: 8dark
PWR0ACC0PP15
The user sharpens its claws to raise its Attack and Accuracy.
Shadow SneakLevel: 12ghost
PWR40ACC100PP30
The user extends its shadow to attack. It is certain to strike first.
CurseLevel: 16typeless
PWR0ACC0PP10
A move that works differently for the Ghost-type and all the other types.
TauntLevel: 20dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
Knock OffLevel: 24dark
PWR20ACC100PP25
Knocks down the foe's held item to prevent its use during the battle.
SpiteLevel: 28ghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
AgilityLevel: 32psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Shadow BallLevel: 36ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
BideLevel: 40ghost
PWR1ACC100PP10
The user endures attacks for two turns, then strikes back double.
Nasty PlotLevel: 44dark
PWR0ACC0PP20
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Night SlashLevel: 48dark
PWR70ACC100PP5
The user slashes the foe when it can. It has a high critical-hit ratio.

Egg Moves (13)

Feint Attackdark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Screechnormal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Ancientpowerrock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Pursuitdark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Beat Updark
PWR10ACC100PP10
All party Pokémon join in the attack. The more allies, the more damage.
Siren's Callghost
PWR90ACC100PP10
The user attacks in an uproar that prevents sleep for two to five turns.
Rock Sliderock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Astonishghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
Endurenormal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
Cursed Ramghost
PWR60ACC100PP10
The user sticks its head out and rams. It may make the foe flinch.
Mementodark
PWR0ACC100PP10
The user faints, but sharply lowers the foe's Attack and Sp. Atk.
Mud Bombground
PWR65ACC85PP10
The foe is struck with a mud ball, that may also lower its Accuracy.
Reversalfighting
PWR1ACC100PP15
An all-out attack that becomes more powerful the less HP the user has.

TM/HM Moves (29)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
Flamethrowerfire
PWR90ACC100PP15TM35
The foe is scorched with intense flames. The foe may suffer a burn.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Fire Blastfire
PWR110ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (18)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fang(Pewter City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fang(Pewter City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Thunder Fang(Pewter City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

2
Weaknesses
2
Resistances
1
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Zorua. Use these types to counter it effectively.

Resistances & Immunities

Types that Zorua resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Zorua differs across the games we cover →

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