Blacefalonin Pokémon Ghost Grey
fireghost
Pokédex Entry
Fireworks Pokémon
It slithers its way towards anyone it loves or hates and explodes. Its motives are alien to terrestrial beings.
Blacefalon in Pokémon Ghost Grey
Blacefalon is #180 in the Pokédex for Pokémon Ghost Grey. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 3 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
FireGhost
Dex
#180 Regional Dex
Abilities
Own Tempo(Primary)
Prevents confusion.
Tangled Feet(Secondary)
Ups evasion if confused.
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
Base Exp
117
EV Yield
None
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Look for Blacefalon in Route 25 (very rare), and in Treasure Island (very rare). Wild ones range from level 31 to 39.
Wild Encounters (2)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Fire SpinLevel: 1Fire Spin | fire | 35 | 85 | 15 | ||
| The foe is trapped in an intense spiral of fire that rages two to five turns. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack using a startling shout. It also may make the foe flinch. | ||||||
| Light ScreenLevel: 5Light Screen | psychic | 0 | 0 | 30 | ||
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| EmberLevel: 10Ember | fire | 40 | 100 | 25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| Night ShadeLevel: 15Night Shade | ghost | 1 | 100 | 15 | ||
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| Confuse RayLevel: 20Confuse Ray | ghost | 0 | 100 | 10 | ||
| The foe is exposed to a sinister ray that triggers confusion. | ||||||
| Magic CoatLevel: 25Magic Coat | psychic | 0 | 100 | 15 | ||
| Reflects back the foe's Leech Seed and any status- damaging move. | ||||||
| IncinerateLevel: 30Incinerate | fire | 60 | 100 | 15 | ||
| The user burns the foe completely, rendering a held Berry useless. | ||||||
| HypnosisLevel: 35Hypnosis | psychic | 0 | 60 | 20 | ||
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Mystic FireLevel: 40Mystic Fire | fire | 70 | 100 | 15 | ||
| The user breathes an arcane flame at the foe. It may lower the foe's Sp.Atk stat. | ||||||
| Shadow BallLevel: 45Shadow Ball | ghost | 80 | 100 | 10 | ||
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Calm MindLevel: 50Calm Mind | psychic | 0 | 0 | 20 | ||
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| Will-O-WispLevel: 55Will-O-Wisp | fire | 0 | 85 | 15 | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| TrickLevel: 60Trick | psychic | 0 | 100 | 10 | ||
| A move that tricks the foe into trading held items with the user. | ||||||
| Fire BlastLevel: 65Fire Blast | fire | 110 | 85 | 5 | ||
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Farewell…Level: 70Farewell… | ghost | 200 | 100 | 5 | ||
| The user blows up to inflict severe damage, even sacrificing its soul. | ||||||
| Blast BurnLevel: 75Blast Burn | fire | 150 | 90 | 5 | ||
| The foe is hit with a huge explosion. The user can't move on the next turn. |
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | 0 | 0 | 30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| OverheatOverheat | fire | 130 | 90 | 5 | TM50TM50 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with a fiery fist. It may leave the foe with a burn. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| Perish SongPerish Song | normal | 0 | 0 | 5 | TutorTutor | |
| Any battler that hears this faints in three turns unless it switches. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | TutorTutor | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. |
Type Summary
4
Weaknesses
7
Resistances
0
Immunities
7
Neutral
Weaknesses
Types that deal increased damage to Blacefalon. Use these types to counter it effectively.
Resistances & Immunities
Types that Blacefalon resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Blacefalon, either offensively or defensively.
Tyranitar
rockdark
2× STAB damage • Resists fire
2×Good
Spiritle
waterghost
2× STAB damage • Resists fire
2×Good
Wickortle
waterghost
2× STAB damage • Resists fire
2×Good
Lichtoise
waterghost
2× STAB damage • Resists fire
2×Good
Mereanie
waterghost
2× STAB damage • Resists fire
2×Good
Rockruff
rockghost
2× STAB damage • Resists fire
2×Good
Lycanroc
rockghost
2× STAB damage • Resists fire
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Wailmer
waterghost
2× STAB damage • Resists fire
2×Good
Wailord
waterghost
2× STAB damage • Resists fire
2×Good
Corsola
ghostrock
2× STAB damage • Resists fire
2×Good
Cursola
ghostrock
2× STAB damage • Resists fire
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Basculin
waterghost
2× STAB damage • Resists fire
2×Good
Basclegion
waterghost
2× STAB damage • Resists fire
2×Good
Frillish
waterghost
2× STAB damage • Resists fire
2×Good
Jellicent
waterghost
2× STAB damage • Resists fire
2×Good
Remoraid
waterghost
2× STAB damage • Resists fire
2×Good
Base Stats
Related tools