Bubblein Pokémon Ghost Grey
ghostfire
Bubble in Pokémon Ghost Grey
Bubble is #224 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GhostFire
Dex
#224 Regional Dex
Abilities
Flame Body(Primary)
Burns the foe on contact.
Cursed Body(Secondary)
May disable a foe's move.
Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
Base Exp
164
EV Yield
None
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Look for Bubble in Forest Temple (uncommon). Wild ones range from level 16 to 31.
Wild Encounters (1)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | PWR40 | ACC95 | PP35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| ConstrictLevel: 1Constrict | normal | PWR10 | ACC100 | PP35 | ||
| The foe is attacked with long tentacles or vines. It may lower Speed. | ||||||
| PursuitLevel: 4Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| An attack move that works especially well on a foe that is switching out. | ||||||
| BounceLevel: 8Bounce | flying | PWR85 | ACC85 | PP5 | ||
| The user bounces on the foe on the 2nd turn. It may paralyze the foe. | ||||||
| SwaggerLevel: 12Swagger | normal | PWR0 | ACC90 | PP15 | ||
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Will-O-WispLevel: 14Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| IncinerateLevel: 18Incinerate | fire | PWR60 | ACC100 | PP15 | ||
| The user burns the foe completely, rendering a held Berry useless. | ||||||
| DisableLevel: 21Disable | normal | PWR0 | ACC100 | PP20 | ||
| For a few turns, it prevents the foe from using the move it last used. | ||||||
| Cursed RamLevel: 24Cursed Ram | ghost | PWR60 | ACC100 | PP10 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| MementoLevel: 28Memento | dark | PWR0 | ACC100 | PP10 | ||
| The user faints, but sharply lowers the foe's Attack and Sp. Atk. | ||||||
| FlamethrowerLevel: 32Flamethrower | fire | PWR90 | ACC100 | PP15 | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| InfernoLevel: 36Inferno | fire | PWR100 | ACC50 | PP5 | ||
| The foe is engulfed by an intense fire that is sure to leave a burn. | ||||||
| OverheatLevel: 40Overheat | fire | PWR130 | ACC90 | PP5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
Pre-evolution-only Moves (12)
These moves must be learned before evolving; Bubble cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Water GunLevel: 1(Dragonite · Level 1)Water Gun | water | PWR40 | ACC100 | PP25 | |||
| The foe is struck with a lot of water expelled forcibly from the mouth. | |||||||
| Lock-OnLevel: 6(Dragonite · Level 6)Lock-On | normal | PWR0 | ACC100 | PP5 | |||
| The user locks on to the foe, making the next move sure to hit. | |||||||
| PsybeamLevel: 10(Dragonite · Level 10)Psybeam | psychic | PWR65 | ACC100 | PP20 | |||
| A peculiar ray is shot at the foe. It may leave the foe confused. | |||||||
| Aurora BeamLevel: 14(Dragonite · Level 14)Aurora Beam | ice | PWR65 | ACC100 | PP20 | |||
| A rainbow-colored attack beam. It may lower the foe's Attack stat. | |||||||
| BubblebeamLevel: 18(Dragonite · Level 18)Bubblebeam | water | PWR65 | ACC100 | PP20 | |||
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | |||||||
| Focus EnergyLevel: 22(Dragonite · Level 22)Focus Energy | normal | PWR0 | ACC0 | PP30 | |||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | |||||||
| Water PulseLevel: 26(Dragonite · Level 26)Water Pulse | water | PWR60 | ACC100 | PP20 | |||
| An attack with a pulsing blast of water. It may also confuse the foe. | |||||||
| Signal BeamLevel: 30(Dragonite · Level 30)Signal Beam | bug | PWR75 | ACC100 | PP15 | |||
| The foe is hit with a flashing beam that may also cause confusion. | |||||||
| Ice BeamLevel: 34(Dragonite · Level 34)Ice Beam | ice | PWR90 | ACC100 | PP10 | |||
| The foe is struck with an icy beam. It may freeze the foe solid. | |||||||
| Bullet SeedLevel: 38(Dragonite · Level 38)Bullet Seed | grass | PWR25 | ACC100 | PP30 | |||
| The user shoots seeds at the foe. Two to five seeds are shot at once. | |||||||
| Hydro PumpLevel: 42(Dragonite · Level 42)Hydro Pump | water | PWR110 | ACC80 | PP5 | |||
| A high volume of water is blasted at the foe under great pressure. | |||||||
| BrineLevel: 50(Dragonite · Level 50)Brine | water | PWR65 | ACC100 | PP10 | |||
| If the foe's HP is down to half, this attack does double damage. | |||||||
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | PWR1 | ACC100 | PP15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Flame ChargeFlame Charge | fire | PWR50 | ACC100 | PP20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC100 | PP20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| U-turnU-turn | bug | PWR70 | ACC100 | PP20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| Wild ChargeWild Charge | electric | PWR90 | ACC100 | PP15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| OverheatOverheat | fire | PWR130 | ACC90 | PP5 | TM50TM50 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | PWR80 | ACC100 | PP15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
Move Tutor Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Knock Off(Pewter City)Knock Off | dark | PWR20 | ACC100 | PP25 | TutorTutor | ||
| Knocks down the foe's held item to prevent its use during the battle. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Solarbeam(Pewter City)Solarbeam | grass | PWR120 | ACC100 | PP10 | TutorTutor | ||
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Torment(Pewter City)Torment | dark | PWR0 | ACC100 | PP15 | TutorTutor | ||
| It enrages the foe, making it incapable of using the same move successively. | |||||||
| Roost(Pewter City)Roost | flying | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A self-healing move that restores HP by up to half of the user's maximum HP. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Skill Swap(Pewter City)Skill Swap | psychic | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user employs its psychic power to swap abilities with the foe. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
| Fire Fang(Pewter City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Ice Fang(Pewter City)Ice Fang | ice | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||||
| Thunder Fang(Pewter City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | |||||||
Type Summary
4
Weaknesses
7
Resistances
0
Immunities
7
Neutral
Weaknesses
Types that deal increased damage to Bubble. Use these types to counter it effectively.
Resistances & Immunities
Types that Bubble resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Bubble, either offensively or defensively.
Tyranitar
rockdark
2× STAB damage • Resists ghost
2×Good
Spiritle
waterghost
2× STAB damage • Resists fire
2×Good
Wickortle
waterghost
2× STAB damage • Resists fire
2×Good
Lichtoise
waterghost
2× STAB damage • Resists fire
2×Good
Mereanie
waterghost
2× STAB damage • Resists fire
2×Good
Rockruff
rockghost
2× STAB damage • Resists fire
2×Good
Lycanroc
rockghost
2× STAB damage • Resists fire
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Wailmer
waterghost
2× STAB damage • Resists fire
2×Good
Wailord
waterghost
2× STAB damage • Resists fire
2×Good
Corsola
ghostrock
2× STAB damage • Resists fire
2×Good
Cursola
ghostrock
2× STAB damage • Resists fire
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Basculin
waterghost
2× STAB damage • Resists fire
2×Good
Basclegion
waterghost
2× STAB damage • Resists fire
2×Good
Frillish
waterghost
2× STAB damage • Resists fire
2×Good
Jellicent
waterghost
2× STAB damage • Resists fire
2×Good
Remoraid
waterghost
2× STAB damage • Resists fire
2×Good
Related Guides
Base Stats
Related tools