Bubblein Pokémon Ghost Grey
ghostfire
Bubble in Pokémon Ghost Grey
Bubble is #224 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 15 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GhostFire
Dex
#224 Regional Dex
Abilities
Flame Body(Primary)
Burns the foe on contact.
Cursed Body(Secondary)
May disable a foe's move.
Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
Base Exp
164
EV Yield
None
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting
How to Obtain
Look for Bubble in Forest Temple (uncommon). Wild ones range from level 16 to 31.
Wild Encounters (1)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | 40 | 95 | 35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| ConstrictLevel: 1Constrict | normal | 10 | 100 | 35 | ||
| The foe is attacked with long tentacles or vines. It may lower Speed. | ||||||
| PursuitLevel: 4Pursuit | dark | 40 | 100 | 20 | ||
| An attack move that works especially well on a foe that is switching out. | ||||||
| BounceLevel: 8Bounce | flying | 85 | 85 | 5 | ||
| The user bounces on the foe on the 2nd turn. It may paralyze the foe. | ||||||
| SwaggerLevel: 12Swagger | normal | 0 | 90 | 15 | ||
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Will-O-WispLevel: 14Will-O-Wisp | fire | 0 | 85 | 15 | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| IncinerateLevel: 18Incinerate | fire | 60 | 100 | 15 | ||
| The user burns the foe completely, rendering a held Berry useless. | ||||||
| DisableLevel: 21Disable | normal | 0 | 100 | 20 | ||
| For a few turns, it prevents the foe from using the move it last used. | ||||||
| Cursed RamLevel: 24Cursed Ram | ghost | 60 | 100 | 10 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| MementoLevel: 28Memento | dark | 0 | 100 | 10 | ||
| The user faints, but sharply lowers the foe's Attack and Sp. Atk. | ||||||
| FlamethrowerLevel: 32Flamethrower | fire | 90 | 100 | 15 | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| InfernoLevel: 36Inferno | fire | 100 | 50 | 5 | ||
| The foe is engulfed by an intense fire that is sure to leave a burn. | ||||||
| OverheatLevel: 40Overheat | fire | 130 | 90 | 5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. |
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| U-turnU-turn | bug | 70 | 100 | 20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| OverheatOverheat | fire | 130 | 90 | 5 | TM50TM50 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Knock OffKnock Off | dark | 20 | 100 | 25 | TutorTutor | |
| Knocks down the foe's held item to prevent its use during the battle. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| RoostRoost | flying | 0 | 0 | 10 | TutorTutor | |
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 100 | 10 | TutorTutor | |
| The user employs its psychic power to swap abilities with the foe. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Fire FangFire Fang | fire | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Ice FangIce Fang | ice | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | ||||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. |
Type Summary
4
Weaknesses
7
Resistances
0
Immunities
7
Neutral
Weaknesses
Types that deal increased damage to Bubble. Use these types to counter it effectively.
Resistances & Immunities
Types that Bubble resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Bubble, either offensively or defensively.
Tyranitar
rockdark
2× STAB damage • Resists ghost
2×Good
Spiritle
waterghost
2× STAB damage • Resists fire
2×Good
Wickortle
waterghost
2× STAB damage • Resists fire
2×Good
Lichtoise
waterghost
2× STAB damage • Resists fire
2×Good
Mereanie
waterghost
2× STAB damage • Resists fire
2×Good
Rockruff
rockghost
2× STAB damage • Resists fire
2×Good
Lycanroc
rockghost
2× STAB damage • Resists fire
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Wailmer
waterghost
2× STAB damage • Resists fire
2×Good
Wailord
waterghost
2× STAB damage • Resists fire
2×Good
Corsola
ghostrock
2× STAB damage • Resists fire
2×Good
Cursola
ghostrock
2× STAB damage • Resists fire
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Basculin
waterghost
2× STAB damage • Resists fire
2×Good
Basclegion
waterghost
2× STAB damage • Resists fire
2×Good
Frillish
waterghost
2× STAB damage • Resists fire
2×Good
Jellicent
waterghost
2× STAB damage • Resists fire
2×Good
Remoraid
waterghost
2× STAB damage • Resists fire
2×Good
Base Stats
Related tools