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Skeledirgein Pokémon Ghost Grey

fireghost

Pokédex Entry

Flame Croc Pokémon

The song of Skeledirge is the mark of death. Plug your ears, shriek with all your might. You mustn't hear its end.

Skeledirge in Pokémon Ghost Grey

Skeledirge is #911 in the Pokédex for Pokémon Ghost Grey. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.

Type
FireGhost
Dex
#137 Regional Dex · #911 National
Abilities
Blaze(Primary)

Ups Fire moves in a pinch.

Flame Body(Secondary)

Burns the foe on contact.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
130
EV Yield
None
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

How to Obtain

Look for Skeledirge in Safari Zone (very rare). Wild ones range from level 27 to 38.

Wild Encounters (1)

Level Up Moves (19)

StartleLevel: 1ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
LeerLevel: 1normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
SingLevel: 1normal
PWR0ACC55PP15
A soothing song in a calming voice lulls the foe into a deep slumber.
EmberLevel: 1fire
PWR40ACC100PP25
The foe is attacked with small flames. The foe may suffer a burn.
YawnLevel: 1normal
PWR0ACC100PP10
A huge yawn lulls the foe into falling asleep on the next turn.
Slack OffLevel: 7normal
PWR0ACC0PP10
The user slacks off and restores its HP by half its full HP.
Perish SongLevel: 10normal
PWR0ACC0PP5
Any battler that hears this faints in three turns unless it switches.
Scary FaceLevel: 12normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
BiteLevel: 15dark
PWR40ACC100PP10
The user bites with vicious fangs. It may make the foe flinch.
IncinerateLevel: 17fire
PWR60ACC100PP15
The user burns the foe completely, rendering a held Berry useless.
SnarlLevel: 24dark
PWR50ACC95PP10
The user barks menacingly. It also lowers the foe's Sp. Atk.
RoarLevel: 28normal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
FlamethrowerLevel: 32fire
PWR90ACC100PP15
The foe is scorched with intense flames. The foe may suffer a burn.
Shadow BallLevel: 38ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Siren's CallLevel: 42ghost
PWR90ACC100PP10
The user attacks in an uproar that prevents sleep for two to five turns.
Will-O-WispLevel: 47fire
PWR0ACC85PP15
A sinister, bluish white flame is shot at the foe to inflict a burn.
HexLevel: 47ghost
PWR50ACC100PP10
This attack does double damage to a target affected by a status problem.
Fire BlastLevel: 58fire
PWR110ACC85PP5
The foe is hit with an intense flame. It may leave the target with a burn.
OverheatLevel: 64fire
PWR130ACC90PP5
An intense attack that also sharply reduces the user's Sp. Atk stat.

TM/HM Moves (24)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Seed Bombgrass
PWR80ACC100PP15TM07
The user shoots a barrage of hard seeds at the foe.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
PWR55ACC95PP15TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Flamethrowerfire
PWR90ACC100PP15TM35
The foe is scorched with intense flames. The foe may suffer a burn.
Fire Blastfire
PWR110ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Overheatfire
PWR130ACC90PP5TM50
An intense attack that also sharply reduces the user's Sp. Atk stat.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (18)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeam(Pewter City)grass
PWR120ACC100PP10Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Song(Pewter City)normal
PWR0ACC0PP5Tutor
Any battler that hears this faints in three turns unless it switches.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fang(Pewter City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Thunder Fang(Pewter City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Earth Power(Pewter City)ground
PWR90ACC100PP10Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

4
Weaknesses
7
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Skeledirge. Use these types to counter it effectively.

Resistances & Immunities

Types that Skeledirge resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Skeledirge differs across the games we cover →

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