Skip to content
Accent Image to accompany hero

Hauntochanin Pokémon Ghost Grey

fightingghost

Pokédex Entry

Punching Pokémon

A new species of Fighting-type created by BrunoCorp. Its punches can strike even that of a ghost. But its mind…

Hauntochan in Pokémon Ghost Grey

Hauntochan is #140 in the Pokédex for Pokémon Ghost Grey. This page covers its fighting/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.

Type
FightingGhost
Dex
#140 Regional Dex
Abilities
Scrappy(Primary)

Moves hit Ghost-type Pokémon.

Oblivious(Secondary)

Prevents attraction.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
water1, water3
Hatch Rate
Slow (30 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
119
EV Yield
None
Wild Held Items
None
Weak To
flying ×2psychic ×2ghost ×2fairy ×2
Resists
poison ×0.5bug ×0.25rock ×0.5
Immune To
normalfighting

How to Obtain

Look for Hauntochan in Offshore Facility (rare). Wild ones range from level 22 to 28. Gifts are available in Paradise Moonbase and Saffron City.

LocationLevelMethodFormHeld ItemPrerequisite
Paradise MoonbaseLv. 5gift---
Saffron CityLv. 25gift---

Wild Encounters (1)

Level Up Moves (17)

StartleLevel: 1ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
ForesightLevel: 1normal
PWR0ACC100PP40
Completely negates the foe's efforts to heighten its ability to evade.
JumpscareLevel: 1ghost
PWR30ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
Mach PunchLevel: 4fighting
PWR40ACC100PP30
A punch thrown at blinding speed. It is certain to strike first.
Drain PunchLevel: 8fighting
PWR75ACC100PP10
A harsh punch that absorbs half the damage it inflicted to restore HP.
DetectLevel: 12fighting
PWR0ACC0PP5
Enables the user to evade all attacks. It may fail if used in succession.
Bullet PunchLevel: 16steel
PWR40ACC100PP30
The user strikes with a tough punch that is certain to strike first.
Sucker PunchLevel: 21dark
PWR60ACC100PP5
This move allows the user to strike first, if the foe is readying an attack.
Fire PunchLevel: 24fire
PWR75ACC100PP15
The foe is punched with a fiery fist. It may leave the foe with a burn.
Ice PunchLevel: 24ice
PWR75ACC100PP15
The foe is punched with an icy fist. It may leave the foe frozen.
ThunderpunchLevel: 24electric
PWR75ACC100PP15
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Belly DrumLevel: 28normal
PWR0ACC0PP10
The user maximizes its Attack stat at the cost of half its full HP.
Double-EdgeLevel: 32normal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Close CombatLevel: 36fighting
PWR120ACC100PP5
The foe is fought up close. It also cuts the user's Defensive stats.
CounterLevel: 40ghost
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
SuperpowerLevel: 44fighting
PWR120ACC100PP5
A powerful attack, but it also lowers the user's Attack and Defense stats.

Egg Moves (13)

Bubblebeamwater
PWR65ACC100PP20
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Aurora Beamice
PWR65ACC100PP20
A rainbow-colored attack beam. It may lower the foe's Attack stat.
Sonic Spinflying
PWR50ACC100PP40
An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes.
Digground
PWR80ACC100PP10
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Panicghost
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
Knock Offdark
PWR20ACC100PP25
Knocks down the foe's held item to prevent its use during the battle.
Confuse Rayghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Shell Smashnormal
PWR0ACC0PP15
Raises the user's offensive stats, at the cost of its defensive stats.
Foresightnormal
PWR0ACC100PP40
Completely negates the foe's efforts to heighten its ability to evade.
Giga Draingrass
PWR75ACC100PP10
A harsh attack that absorbs half the damage it inflicted to restore HP.
Icy Windice
PWR55ACC95PP15
A chilling wind is used to attack. It also lowers the Speed stat.
Mud Shotground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
Screechnormal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.

TM/HM Moves (31)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bulk Upfighting
PWR0ACC0PP20TM08
The user bulks up its body to boost both its Attack and Defense stats.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rock Sliderock
PWR75ACC90PP10TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Tombstonerghost
PWR75ACC100PP15TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Acrobaticsflying
PWR55ACC100PP15TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (21)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Fire Punch(Pewter City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Ice Punch(Pewter City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frozen.
Thunderpunch(Pewter City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Close Combat(Pewter City)fighting
PWR120ACC100PP5Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercut(Pewter City)fighting
PWR85ACC90PP15Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punch(Pewter City)fighting
PWR75ACC100PP10Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Hauntochan. Use these types to counter it effectively.

Resistances & Immunities

Types that Hauntochan resists or is immune to. Avoid using these types against it.

Related tools
Use ← → arrow keys to navigate